birkettsblog

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CRank: 5Score: 4020

User Review : Red Dead Redemption

Ups
  • A beautifully designed environment.
  • Terrific cast of characters.
  • Explosive and action-heavy set pieces.
Downs
  • Combat system is slightly frustrating.
  • Movement system is a little tiresome.

A Western that deserves its plaudits.

The American Old West, home of the cowboy, ranchers, county sheriff's and the ubiquitous noble steed. The dusty plains of the Western desert of late 19th century-early 1900s have barely been touched within video games, even with the recent Gun and Call of Juarez series mantle that there's much fun to be had within the setting. Red Dead Redemption is Rockstar's attempt- the latest sandbox entry from the studio that brought us the 'Rage' Engine that powered GTA IV. The stunning technology here used to craft one of the most stunning settings yet seen in a videogame of any type. The dry desert plains unsurpassed as far as the eye can see, the mountain ranges, the exquisitely detailed towns, cacti and other flora all visually sumptuous and intricately used to bring the first true, open expanse of the wild west yet seen on consoles. Similarly, the country and western soundtrack lays a backing track over the high definition picture and is potently memorable when used, with added environmental sounds, from the crow of circling vultures seeking their prey, to the rhythmic thump of horse hooves enveloping the desert floor all adding that something extra to the experience. Populated by Rockstar's truly memorable and lovingly crafted characters- from corrupt government officials, brutal and dirty criminals, overenthusiastic Mexicans, dependable sheriffs and cannibalistic miscreants, Red Dead Redemption is another frank reminder of the way that videogames can be used for storytelling in as much of a capacity as film. Whilst the plot isn't particularly strong (our hero, the gruff and dishevelled John Marston, seeking to redeem his previous life of gang-hood), the wealth of intriguing character personalities is enough to carry it through and is remarkably strong as a result. Whilst I don't feel that Marston is strong in terms of depth of character or personality, making it difficult to empathise with him, he was nevertheless a joy to play. Not that the voice work is to blame however, which is again absolutely sublime and well acted.

The environment is meticulously detailed and visually intriguing. Staples from across the Western genre are used throughout. Towns, such as the main hub of Armadillo are built upon foundations of the saloon where residents drink aplenty, blacksmiths, general store (where items can be bought and sold), and doctors, as well as the train station in which the steam train chugs to from across the landscape in a billow of dense, black smoke. The main hubs of the world that govern the sprawling wilderness are also where your safe houses are likely located, bought for a sizeable sum of money, the use of which allows you to save the game or change one of the many different outfits that grant different abilities (one may make the law kinder to you, for instance). From the friendly province of MacFarlane's Ranch to the more cautious Mexicans over the river, citizens speak their pieces, and interact on a superficial manner whilst you walk idly through the maze of wooden buildings.

Comparisons have already, as expected, been drawn with GTA IV for obvious reasons. The analogy of “GTA on horses” is perhaps a little belittling however, even as the HUD, map and overbearing structure are all suitably identical to the aforementioned. The clunky and difficult combat system also makes a habit in returning, with Rockstar seemingly keen on its integration (much to the annoyance of many gamer's, no doubt). For the most part, it works on the barest of levels, although the pop in and out of cover is far from a natural fluid movement, resulting in waves of frustrating gun fights, of which there are many. Although the guns of the period feel nicely weighted and powerful, it's the addition of the 'dead-eye' mechanic which is really brilliant (of which there are 3 levels and allows time to be slowed down and targets painted for a quick kill). It's a great step forward and it'll be interesting to see whether this will progress into future games or whether it will stick to the gun-slingers of the West. The way in which weapons are interchanged is also a slight differentiation from Rockstar North's masterpiece- here, a press of 'LB' brings up a radial menu to choose your piece from (taking over from the D-pad quick buttons). It would be a fully successful system were it not for the way play doesn't stop while selecting weapon, meaning death if not quick enough in the selection process. Yes, believe it or not, Red Dead Redemption does have its faults. The insistence on the 'tap A' system to run, sprint, or to spur your otherwise responsive horse on, makes travelling to missions and roaming the countryside often laborious and somewhat of a chore of the highest annoyance and puts me on the fast track to 'Repetitive strain injury' (although it does give chance for some fantastic character dialogue exchange synonymous with Rockstar's back catalogue!)

Further changes, such as the use of an inventory, that holds items and maps is a nice addition and also provides a quick-save mechanic in the form of the camp-site which can be erected for Marston to get a quick rest and a 'save game' in whilst alone in the wilderness. The reassuring glow of the burning camp-fire in stark contrast to the starry night sky. Fast travel can also be used here to skip to points on the map. Red Dead Redemption also makes use of a morality system, governed by the 'Fame' and 'Honor' meters. Positive honor can be attained through positive action in the world, such as saving someone from a kidnapping or rescuing a stolen carriage (such encounters are procedurally generated and none more scripted than your own actions) whilst negative honor arises from negative actions. The 'Fame' meter is an overarching meter that quantifies how renowned to the townsfolk you are as a character. By completing main story missions, undertaking encountered events in the correct way or helping out strangers, ranging from procuring medicine for ailing women to finding a man's lost son, the more likely others are likely to know of Marston and act in accordance to his 'Honor' level- for instance, shopkeepers will likely offer discount if 'Honor' and 'Fame' are both high. The 'Wanted' system has been designed extremely well. Whilst the same GTA-like red circle of danger indicates the area of where those looking for you are placed, upon leaving the circle for a sustained amount of time, instead of everything returning to normal, a bounty is placed on your head for a value in dollars that is reflected in the severity of the crime committed. The bounty can be lifted before a bounty hunter comes to kill you by using a “letter of excuse” or paying the value of the bounty off. It's an intriguing system and works much better than the police wanted level from Liberty City, in laying down a more persistent, realistic law enforcement mechanic.

The procedurally generated events are only the start of what is likely to be experienced from start to finish in Redemption, however. And whilst the use of which acts as a huge leap forward in terms of our attitude towards sandbox gaming as a whole, the rest of the game is just as brilliant- full of rich, dense landscape, diverse characters, locations and attitudes and values whilst the variety in mission design and structure makes it a more fulfilling experience than I have yet seen within a game of this type. Games that are so large in ambition often grow monotonous far too quickly, GTA IV struggled itself with repetitive mission design after all. Here, set piece arrives after set piece meaning the plot gallops along at a fair old pace- a steam train has to be protected from a gun-toting gang on horseback, a hijacked train has to be caught before it careers over a cliff, a 'Troy'-like wooden horse attack on the Fort Mercer stronghold, “The Great Mexican Train Robbery”- never does it seem the team have run out of ideas which is no doubt a result of the fresh genre they have tapped into. The shift in location, from the orange and brown palette of America, to the whiter sands of Mexico and the more civilized world, also ensures the game play never feels stale or dull. Side missions- from card games, “Five finger fillet”, hunting the wildlife that teem the environment, picking plants or finding treasure can also be completed for extra cash and 'honor'. Tearing down 'Wanted' posters from the side of buildings will also allow you to become a bounty hunter, hunting criminals and delivering them to the county jail, alive or dead. The good old Western staple of the 'duel' in the center of town also makes several appearances. Making use of the dead-eye system, opponents can soon be felled to the ground as they challenge you, the “famous John Marston”.

It's a game that works on so many levels. As a Western it's one of the most successful of its type, delivering themes of love, the seek for redemption, honour, political struggle, gang conflict and criminality in its gritty setting. Thoroughly entertaining from start to finish, as a game, it can be heralded as one of the best of the year so far no question. Although it does have its fair share of technical niggles and slight poor design choices, it ultimately never fails to deliver and brings its A-game to the forefront every step of the way. A top game of the highest order.

Score
8.0
Graphics
10.0
Sound
7.0
Gameplay
10.0
Fun Factor
Overall
9.0
230°

Red Dead Redemption remake rumours have fans losing their minds

Whispers of a potential remake or remaster of Rockstar's classic cowboy epic Red Dead Redemption have intensified.

Read Full Story >>
videogamer.com
RaidenBlack292d ago

PC gamers never got RDR1 ... of course gamers are ecstatic.
hell, bring other old titles to PC too, like Killzone 2,3 & shadowfall, infamous 2nd son, MGS4, Uncharted trilogy, TLOU 2, Halo 5, Fable 2, Bad Company 1, Bloodborne, Demon souls, Army of Two, etc ...

Profchaos290d ago (Edited 290d ago )

PlayStation games probably also no longer have a convenient way to play either with the game on a console Sony isn't willing to emulate it's a bit of a forgotten game like GTA IV

ActualWhiteMan289d ago

3rd partyPS4 emulation will likely be our only hope

Abracadabra290d ago (Edited 290d ago )

Only be exited if it's a Remake.
If not, then it's likely another crap remaster like the GTA3 remaster.

bababooiy290d ago

Supposedly the studio behind GTA remasters is no longer working with Rockstar, like they arent involved with them at all anymore so im curious whos working on this remake if its true.

Yui_Suzumiya289d ago

Hell yes.. I recently went from gaming on Switch OLED to doing all my gaming on my laptop and I definitely wouldn't mind blasting through Killzone on it. Also want Gears 2 and 3 on it as well. All available on Steam would be a mighty blessing as well.

Profchaos290d ago

The earliest rumours due this remaster must go back like 10 years basically when the PS4 came out this however is the first time I've felt confident saying it's happening

isarai290d ago

Eh, I'll believe it when I see it. Also I don't see a remake happening, maybe a remaster, but no way a remake.

closed_account289d ago

Yea, they've never even properly remade a GTA game yet, as much as I'd love to have a RDR remake. Hopefully we'll be proven wrong, but I'm not going to hold my breath.

MadLad290d ago

I actually just started playing the original again for the first time since it originally released. Not sure when this remaster is supposed to be out, but maybe I should just wait.

Show all comments (19)
160°

Red Dead Redemption Remaster May Be Coming to Nintendo Switch

The Red Dead Redemption remaster may also be coming to Nintendo Switch, judging from some recent findings on the newly updated website

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wccftech.com
iAmyRose291d ago

Is this going to be another GTA situation?

Derekvinyard13291d ago (Edited 291d ago )

People on Reddit have been saying that the logo they put up says rockstar presents on top of it. Let's hope rockstar does it and it not pushed off onto another untalented house

AuraAbjure291d ago (Edited 291d ago )

The switch is just under or about as powerful as the base Xbox One. Why don't you think it can run an Xbox 360 game well?

Terry_B290d ago

Just play other ports of xb360 games on the switch and you know the answer

DankSinatra290d ago

@Terry_B

I mean, I have. Most if not all older game ports have ran better along with better resolution/Updated graphics. There's a few bad ports here and there but the majority run great.

BRAN117DON289d ago

no its not. the xbox one is more powerful than the switch

Magic_Spatula291d ago

The Switch would probably run the game better than the 360. I have an original 360 and the game has noticeable frames drops all the time.

Nurket291d ago

Seems more likely that some rockstars games are on the way to a switch 2 when it Launches in 6-12months time

Knightofelemia290d ago

I don't see why not Rockstar dropped LA Noire on the Switch and they dropped that GTA broken trilogy on the Switch as well.

Show all comments (14)
90°

Red Dead Redemption remaster could suffer same fate as GTA DE trilogy

The existence of an alleged Red Dead Redemption remaster grows as the game's achievements get a surprise update, but one element from Rockstar Games is unclear.

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theloadout.com
isarai320d ago (Edited 320d ago )

Maybe, but the main reason the GTA DE sucks is because it's all based on mobile ports of the games from 2013 and they've just been repurposing that for crap console ports ever since. RDR does not have a crappy mobile port so maybe it'll do better, but we'll see. If it's given to Grove Street Games I'm losing hope 😅

Abear21320d ago

I have no interest replaying 100+ hour games, how about GTA6 first?!

dmonee318d ago (Edited 318d ago )

The developer seemed to transition GTA V to PS4 then to PS5 smoothly, will little updates here and there. Perhaps, Rockstar wants a read dead 2 current gen release to be a big step up from the original or they just don’t find a current gen update worthy of their time and effort. I would be happy if they just updated the game with 60fps, and SSD fast loading times.