SGTrembo

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User Review : New Super Mario Bros Wii

Ups
  • Very old school feel{Multiplayer action
Downs
  • Nothing truly original{Nothing challenging

STRENGTH GAMER - New Super Mario Bros. Wii

Mario is back, baby! This time, on his second original title run (yah know, one that’s not a random off-topic sports or board game) on the Wii, Mario brings back the golden days of NES and re-invents yet again the meaning of Platform Gaming. Mario always had the reputation to gathering the masses and being adored by all and almost everything he touches turns to gold. Based off the wildly successful New Super Mario Bros. for the Nintendo DS, this take is a remake of a remake for the most part. It’s been re-adapted for the Nintendo Wii console and brings friends and family together in the best possible way by adding a new multiplayer feature that allows up to four gamers to don the red and green plumbing caps.

Playing this game was so nostalgic it was unbelievable. Yes, the DS version was amazing, and as the sales charts shows, continues to be a force in the market. As much as I loved it on the DS, it didn’t quite hit the soft spot of my heart like this one did. It took seeing it on the full screen to bring me back to my days as a youth with the world in front of me. The levels, the game play, the graphics, and the music, all of it was amazingly perfect. The game is so well adapted that it didn’t take away from the original, but in reality, did what every fanboy of a classic title wishes by seeing their favorite title revamped for modern times without taking away from the magic. Right now the Final Fantasy VII fans are reading this and are continuing to grow hopes of their own that one day….one day…it will never happen, nor should it, moving on.

Starting with the levels, everything remains so true to the core that it almost feels like had it not been for Mario Bros. 3 on the NES, this game would its modern replacement. There are some instances where you’re playing the levels you so fondly remember but with updated and modernized graphics, and at the same time playing new levels that could’ve easily fit in with the original. The music is the same way. With traces and hints and remixed versions from the original, there are also levels sporting new music that Nintendo, in all aspects of its original gaming titles, seems to have a magical way of producing unique yet familiar sounds. Much like Disney, when you’re in Walt Disney World, you hear a soundtrack that just immediately draws emotions exclusive to the parks, and Nintendo does the same where you instantly know its brand.

As for the game play, well…you know it. You’re familiar with it. This time though it’s with a Wii-Mote and not a NES controller. Just need to use to the D-Pad and the 1 and 2 buttons to jump, etc. This time they’ve added a few new tweaks which truly compliment the original. By tweaks, I firstly mean new power up suits. Of course you get the originals, but this time around you get flowers that give you freezing abilities and mushrooms that allow you to jump into the sky, spinning and drilling your way around the levels. Also with these power ups come the motion controls Wii is built upon where simple thrusts and jerks of the controller give you different actions like lifting objects. Lastly, the game introduces multiplayer action that allows up to four people join you in the fun and makes it just as fun as before, yet this time no one’s waiting next to you hoping you fall off the map or that one of those damn Hammer Bros. wrecks you up so they get a turn.

Overall, this game is an essential for the Wii. It’s one of those few games that in the future will be synonymous with the console and owning the title. Much like when people tell you they owned the original on the NES as if it came standard, or even as Peter Griffin claims Peter Frampton’s “Alive” was a monster because he didn’t know anyone who didn’t own that album. Right now this game is tearing up the charts, and has been since the holiday season, and I sense no timetable for its demise, maybe until Super Mario Galaxy hits the shelves, just to distract us. But as it stands, this game will remain a classic to all Wii owners.

Score
10.0
Graphics
The game is so simple to understand and grasp, yet so compelling. It’s a rare title I don’t feel any animosity and regret in asking my family and girlfriend to play along with me because there is absolutely no reason why anyone can’t fully enjoy this game at all, barring mental incapacities.
9.0
Sound
It’s a remake of an 8-bit game but modernized to at least be acceptable to us spoiled gamers used to amazingly detailed graphics. But for the Nintendo Wii, the game is well adapted. It’s not overbearing at all and definitely doesn’t show signs of needed improvement in areas.
8.0
Gameplay
Very Nintendo/Mario-esque soundtrack that sounds like it would've in the 80's with a modern twist.
10.0
Fun Factor
How many times have we replayed Mario Bros. 3? The game is classic, it’s a rare entity that even 15 years after playing, I still get the same kick playing it again.
Overall
9.5
230°

Goodbye New Mario, I Won't Miss You

Super Mario Bros. Wonder is the first Mario 2D game in almost two decades without the New Super Mario art style, and it looks all the better for it

Read Full Story >>
thegamer.com
misterandy324d ago

Am I missing something? It looks exactly the same, just higher resolution… Is this sarcasm?

specialguest324d ago

Yes, you're not observant if you think it looks exactly the same. It immediately appeared different to me from the start. Mario's 3D model will always be the same, so not much difference there. However, the animation they've given the Super Mario Wonder makes it look more like a CGI Mario animation where as the New Mario Bros game looks more like typical video game animation movements

https://www.youtube.com/wat...

__SteakDeck__324d ago

@specialguest Yeah those animations are insane.

FinalFantasyFanatic324d ago

You really didn't notice the difference? It's really obvious, I was surprised when I first saw the trailer.

Asplundh324d ago

"Am I missing something?"

Your glasses maybe?

Juancho51324d ago

This Mario game looks great, getting a switch for this and Mario RPG. CANT WAIT, TITS JACKED.

Profchaos324d ago

Yeah I liked how much more emotion could be conveyed through the new style at first glance I didn't see much difference but then rewatching the trailer I'm seeing more and more animations that remind me of the Mario artwork from the manual of smb3

Outlawzz323d ago

I hated the new super Mario bros Style. This new one seems a lot more expressive and less generic. I hope it's a good game

shinoff2183323d ago

I prefer the 2d Mario's. Me and my girl have played them all together and mario galaxy , Mario odyssey. The 2nd player option is extremely eh

Show all comments (11)
100°

Top 10 Best 2D Mario Games

Alex S. from Link-Cable writes: "So as a tip of the cap to the mustachioed one, we’re going to head into MAR10 Day with a look back at the top 10 best 2D Mario games!"

Read Full Story >>
link-cable.com
Gridknac1530d ago

Super Mario U is a great one that reminds me alot of Super Mario World on snes. When ran in 4k@60fps on pc, it's hard not to love it.

90°

Where Does 2D Mario Go From Here?

Alex S. from Link-Cable writes: "if we already have the ultimate 2D Mario game – what corners of the Mushroom Kingdom are left to explore? Where does 2D Mario go from here?"

Read Full Story >>
link-cable.com
mijayire1783d ago (Edited 1783d ago )

89% Metacritic another stellar creative game.

SkatterBrain1783d ago (Edited 1783d ago )

Well if Little Big Planet went 3d with Dreams then I guess marios going 3D maker next, looking forward to that

King_Noctis1783d ago (Edited 1783d ago )

I think going forward it would be redundant to have another NSMB game on the Switch as the Mario Maker series can accomplish almost anything the NSMB series have level-wise.

jjb19811783d ago

Could you imagine a Mario 64 maker? Phenomenal.

Jin_Sakai1782d ago (Edited 1782d ago )

I’d rather have a Zelda Maker. The dungeon builder on the new upcoming Zelda: Links Awakening looks like a testing ground.

https://screenrant.com/link...

Aonuma hinted at the possibility of Chamber Dungeons evolving into a Zelda Maker game in an interview with Kotaku during E3. Reporter Jason Schreier asked Aonuma directly if a Zelda Maker was in the cards, to which Aonuma replied:

“I can’t predict the future, but if people do love this idea of arranging dungeons, I’ll keep that in mind going forward.”