Playing and reviewing as much new games as financially possible.
CRank: 5Score: 5890

User Review : Marvel vs Capcom 3: Fate of Two Worlds

Ups
  • Roster has lots of new characters
  • Simple control setting allows noinks/n00bs to play
  • Online hardly lags
Downs
  • Online lobbies are boring to wait in
  • Online mode is full of jerks
  • High reliance on air combos

A new fighting game crossover with an unthinkable cast.

Well it's been like 11 years or something since the last one got released and the wait is over. Will this game meet the expectations of a fan like me? Who bloody knows right? Well let's get this review done and find out. Here's the review of Marvel Vs Capcom 3: Fate of Two Worlds.

Let's start with the story... ... ... yeah... there are ending for each character... Oh and Something to do with Galactus and Wesker and Doc Doom wanting to using his power. Ok I admit it! There isn't really a story outside of what I could deceiver from the comic it came with on preorder. I never saw any cinematic for it either. It's a fighting game so story isn't really too important but the big question is how do you get a story out of this crossover without offending people?

As mentioned before it's a fighting game, how does it play? Well if you've ever played a MVC game before then you already have a basic idea and if you've played Tatsunoko Vs Capcom(or read my review which is still on my blog site) it's a lot like that plus a knock up button and a new move called X factor that allows you to cancel out an action or just use it to power yourself up in a hairy situation... if the other play even let's you... jerks! YOU HEARD ME! YOU KNOW WHO YOU ARE! Ahem... anyway this game has a ridiculously high reliance on air combos and as such makes it no fun on harder difficulties then normal or when you jump online. Sure people are skilled at doing it naturally in MVC2 but Capcom in their infinite wisdom thought it was a great idea to make it a big focus in this one and has made playing online the worst online fighting game experience I've ever had! The simplified controls are also a hassle for beefier players like me who are used to dedicated kick and punch buttons but it can be overcome very quickly and the new "Simple" control setting allows even noinks(n00bs for then people who didn't even give Blade Kitten a chance... jerks!) and children a chance at taking on a moderate player... and cry as soon as an online jerk defeats them without giving them a chance to look at the screen.

There are both online and offline modes. Offline modes has the basic arcade mode where you fight the CPU and eventually the extremely hard to defeat Galactus. Ok off-topic for a second here. Why do fighting games always, ALWAYS have a bull crap final boss with bull crap attacks? This isn't fair for the average gamer and they always have unblockable and full screen attacks. This needs to stop. I'll take Bison over every other bull crap boss! At least you can block his attacks! There is the basic versus mode with another person(which is now one of the least used options in fighting games, thank you online gaming!), Training mode to attempt getting better at the game(and still be beaten by online jerks!) and a Mission mode which let's you try out the big combos of the game... actually completing all of them is a whole other question. Online we have Ranked Matches(filled with jerks!) Player Matches(also filled with jerks!) and lobbies which allow groups of up to 8 players join in and have 2 people play while the rest twiddle their thumbs and watch player licences bounce around of a few minutes(These don't always get filled with jerks but they can pretty easily. Seriously Beginners means beginners not jerks get easy wins room) and that gets boring.

The game is great though. The online has almost no lags for the most part and the fact that most of the characters are new is a great thing. The only complaints I have are the high reliance on air combos, online jerks and people always using the same characters even though there are 36 characters to choose from. I'll let you in on a secret about me. I always use the random characters square in every fighting game online, why you ask? 3 reasons, 1. I like to play every character regardless of how bad I suck with them 2. I like to actually see variety on screen when I play a fighter and finally 3. Because I play games for FUN! Anyone remember what that was like? You know before online gaming and extreme competitive jerks outside of an arcade?

Look it's a great game. It has some annoyances but this is player related not game related and you'll have fun if you're a fan who actually wants to have fun and even you mum can learn to play the game thanks to the "Simple" setting. I recommend getting it and getting your friends to get it and go visit them at there place on theirs or your day of to play and take turns. Screw the online jerks and play like the old days, Grampa signing off(I'm 25)!

Score
10.0
Graphics
It's a very pretty game. Everything just looks really good.
8.0
Sound
The music and sound effects are great but commentary is insulting at times and very annoying.
10.0
Gameplay
Everyone can play thanks to the "Simple" control setting
9.0
Fun Factor
It's fun to play on a difficulty that suits your skills and with friends.
8.0
Online
While the online is lag free for the most part, waiting lobbies can be really boring and like all online games is full of jerks! All fighting and shooting games are filled with online jerks!
Overall
9.0
Jinxstar4841d ago

If your old that makes me ancient. I'm 28. I liked your review for the most part. Check out my Street Fighter 4 and Super Street fighter 4 reviews on here to get my back ground. Also add me on PSN if your up to it.

What 3 characters do everyone use online. I have been playing a lot locally with friends and stuff and have yet to jump online. So far I myself am a big fan of Sentinel, Phoenix and Super Skrull. I hope those aren't the most used ones otherwise there is probably some imbalances that need to get fixed with the game....

I though have not found it to be as heavily reliant on air combos. They are useful but I feel the advancing guard is a big key to this game. Gives a large advantage with guard breaks and such. I agree. There are a lot of goood players online and it can get very frustrating. I felt the same way with SSFIV for the longest time. I just couldn't win and EVERYONE played KEN.... Got old real quick so I stopped playing cause I didn't want to fight KEN 98% of the time.

I did enjoy your review. I have found the system to be incredibly deep so far and the ability to create your own combos is pretty strong. It is an enjoyable game but I need to dig deeper. Anyway game on bro.

ChronoJoe4841d ago

Those aren't the most used.

I think they were all built as top tier characters though... I mean Capcom don't intend everything in the game to be 'balanced' I'm assuming they build for tiering to develop.

Anyway, most people online use Dante + 2 other characters they like the look of. Pretty much it.

smashman984839d ago

I cant seem to find a match anymore that i dont find a person using sentinel and amaterasu

ChronoJoe4839d ago (Edited 4839d ago )

Yeah apparently there's something special about that dog that I don't know about. Deadpool is also popular... Hulk sometimes... Wesker reasonably too. Some characters are totally unplayed, and with good reason, Felicia sucks.

I use Wesker, Akuma and Morrigan. I'm not a fan of much of the marvel cast honestly.

PirosThe4th4836d ago

I use Dante, Felicia and Akuma. That's my best team!

Jinxstar4839d ago

It's strange. I kinda want to beat the game with every character before I jump online. So that I get a feel for everyone. Sadly I started becoming attached to that dog... I don't want to be "That guy" but I really like her. At least skrull isn't too played out. Thats good to hear.

shaundbstn4841d ago

I hate playing this game online with guys and their headsets. I'm tired of hearing, "are you fucking serious? That's bullshit!" It obviously isn't, asshole, accept defeat. Great review, though, my friend.

ChronoJoe4841d ago

" such makes it no fun on harder difficulties then normal or when you jump online. Sure people are skilled at doing it naturally in MVC2 but Capcom in their infinite wisdom thought it was a great idea to make it a big focus in this one and has made playing online the worst online fighting game experience I've ever had! "

You can't put that then give it a 9 >_>

Myst4840d ago

Yes s/he can!

We still need spectate.

ChronoJoe4839d ago

lol you got two disagrees :P

And I was only one of 'em! xD

CaptainGreece4840d ago

I prefer MvsC 2 and this game lags a lot for me.

Kingdom Come4838d ago

Good review, however, I wouldn't mark the game down because of those of who play it, the developer has no influence over that detail. I like the somewhat Comic-Like Grohics as they suit the world well however I find it somewhat lacking in comparison to Stret Fighter IV's visuals and also somewhat miss the 2D Style of the last MvC title and would have been content with HD artwork. However nonetheless I like the visuals. Good Review for a good game...

Show all comments (14)
60°

Looking back to 2011 and Marvel vs Capcom 3: Fate of Two Worlds

Richard writes: "During a press conference in Hawaii, Capcom made dreams come true by finally announcing Marvel vs Capcom 3: Fate of Two Worlds. The wait was absolutely worth it - this was nearly everything fans had been hoping for."

Read Full Story >>
thexboxhub.com
90°

Marvel vs. Capcom remains a strong performer for Capcom despite turmoil in the past decade

The Marvel vs. Capcom series is probably one of the most fondly remembered and cherished in the fighting game community despite its tumultuous past, present, and future which continues to influence and impact the scene.

Read Full Story >>
eventhubs.com
bouzebbal1360d ago

I'm missing a Capcom vs SNK.. MvC isn't my cup of tea

Nasty_Neeeks1360d ago

Why the fuck they got Wolverine up there?

kayoss1360d ago (Edited 1360d ago )

I think this article is talking about both Capcom vs Marvel and capcom vs SNK.

kayoss1360d ago

The one problem i have with this franchise and series is that the end boss is always a Giant and youre fighting his giant hand or his giant head.

110°

Marvel vs Capcom 3 Producer Ryota Niitsuma Is Leaving Capcom

Capcom veteran Ryota Niitsuma, who produced Marvel vs Capcom 3: Fate of Two Worlds and Tatsunoko vs. Capcom, has announced his departure from the company.

JoshuaMPascoe1572d ago

I haven't liked a vs game since mvc2.

Tetsujin1571d ago

I wonder who did CvS 1 and 2?