Before good ol' GDC comes around again, DesignSessions jumped the gun and interviewed Naughty Dog's Lead Gameplay Animator Jeremy Lai-Yates about the recently released PlayStation 3 hit Uncharted: Drake's Fortune. When Beth A. Dillon (the interviewer) first played the game, she just stared in awe while I watched lead character Nathan Drake get wet. Yeah, that sounds bad. But seriously, the engine is sophisticated enough to know exactly where Drake's clothes get wet, and even better than that, they gradually dry over time once you jump out of the water. Stunning details like this are bending real-time in-game environment response to player actions.
Jeremy is one of the artists responsible for the life-like movements of characters in real-time play found in Uncharted. Forget sitting back to watch pretty cut scenes-now's the time to enact them. And if you leave this interview wanting more, check out Jeremy's talk with Lead Character Technical Director Judd Simantov - "Uncharted Animation: An In-depth Look at the Character Animation Workflow and Pipeline" - Wednesday, February 20 at the Game Developers Conference.
November 19 marks 15 years since the release of the Uncharted game that started it all.
I hope they don’t make another until the end of the ps5 lifecycle…. Show us a better jungle
VGChartz's Issa Maki: "I finally have a proper designation akin to what I've always referred to internally as 'the line that must be crossed' or 'The Line', for short – ludonarrative dissonance – the separation from a video game's story in relation to its gameplay. Why isn't PETA all up in Mario's grill for jumping on turtles and killing fish, or charging Samus Aran with the extinction of the Metroid species? Ever notice how fire has that habit of making bosses in Resident Evil stronger? Read on my friend, for I endeavor to imbue you with the ability to engage in basic queries concerning the concept."
KeenGamer: "Which Uncharted game is the best? Uncharted is widely recognized as one of the most groundbreaking and consistently great franchises in gaming. For both long-time fans and newcomers to this action-adventure classic, here’s a ranking of the franchise’s four main games."
Great list and great article nicely writen and explained. Although for me personaly i would put Drakes Fortune above Drake’s Deception and Uncharted 4 is absolutely my favourite of the franchise and number 1 for me.
U2 is the only game playable on crushing without causing a great amount of frustration. Not to mention just how much influence it had that they redid some of U2s set pieces like the caravan twice, and armored truck chase in U4.
I'd rate it as the following.
1.) Uncharted 2
(Close to perfection of any game I've played in years. Single Player/Multiplayer/Co Op all amazing.)
2.) Uncharted 3
(On par with UC2 multiplayer/co op wise minus the kickbacks [aka killstreaks]. I really liked the Lawrence of Arabia story.)
3.) Uncharted 4
(Single player is amazing. Multiplayer was meh. Co Op had potential. Absolutely hated the health revive system it slowed down the game way too much. Always preferred the fast pace action of UC2/UC3. Made it way more fun that way. Recoil was too ridiculous that most people in lobbies would only do hip firing, using power weapons and using that OP grappling hook to melee people after dropping them. Nobody wanted to revive anyone.)
4.) Uncharted
(It's the first in the series so it's hard to judge. Though I loved the story.)
Come to think of it, the step between Uncharted 1 and Uncharted 2 is huge. It goes from the weakest in the series to one of the best games ever made.
I think I'm going to play all of them again soon.
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same here