If I said Resistance: Fall of Man didn’t remind me of Killzone, I would be a filthy liar. Both feature a basic storyline, a typical combat system, and predictable gameplay. Both have that grey, gritty style of play that’s been done so many times before, and both were hyped beyond belief. Great games in their own respect, but both miserably failed because of in-game mistakes and crushing blows by competition. Like Killzone, Resistance never reaches the coveted legendary status that other First Person Shooters have, before them.
Resistance: Fall of Man sets you 1950’s alternate history England, where WWII never happened. Alien creatures known only as Chimeras have plowed through Europe, and have begun there assault on Britain. You are Nathan Hale of the United States Army Rangers, sent to help liberate England.
The interesting story is quickly quashed by long exasperating cut scenes that are very prominent in the early goings. With odd narration and overall dull cinematics, Resistance slits its own throat early.
Once the game starts, it’s easy to be fooled by the lighting effects and bright colours, as very little is offered in terms of substance. The lighting effects are good, but some objects, like structures, have an odd look about them, and the sky and ground both have an unnatural look to them with no real reflections or lifelike appearances.
Characters on the other hand were a mixed bag. Fellow humans had the ‘same old’ look to them like in other shooters, but the Chimera and most other enemies, were visually impressive. The only problem I have with the Chimera, visually, is that they lack variety. And while were on the subject of ‘same old’, Resistance takes the path most taken and favours quantity over quality. I can see every bullet that whizzes past my head, yet textures seem non-existent in this pre-pubescent female world.
A huge variety of weapons and easy-to-use controls will seem natural, if not monotonous, to seasoned FPS players.
I’ll make a point of not mentioning the audio within this game as it was neither here nor there but absolutely expected.
Maybe it’s because I usually play so much online multiplayer that makes me so critical of it, but like some of today’s other shooters, I found the online multiplayer aspect to be hollow, bland, and quite pointless. The variation in terms of characters, levels, and weapons is there, but I just couldn’t hook myself on because of the linear, repetitive play.
The online play boasts games that allow up to 40 people to join at once, something PSN clearly shows capable of. While I personally didn’t enjoy the multiplayer, I will give credit where its due as Resistance has a solid party system and top notch clan system, something a lot off online shooters can learn from.
There are some features such as unlockable weapons which can prolong the game, but in the end I didn’t find much longevity within this game. Although the singleplayer campaign was much longer than standard.
For aiming too high and not landing anywhere near the stars, Resistance: Fall of Man finds itself among fellow average shooters, but a high-quality launch game nonetheless. With far from the top graphics and nothing audio, this game tries its best to compete against giants, yet numbers fail to be mightier than caliber.
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
While it's been on ice for as long as it was around, the Resistance franchise has no shortage of quality.
My take:
Single player
3, 2, 1
Multiplayer
3, 1, 2
Overall
3, 2, 1
I beat the lengthy single player in 1 multiple times and spent hours in the online too. Plus 1 featured my home town! Special mention to the audio design in 1: playing that with surround headphones blew me away.
Note: I have the platinum for Resistance 2.
I only played the 3 main Resistance titles. My ranking would be;
1. Resistance 3
2. Resistance: Fall of Man
3. Resistance 2
Man I loved 3's campaign. Another gem stuck on the ps3 and who knows if insomniac will go back to the franchise.
Days Gone director & former Bend Studio dev Jeff Ross says he pitched an open-world Resistance game to Sony; he wasn't interested in a Syphon Filter reboot.
Sony rejected an open world Resistance? Come ON guys. Stop with these timed deals for Deathloop etc and let’s go!
This plus the fact Days Gone hit 9 million has me scratching my head this week. Why so cynical?
As far as Syphon Filter goes, it's a shame that after two generations of leaks and rumors the game was never actually in development. MGS is dead, Splinter Cell might as well be dead from what we've heard. Sony's had a massive opportunity to come in and take over a dormant genre, and they're just dragging their feet. So many opportunities to bring franchises back and they just don't.
I really wish we got more grounded action-crime or action-espionage games, not everything has to be over the top action RPGs and have sci-fi/superhero/fantasy elements.
Especially after seeing that jawdropping Matrix showcase... we can really rival some great action films if done right :O
Shame about Siphon Filter as I believe there is a market for it.
Also, there are some rumors that Sony is working on a new game that mix both Splinter Cell and MGS features.
Let's hope it is true.
I probably would give this game a similar score if I reviewed it now, however at launch it probably deserved at least another 1 point overall, the joys of hindsight.
But be warned.....angry sony fanboys are coming...*
As much as I enjoyed the game at launch, I'm inclined to agree.
I loved the chimeara, and they were an interesting enemy and the game is well put together and all that stuff you said.
My problem is that it wasn't "memorable".
The music wasn't epic, the set pieces weren't as impressive or big as they could have been.
It's things that can be improved in the sequel. And I hope they do.
Resistance is nowhere near as good as sony fanboys make it out to be, it was the only decent launch title for ps3. Either RFOM, MS or a bunch of crappy multiplatform games.
I agree with this review. While Resistance was good launch FPS it falls behind Halo or Condemned for being the perfect launch FPS (imo).
My biggest disappointment with Resistance was the length of the levels in the game. I wanted to explore the environment more, not just mow down enemy AI. I would still recommend buying Resistance as it is a solid FPS I just hope in the sequel the levels are longer.