Ok then. Everybody has heard of Call Of Duty 4 Modern Warfare. But what about the latest installment of Call of Duty? As we go back to World War 2 we see a side of war that is gruesome, but very real. For the first time in a Call of Duty game we fight as the US Marine’s in the pacific, and a slightly over used Soviet front.
This game is based upon the Call of Duty 4 engine, so we have all the joyus online play that we all loved and the perk and attachments return. If you are new to this, you gain ranks to unlock new weapons and perks. Each perk makes you stronger such as deep impact which gives your bullets the capability to penetrate thicker walls. And also when you get more kills with guns, you unlocked attachments for your weapon such as Bipod’s, Scopes, Bayonets and Surpressors. Some people say that they have just stolen all the ideas from call of duty 4 and has no innovitive changes at all. As the Apeture sight is basically a red dot sight, the rifle scope is just an acog in disguse. However they have been very well re-skinned and gives enough of a change that we need :) The maps range from small maps that are just a bit bigger than Shipment in COD 4 ( Dome ) to bigger than Overgrown ( Seelow ). When i first got the game i just did not know what to do. As i had ordered the Collectors edition i was faced with a metal tin with a lovely piece of art on it. Inside was the game itself, an “Authentic” COD stainless steel canteen that the lid doesnt come off and is “not intended for drinking” which you do not find out until you have opened the box. The week of double experience has not been announced yet, however the FG42 and M1a1 carbine that i got are very good!!
Now then I turned my xbox on with the game in (after downloading my coloured clan tag and extra guns) i saw three main things: Single Player, Co-operative and Multiplayer. Single Player is the Campaign mode that we all know about, Co-Operative is a type where you and up to 3 other friends can play the campaign almost all the way through and get experience on competative co - op. Multiplayer as i have mentioned before is the game online where you rank up etc. Also a massive thing that i love about this game is Zombie mode. When you or one of the 3 people in your co - op party have completed the single player campaign, you can play Zombie mode. You are in this building that you have to defend from endless waves of Nazi Zombies. You get points for killing them and these points go towards getting you new guns etc. You start off with just a tokratev pistol and can buy a Kar98k straight away. Then after wave 4 or 5 you unlock a new room, which has a random gun chest which costs you 950 points ( about 10 zombies kills ) and makes it harder as their is then more places that the Zombies come from. I played this just once and want to play it more, but most of my friends are too hooked on the multiplayer to play it with me.
Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."
Just about every year in the 7th generation was great and something we most likely won't experience again.
2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.
A very devoted fan of Call of Duty: World at War racks up incredible in-game stats while playing regularly for the past 15 years.
Of course you will hit a ridiculous stat after 15 of anything.
My main character for Everquest had over 500 days played in the first 6 years of the game. I was young then and had a lot of time on my hands. I don’t think I could duplicate that again until I retire and not sure I could match it if I tried.
Gamespot : Call of Duty: Vanguard launches with 20 multiplayer maps, three of which are actually remakes from 2008's Call of Duty: World at War. Let's take a look at how the maps have changed with this side-by-side comparison.
ill be finaly picking this up this coming weekend but I really can't wait to see how the next COD turns out
i rented it...and was left extremely unimpressed...it improves nothing over older CoD games (all the same lame scripting in single player)...the zombie mode is fun I guess, but has been done before...as return to castle wolfenstein had a similar 'horde' mode as well...
one thing that bothered me the most was the gore...don't get me wrong, gore in video games doesn't bother me...but the way treyarch handled it is world at war was little more than a joke...it played like a bad war movie...with the focus of the gore during cutscenes being all about the 'yeah its war, kill 'em all' type stuff...and none of the horrific atmosphere that the gore should set up...it was distasteful, and poorly executed imo...where gore in a game like this could have been used to setup an extremely gloomy and terrorifying atmosphere like that of a well done movie....saving private ryan comes to mind...if you completely the game, the very ending sequences on top of the stag sum that up entirely (that isn't a spoiler, if you don't know how the Russian push in Germany ends, you should've anyway)...its more like an action movie, which is exactly what the game didn't need...now its a rated R action movie, instead of a PG-13 movie...I was hoping this would be more like an R rated war drama or something, at least how I hoped they handled the violence...
and why can't these devs come up with anything new...this is the third COD game to directly rip off Enemy at the Gates...100%...pulled Russian stuff with Stalingrad right out of the movie (not just the territory, the opening as well...if you have seen the movie, you know what I mean)...that was the single part of the game that had a very good sense of atmosphere...and the violence wasn't being used poorly...yet that was also something taken directly out of a movie...so it lost the effect it should have had...
I don't know...i went into it expecting the same WWII shooter stuff that has been around all decade...but hoping maybe they changed it around...what I got was even less than I expected though...the game also suffers from some major production issues, with some scripting issues, sound issues...and almost laughable animation at times (the laying a nazi out, having him go from standing to flat on the ground in a single frame is extremely funny the first time, but after seeing it once out of ever 3 guys you kill, you realize how some corners were cut)...
the multiplayer was fine I guess...if you can tolerate CoD 4's excellent pacing and class system with insanely awful weapons...which I couldn't...but can see why some would have fun with it...
and overall visuals were a pretty good...but I still thought Cod 4's were better...mostly because of animation and better use of the lighting...although I have been playing a lot of killzone 2 lately...and everything looks completely cheesy compared to that, so maybe I am a little overly harsh on world at war because of it...