Kazru

Trainee
CRank: 5Score: 2180

User Review : Call of Duty: Black Ops 2

Ups
  • League Play
  • Create a Class
Downs
  • Balance
  • Hit Detection
  • Maps

Complete Call of Duty: Black Ops 2 review.

Welcome to my first review! This review will focus on the multiplayer mainly(not zombie multiplayer). However, I will touch on the game as a whole. That said, lets get to it. Black Ops 2 takes the Call of Duty series to the year 2025. Where most of us won't recognize quite a few of the weapons at our disposal. Some of them like the MP7, and the Vector make a return. Boy do they ever. Before we delve into that, lets talk campaign and zombies.

The Campaign: As a fan of the Call of Duty series since it started on PC, I've finished nearly all the campaigns to date with the exception of Call of Duty 3 and Black Ops. As somebody who is cursed with being a completest, I always play on Veteran from the start. Which can make it a grueling experience. This Call of Duty campaign will feel familiar as usual, with enough explosions for me to insert a Michael Bay reference. If you played the first Black Ops campaign, it is going to help some ties in this campaign. There are plenty of new faces, but there are some old familiar ones as well. Literally old. As somebody who never finished Black Ops though, I wasn't left out in the cold. You can still play this one completely independently. This campaign adds a few new features never before seen. These include Strike Force missions, and custom classes in the campaign. Strike Force missions are essentially like a mini real time strategy game. Instead of controlling the main character, you control squads and units in a "sandbox" kind of map with various objectives. The outcomes of these missions alter the campaign in different ways. The second feature is being able to set up classes you start missions with similar to create a class online. Without spoiling anything these features do add something fresh, and the overall consensus is that this campaign competes with the best of them for story. I'll agree with that possibility, but the overall mechanics of enemy AI and mostly linear play still makes it kind of stale. If you only play Call of Duty for the campaign, (uh..?) I'd give it a rent. I could never see justification in purchasing these games solely for the campaign however.

Zombies: As always with Treyarch the ever popular zombie modes return with noteworthy changes. For you aspiring Daryl Dixon's (had to get my TWD nod in) out there changes comes in the form of stats tracking, improved leaderboards, new modes, and a sort of a true skill matchmaking online. Now you can compare all kinds of zombie killing stats with friends and others alike. Online you will now be grouped with people who are similar in their abilities in zombie modes. Exciting for those of us that truly admire that guy going down in round 3. Really guy? Sorry if you're that guy. This installment includes essentially 3 new modes. Tranzit, Grief, and Custom. In Tranzit you travel on a bus from place to place with other players each round. The point is to build various things at stops, and discover story elements about the characters while piling up the kills. The second mode is Grief. It's called grief for good reason. This mode features 2 teams of 4. You can't directly kill the other 4 people, or revive the other team. What you can do is certain things to try to get zombies to kill the other team instead of yours. It's an interesting addition that brings a new competitive aspect to zombies. The last addition is exactly as it says. You can customize zombie modes like regular custom games. This will probably prove to be the biggest addition for people who love to play with friends. Any way you slice it, there are more zombie slaying possibilities than ever. That brings me to the biggest and most detailed section of this review, the part 95% of us play Call of Duty for. The competitive online. Nothing against that 5% of course.

As a very competitive Call of Duty player myself, this game gives you a nasty wake up call pretty early. It was evident that there is definite need of balance to come. It seems to be the sub machine gun show right now, and I'm sure some of it will be adjusted. To what extent remains to be seen. I'm going to highlight a few things not covered by the "score" section of the review. Stay with me, as I'm sure the way I write these will evolve. I'm open to comments and suggestions.

Maps: I'm not a big fan of any of them so far. There are about 10 entrances to every possible area, which causes the ability to control and dominate a map seem nearly uncontrollable. You can't seem to not get shot in the back, because it's too easy for people to slip through cracks. It causes things to be nearly chaotic. For example, I spawned in range to knife an enemy once. Wish I was kidding. Which brings me to the next point.

Spawns: Depending on the game type you are playing, spawns can play a huge role. There are some maps on Domination for example, where there is a sickening advantage if you hold a certain side. Slums and Turbine stand out in my mind for objective based games. With that in mind, sometimes on certain game types it spawns you TOO far away from things. In some matches of Hardpoint for example, you can just watch the score run up while it takes your team 20-30 seconds to even get back and compete for the point. In good old TDM, or tri-team 3 on 3 a good thing to keep in mind is "watch your back". Most likely that's where they are.

Weapons: As mentioned above several of the sub machine guns are really, really powerful. Many of the assault rifles are pretty lackluster, as you will find yourself being outdone by sub machine guns even at medium to long ranges. This isn't always true, as the burst assault rifles are really the stand outs in the assault section. They can be brutal at distance. Overall there is NO consistency in gun fights though. Forget about your KDR, and SPM if you are used to having high stats. This game will test your patience.

Equipment: Not a whole lot to say here. I'm going to lump lethal / tactical grenades in. Some of the usual equipment returns in the Claymore, Bouncing Betty, Semtex, and Tomahawk to name some. A few new friends have joined the party though. The Shock Charge tactical grenade takes the cake here. Everybody is using these things, and they are nasty. Think a concussion grenade you set off like a Claymore. Yeah, it's bad. Lets talk about some good.

League Play: This is new to Call of Duty. Team Tactical is gone, and this new 4 v 4 ladder is here instead. You get 3 friends together, form a team, name the team, and go play 5 games in this category. After 5 games your team will be ranked against all the other teams. You can continue to play games to get wins, which ultimately allows you to try to reach that number 1 seat on the ladder. The coolest thing about this is that no matter what rank you are, when you enter League Play you have everything in the game unlocked. You set up 5 classes specifically for this ladder using any unlock-able at your disposal. The catch is that you gain no XP to advance your rank off the ladder. Strictly for competing. Think Halo 3 team matches for those of you familiar. You win, you go up. You lose, you go down. Except every team has a different rank depending on where they are on the ladder. I love this addition as a competitive player, probably much less appealing for casual players.

Create a Class: I like the way this new system works. It took me a minute to figure out the layout, and learn what everything did. After that I grew to like it. It is based on a system where you have 10 points per class to build that class. Say you don't want a secondary weapon, but you want 2 lethal grenades? You can remove your secondary altogether, and have 2 Semtex. Or you can remove your secondary weapon, and remove your lethal grenade to equip more than 3 perks. These are just a few examples of the configurations, and this system is brand new to the Create a Class layout.

Overall: This Call of Duty seems to push for more run and gun play. The prime example is with the changes to Ghost. Even with Ghost to stay invisible to UAV, you have to be moving. In my opinion this kind of alienated a fraction of the player base. UAV spam right now is one of the best things your team can do. Stealth classes that promote more camping are in fact a legit way to play shooters. Shooters have always been this way. There are 2 clearly defined styles of player. The first style is camping / patrolling. The second style is run and gun. Whether you agree or disagree, they are both legit styles of play. For Treyarch to force out a certain style in essence, is just poor design. People who don't like to run and gun will find this game more frustrating than some of the older titles.

On that note, this concludes my first review. I hope you found some information helpful. There will be more in the score section of the review for graphics, sound, and so on. Be warned, I grade games harshly. If you are looking for a 10/10 review to help you decide to buy games, this won't be the place. I never understand 5/5 or 10/10 reviews. We strive for perfection, but if you call something perfect then what more would we strive for? I will look to be as objective as possible, and grade accordingly. Comments, tips, discussion, and feedback always appreciated! Don't forget to check out my blog for more Call of Duty talk!

Score
6.0
Graphics
Well if everybody is honest, nobody plays Call of Duty for cutting edge graphics. They've rehashed the same graphics year after year, but added some "polish". Things appear shinier. Shiny things make us feel better. No real progress here.
6.5
Sound
The sound in this game is off. Loud sounds are way too loud, and soft sounds are way too soft. It's much harder to exploit sound online than normal. Even with the special perk.
6.5
Gameplay
This score might advance to a 7/10 later in the games life with patches. At this stage with balance, seemingly terrible hit detection and possible connection problems; A 6.5 will suffice.
6.0
Fun Factor
This seems more opinion based, so that's why it's a 6. So far I really don't enjoy this Call of Duty as much as others. It might improve, but right now I force myself to play with my friends hoping it will get better.
6.6
Online
This review detailed online the most. I'll score it even with overall, since that's what a majority of us play Call of Duty for.
Overall
6.6
250°

Xbox backwards compatibility sends old Call of Duty games back into the Top Five | UK Monthly Charts

GTA 5 and Red Dead Redemption 2 leap up due to summer sales

Read Full Story >>
gamesindustry.biz
shadowT284d ago

Xbox $70 billion bet paid out

fr0sty283d ago

Guess that's what happens when there's no good new games to play...

4Sh0w283d ago (Edited 283d ago )

Well regardless of exclusives, or whatever else there is to play on Xbox or ps, CoD has has still been the top selling game on ps platform since forever also.....so no surprise that the most popular game franchise on any console could easily have a revival due to servers coming back online...this is just credit to xbox backwards compatibility & thats good thing for Xbox gamers.

wiz7191283d ago

@Frosty orrrr maybe it’s a breath of fresh air to be able to go back to the peak of the series .. and it’s beem great lol

mkis007283d ago

It's going to take 10 years for xbox to generate that much profit...

Rhythmattic283d ago

Why worry when they have OS, Server and Background Data in their hands...
Gaming is just the small piece, at the top left in a few K piece jigsaw.

EasilyTheBest282d ago

If you buy a house with cash for 1 million dollars you still own the house. Microsoft don't need to make the money back.

Rhythmattic281d ago

But its not money back, its about how it goes missing.

jznrpg283d ago

Shooters is what Xbox people play most of the time and that’s about it by the numbers and sales of games.

shinoff2183283d ago

Atkeast older gamers nostalgia is good. Jeez.

Jin_Sakai283d ago

Mostly because the new CoD games are garbage. The old games were much better.

Rutaprkl283d ago

Agree 100%. Cod 4, WaW, Black ops 1 & 2, those were the days.

Rhythmattic283d ago

For MP, Unreal tournament , QIII Arena (loved the UT mod) FTW!

RaidenBlack282d ago

Unreal Tournament and Quake III were simply amazing ... CoD's and CoD-likes' rise killed the arena shooter popularity ...
Unreal Tournament 2004 is my favorite in the series.
Didn't enjoy Unreal Tournament III, Quake Champions that much.
Too bad Epic cancelled Unreal Tournament 2014 becoz of Fortnite

Rhythmattic282d ago (Edited 282d ago )

I got hooked on the QIII Urban Terror mod (and my work colleagues I introduced them to)... LAN Sessions at the closing of the doors at work, into the night , sinking beers and eating pizza..... Good times.

thesoftware730283d ago

Wow, good games never get old I guess.

CoD will always be a beast of a franchise, and how awesome is it that you can just boot it up or pop it into your Xbox and play, MS BC is really a neat feature.

CrimsonWing69283d ago

Shows you that backwards compatibility is a worthwhile feature.

1Victor283d ago

@crimson:” Shows you that backwards compatibility is a worthwhile feature.”
I agree it’s worthy at the start of the generation when there’s few new generation games but halfway through the generation it’s not a feature.
Now it’s good that this game is finding a renewed life for its fan but it shows a mayor flaw in new games release when a close decade old game is toppling the charts

CrimsonWing69282d ago

I don't know if I understand what you mean. It's a feature regardless of the time into the generation.

Let's take Armored Core 6 for example. Let's say I'm interested in checking out the previous Armored Core games, sure would be nice if I could play them on my current-gen console.

We're about 3 years into current-gen and old games are hitting in the top 5 for sales charts in the month.

I do get where you're coming from with older games possibly being better than the newer games, but the feature stays the feature. I can only speak for myself, but when there's a lull in game releases or nothing great is out, I like to go back to old titles. It's just nice to not have to have a bunch of consoles out to do so.

I think moving forward it'll be less and less of an issue as like with the PS5 you can access most all of the PS4 games, but I like going back to PS1 and PS2. Would be awesome to kind of make backwards compatibility a prioritized feature moving forward. Hell, Sony was the first to implement it.

Show all comments (26)
240°

Activision Might Have Unexpectedly Fixed Some Old Call of Duty Games’ Matchmaking

Many players on social media are now reporting unannounced matchmaking fixes have been put in place by Activision ranging from Call of Duty 3 to Modern Warfare 2 to Black Ops 2, on Xbox 360. Players are reporting that player counts are updating, lobbies forming, and matchmaking times have been reduced. Neither Activision nor Microsoft have commented on the matter when reached out to at this time. This is currently impacting both 360 and BC versions of the games. PS3 is not affected at this time.

Read Full Story >>
gamerant.com
Blashted316d ago

Reports:

https://twitter.com/ModernW...

https://twitter.com/charlie...

https://twitter.com/CODMW2I...

https://twitter.com/matchbo...

https://twitter.com/PleaseF...

https://www.reddit.com/r/Ca...

Multiple users coming forward saying the games are finally working again after years of server issues. Note that not all issues such as player counts are totally fixed at this time however matchmaking is fully working again. With legacy Call of Duty games releasing on Game Pass within the next 2 years, it does make sense for these servers to eventually be corrected. Good to see the preservation of these legendary games. Hopefully PS3 receives the same treatment for these legacy titles!

Blashted314d ago (Edited 314d ago )

I can confirm the Call of Duty 2 through Black Ops 2 are fully working now and matchmaking is very fast. Player counts are still messed up on MW2 but all other games work perfectly fine. BO1/2 community theater has been disabled so hackers are pretty rare now as infections cannot be distributed. I have not run into any modders on MW2 or BO1 yet. Good bit of people on WaW and MW3 as well. Call of Duty 3 is also back up and running after some years. The games are also currently on sale for around $10 a piece on the Xbox Store! Cheers and Happy Friday!

https://gamerant.com/xbox-u...

wiz7191313d ago

@Blash I took advantage of that deal and bought MW 2 , matchmaking is quick and it feels like 2009 all over again I’m having a blast !

Abear21313d ago

Next COD to integrate seamlessly with MW2, wonder if there’s a correlation?

Jin_Sakai316d ago

“Activision Unexpectedly Fixes Old Call of Duty Servers, Just One Day After FTC Verdict”

Imagine that.

wiz7191313d ago

I think maybe MS had something to do with that , the servers getting fixed then all of the older CODs are on sale on the Xbox store ..

ritchi45316d ago

Conspiracy theory: MS have been planning on purchasing ABK for a long time. They let Sony outbid them for having console-exclusive CoD stuff/being first for certain dlc so the PlayStation player base would increase.
Years later, MS buy ABK, with plans to make CoD either exclusive/platform exclusive features etc with the release of a new console (Xbox Series X2?) So the established CoD player base migrates over to their platform, taking a huge percentage off Sony?

Wild theory

purple101316d ago

Yeh your in to something. See the bigger picture.

I also think to addd: Sony in a loose loose situation with the 10 year thing. I thought that from the start. Reason being they would technically be doing free marketing for COD. Any expose is good exposure and furthering the 'brand name'. So although sony would get profit for a while in the big picture they would be doing the dirty on themselves.

The Japanese execs obviously are not dumb and realise this too and that's why they fought so hard.

In general though this whole thing leaves a bad taste in the mouth with everyone's lies being out in the open and I think a lot will call it a day with cod. I know I've brought my last one.

slate91316d ago

Aint nobody leavin CoD bc of this merger or lawsuit brother 😂. Gotta get off twitter.

Blashted314d ago (Edited 314d ago )

Would not be surprised if MS fully restores old CoD on Xbox including patching mods and fixing player counts and lets PS3 versions rot away, nostalgia is a drug and Game Pass release of the old games pushes them to fix it as they would be the only Game Pass titles that are hacked/modded.

shinoff2183314d ago

I just can't fathom someone having nostalgia for cod. Blows my mind. So many better games out there

sertz314d ago

Nostalgia for COD is definitely a big thing. I have many a time found myself reminiscing about an older COD title that became a hacked mess. Primarily Black Ops 1 and 2. Also Modern Warfare 2. There was a certain "je ne sais quoi" about the original games that no remaster can touch. I'm so stoked the older titles have their servers fixed... I will definitely be re-living some memories from years ago that I never thought I would have again. And some new frustrations no doubt... But hey. One thing at a time.

shinoff2183314d ago

I don't think as many are gonna migrate as ms would like.

ActualWhiteMan314d ago

If this is true, I’m buying an Xbox rn.

wiz7191313d ago

Lol I see two ppl are upset , I got MW 2 for $10 and jump right into games immediately

Show all comments (25)
60°

A Decade After Its Release, Call of Duty: Black Ops 2’s Weaponry Remains The Best in The Series

Game Rant Writes "Call of Duty: Black Ops 2 has been available for 10 years, and in that time, no other entry has topped its weapon balance and variety."

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gamerant.com
SlothLordPootus556d ago

Although Black Ops 2 is one of the more loved entries in the series, there seemed to be an overall lack of recoil when I played back in the day, which made the guns feel toy-like. The overall art style didnt really sit well with me at the time either. A bit too cartoony. I think zombies could have been cool, but on the PS3, playing splitscreen made the frame rate drop to unplayable levels.