There has been much anticipation surrounding the latest chapter in the MSG saga and I am happy to report that this one didn't disappoint. Up until now games like Uncharted: Drake's Fortune and Call of Duty 4: Modern Warfare were the gold standard as far as the PS3 console was concerned, they were. After playing through MGS 4, I have to say that this is not only the greatest PS3 title to date, this may quite be the greatest game I have ever played on any console and yes I understand the implications of what I just said. This is more than a video game, its a piece of art, a movie and just a saga of the biggest proportions.
This game was more than I could have ever expected, a completely engulfing piece of gameplay that had me from the first time I turned it on. While everything was completely awesome, the biggest star of the show was the story. This story was a very long time in the making and director Hideo Kojima brought it to life in the greatest sense. The story is told through the most detailed and visually stunning cinematics I have ever seen in a video game. The mission briefs and some of the cutscenes are anywhere between two and fifteen minutes long, just you sitting there watching this story unfold before your eyes. By the time it is over you will have gotten to know each character deeply and a recurring them in the game is that the world is a tough place and no one gets away undamaged.
The story takes place in several places including the Middle East and South America, and the now aged Snake has been asked to assassinate his old adversary, Liquid Ocelot. To do this, however, he must make his way through a series of battlefields, using his legendary stealth abilities and all-new OctoCamo suit to avoid detection and to reach his target. All the characters you know and love are back and some you don't.
I have to admit that this a hard review for me because I don't want to give anything away, heck you can't even really find a walkthrough for this yet but I wrote one, more on that later. So I have to give mad props to Konami for raising the bar as far as leveraging the power and storage capability of the new blu-ray disc. I also have to show them love because of the way they choose to construct the game, a style that I am sure will become a standard. Learning from their predecessors the folks at Konami took their own interesting approach at solving the massive loading times that have accompanied even our most favorite PS3 titles (i.e. Devil May Cry 4, COD4). To avoid this they basically split the game itself into 5 separate yet seamless parts each with its own install. What this allowed them to do is balance the overall load time throughout the entire game and this making the initial install only eight minutes and after that none is longer than 3.
In a series that is as old as some of its players, 21 to be exact, its nice to see game that although it has grown with times it still pays homage to those titles which came before it and MSG4 does that beautifully. Through the use of several player initiated flashback scenes, eerily spooky audio snippets from previous games, and even a throwback, a real throwback. All I will say about that part is man have graphics and gameplay come a long way but it was great none the less.
This game is now the standard by which all else that follow must be judged. Konami knocked this one out of the park, over the moon, and into orbit. There is so much to say about this game I can't even fit it into a review so I will just say that if you own a PS3 and you don't go out as soon as you can and buy this you are crazy. This is one of those titles that will come up in conversation and folks will ask if you played it, don't get left out. This isn't just a video game, this is a life experience. I definitely give this game a 5 out of 5 stars and I would give it more if could. This is definitely one game you will not be mad you plopped your sixty bucks down for. What are you waiting for go get it?
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
An article looking at the symbolic meaning behind the cigarettes in Metal Gear Solid 4: Guns of the Patriots.
Game creator Hideo Kojima is and probably will always be best-known for his creation and stewardship of the Metal Gear series at Konami, which since his departure has been more-or-less on permanent hiatus (don't mention Survive). In his almost three decades these games evolved to the point where they predicted certain problems of the information age (MGS 2), took aim at contemporary topics like Guantanamo Bay (MGS: Ground Zeroes), and ended on a profound sense of sadness about our species' inability to break the cycles of global conflict (MGS V).
It's not clear what sparked this reflection, but Kojima's been thinking about Metal Gear Solid 4, an entry that was (and unfortunately still remains) a PlayStation 3 exclusive. In that entry the player controls an aged Solid Snake in the year 2014, caught up in a civil war being fought between Private Military Companies (PMCs).
He was always ahead with this series. MSG1 taught me about the importance of passing on our genes into future generations but in a responsible way, for they are bound to what we experienced in our lifetime. Sons of liberty taught me about global control and simulation runs to test society in a grand scale, the importance and dangers of control of information. MGS3 taught me about patriotism and how that can blind you into doing things you never would have otherwise, all for the sake of politicians who only see you as another pawn in their grand scheme of things. MSG4 taught me war is inevitable and always orchestrated because it's great for the economy. Soon simulation systems will start dictating who goes to war and why, all run through proxies. Privatization of military company are already here. We already started to see how a small group of elites dictates everything that happens. Nothing is done, nothing happens without strings being pulled.
If it wasn't for the retconning of how FOXDIE works, including clunky scenes with Naomi and Liquid, MGS4 would be a perfect game. There are so many gameplay options. It felt like us PS3 owners got something truly unique and special.
theres a series called MSG? what does it stand for?