Sailboy

Trainee
CRank: 5Score: 1620

User Review : Heavy Rain

Ups
  • Excellent Graphics with great sound{Unique use of controls especially the ARI{Fantastic storyline keeps you sucked in
Downs
  • Funky walk control takes getting used to.{Unexplained plot points{Minor hitches in animations since patch

Heavy Rain delivers one of the most unique and breathtaking experiences in video games.

As one of the biggest PS3 exclusives to release to date, Heavy Rain was looking to set the bar for video game development, and provide one of the most unique and immersive video games to date. Well they say when it rains...it pours, and Heavy Rain has certainly lived up to the hype. Quantic Dream has definitely took some risks with this game, and by doing so has set the bar very high for the video game industry. With its controversial gameplay mechanics of having the majority use of Quick Time Events, Quantic Dream has pulled it off and with flying colors.

The story of Heavy Rain is based on whats called the "Origami Killings" where a serial Killer has killed 5 children, and leaves a signature Origami figure in their hands and an Orchid on their chest. You play as one of 4 main characters in the story. Ethan Mars, a young upcoming architect; Madison Paige, a photojournalist; Norman Jayden, FBI detective sent to help catch the Origami killer; and Scott Shelby, a Private Investigator hired by the families of the victims to catch the Origami Killer. Gameplay starts off slow with basic events preceding to the Origami Killings. Which give you a brief introductory to the many different types of QTE triggers. QTE controls range from holding multiple buttons at certain times for certain time periods to use of the sixaxis sensors in the PS3 controller.

To walk you have to hold down R2 while controlling your characters direction using the analog stick. This can take a little getting used to. It takes about an hour or so of gameplay before you start getting into the real meat of the storyline...and its there where Heavy Rain really shines. This game is PHENOMENAL, there are more elements to it than quick time events.

The decisions you make affect the outcome of the game, each time you are faced with a situation, and you are given options to choose how you want the character to handle them. Each decision effects the outcome of that event which in turn effects the outcome of the game. So far I have found to be 8 different endings to the game. The games mechanic is based on adaptability...if a character dies...the game continues without that character and adjusts the story accordingly. There is no game over. This allows you to be able to play through multiple times and each time it can be a different experience. Meaning, that the game literally adapts and shows real life consequences to every decision you have made, both positive and negative.

One other element you encounter in the game is with the FBI agent, the ARI system. Its a system that the agent uses to help find clues in locations of suspects, or murder scenes. Then you will return to do a once over of the clues, in a virtual world that...well its best if you see it for yourself! This is a very nice turn from the typical QTE gameplay elements that most of the game delievers, but its one of the most enjoyable and best experiences in the game. The virtual office is just stunning!

The games key strength however, is its effect on the player. Never have I ever played a video game, and have felt so emotionally exhausted afterwords. There are so many times you begin to immerse yourself within the game so deeply that you begin to connect with the characters. Add that to a great mix of effective sound and visuals, and you begin to panic when the decisions you make could or will cost a persons life in the game. There are even MANY choices you may not want to make....but know you have to make. The storyline and game is all based around one simple statement..."how far are you prepared to go to save someone you love?" and with this game, it will do just that, push the boundaries of your personal beliefs and outlooks on just how exactly far would you go? Either way, as a gamer, its quite the experience.

Bonus Note: As a very nice added touch that should be mentioned....do you ever been in a situation where you needed something to do to past the time of the game data installing...well included with the game is a printed square piece of paper, that during game installation, shows prompts on how to make your own Origami bird.

Score
9.0
Graphics
Quantic Dream hit the mark on their take of Quick Time events, using new innovative ways to use them, the decision making process keeps you on your toes, Despite some very odd walking controls. The controls to the ARI systems virtual worlds are very entertaining!
10.0
Sound
Graphics are some of the best seen on any Console!
10.0
Gameplay
Ambiance along with sound effects and soundtrack create one of the most immersive experiences of any video game, that and some great voice acting.
10.0
Fun Factor
The most immersive game you may ever play, its very addictive, and the story keeps sucking you in making you want to play it more and more.
Overall
9.7
100°

Please stop comparing video games to movies

"Many video games catch not only great commercial attention but remarkable critical attention as well. We have seen games like Heavy Rain, The Last of Us Part II, and even entries in the Metal Gear series described as fantastic interactive experiences, even heralded in the same way as Hollywood's greatest films.

I would suggest that not only is this an unfair comparison but also a harmful one. Video games, by their very nature, are an intricately different medium and should be weighed against one another rather than another form of media," Phillip writes for GF365.

Read Full Story >>
gamefreaks365.com
Fist4achin1274d ago

Yes, please stop. They're better than most hollywood drivel nowadays.

BLAKHOODe1274d ago

I think Hollywood films will becoming increasingly more like video games in the future, especially as the world embraces the "new normal" from the pandemic. It makes sense, as games like Spider-Man: Miles Morales showcase just how realistically we're reaching in graphical capabilities, as well as showcase extreme action sequences in spectacular ways. And as time goes by, it'll get easier and cheaper to produce such "art", as well as create new star "actors" that never age, never die, never complain, never gets involved in scandals, etc. Technology is amazing and we're only just getting a taste of what it'll eventually be.

sourOG1274d ago

No. Some games are like movies.

medman1274d ago (Edited 1274d ago )

No. For the money spent, a quality game provides far more entertainment value than a quality movie. Especially when looking at what is going on in the world, and how a studio can attempt to pilfer from consumers by charging 30 dollars for Mulan via streaming. Ridiculous. There is no comparison....games all day.

50°

The David Cage Experience: Fahrenheit and Heavy Rain

What exactly is the David Cage experience, and is it of value? We examine two classics, Fahrenheit and Heavy Rain, to find the answer.

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fictiontalk.com
100°

Quantic Dream Celebrates Heavy Rain's 10 Year Anniversary With New Video Series

Quantic Dream has announced a new video series to celebrate the 10-year anniversary of Heavy Rain. Check out the first part here.

Read Full Story >>
gameranx.com
ClayRules20121431d ago (Edited 1431d ago )

Have you played Detroit? While it’s my personal favorite, I fully understand many preferring Heavy Rain more. I’m glad you enjoyed Heavy Rain too.

bouzebbal1431d ago

def. one of my top 3 best experiences on PS3

ClayRules20121431d ago

bouzebbal

That’s awesome to hear! What’re the other 2 best experiences?

akaFullMetal1431d ago

Great game, need to get started on Detroit soon.

ClayRules20121431d ago

Glad you enjoyed the game! Yes, Detroit is a masterpiece of a game, and their best work to date “in my opinion”

ClayRules20121431d ago

Wow, 10 years...and yet, still one of the best/most emotional/thrilling gaming experiences I’ve ever had.

So grateful to Sony for believing in Quantic Dream’s vision for this game, and giving them a chance. I’ll never forget David Cage saying “We want to challenge the player, but not with the controller, but mentally, with their decisions of “How far would you go to save someone you love” Well, they broke my emotional gamer heart lol.

My teenage son refuses to play this game, because I’ve told him in little detail the emotional impact it had on me all those years ago. Maybe one day he will.

Z5011431d ago

Still have my origami crane they teach you how to make when you're installing for the first time.

C-H-E-F1431d ago

it's been 10 years? wow, that was so fast, I feel like this console gen went fast as well although it hasn't. I really look forward to the PS5 this holiday season though.