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MiNeM

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User Review : Batman: Arkham Asylum

Ups
  • Gameplay{Graphics{combat system
Downs
  • Walking Around

Most games based on comic book heroes are semi-based on the new Summer hit movie

Most games based on comic book heroes are semi-based on the new Summer hit movie of the same comic book simply because the publishers think it will ride on the wave of hype around the movie. Granted this does rake up some sales, the games are usually quite pathetic. Not Batman: Arkham Asylum though. This games goes against everything gamers have come to expect from comic book games and comes out at the very top.

On a dark rainy night, Batman delivers Joker to the Arkham Asylum. Joker escapes leaving you to stop his plot of madness. To find out more about the story, you’ll have to play the game.

On your hunt for Joker, you’ll make use of Batman’s arsenal of gadgets and martial arts skills. You will face hordes of enemies in hand-to-hand combat using the new FreeFlow system to string attacks together with both style and jaw breaking effectiveness. The button layout for this system is very simple, making the learning curve quick and easy. It’s not always as easy as fighting your way through groups of enemies though. Batman is quite vulnerable to gunfire, so when you are faced with armed enemies you’ll have to employ some gadgets and stealth to get from point A to B. These gadgets are either purchased or unlocked throughout the game and all have upgrades to make them more effective. As “The World’s Greatest Detective” you will have to investigate certain areas to gather clues to determine where to go next. This is done by recognizing something in the environment that has left a trail, and then following it.

Arkham Asylum is notorious for housing Gotham City’s so-called Super villain’s, a number of which are currently locked up. Joker will no doubt set them free and inevitably you will encounter them all, serving as the boss battles in the game. These battles are nice and varied, each being completely different from the next. Bosses, as with the rest of the game really, are challenging but never really frustrating. Each boss has a certain way of being defeated, and as soon as you’ve figured out how, the fight is yours for the taking.

The entire game is set on Arkham island over the span of one night. The island consists of three main areas, each containing a number of buildings, from a medical wing to botanical gardens. There is also an underground sewer and cave system, including a secondary Batcave that has been constructed in secret over recent years. All environments are seamlessly put together with great detail, that in some cases will probably go completely unnoticed. Throughout all these areas, a series of challenges has been left by one of Batman’s foes that will have those who are interested in completing them, being able to see Arkham from every angle.

This game then is not what you expect, it’s the complete opposite actually. So forget everything that made you loathe previous comic book games and give this a go. Even if you’re not a fan of Batman or comic books in general, this appeals to everyone who enjoys a good 3rd person action game. It’s got a good story, a great combat system and loads of other challenges that will keep you busy for hours. Simply put, this game is a gem and a worthy competitor for the Game of the Year title.

Score
9.5
Graphics
This is where the game shines most of all. The game employs a number of different game mechanics and once mastered, will have you thinking you are Batman.
8.5
Sound
The graphics of both the characters and environment are very good. Smooth and seamless even during large combat sequences.
8.0
Gameplay
Voice acting, especially Joker is spot on. Weather, gunshots and contact during fighting is also very well done.
9.0
Fun Factor
Great Game
Overall
9.0
70°

Xbox 360/PS3 Ports That Would Be Great on Nintendo Switch

Here's a list of Xbox 360/PS3 games that would be great on the Nintendo Switch (at a modest, reasonable price of course). These games could really flourish if given a new lease on life, introducing a new generation to their greatness.

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halfglassgaming.com
MichaelKnight83669d ago (Edited 669d ago )

I'm sure R* knows the Nintendo Switch install base and probably dont really care to port over more R* games to the Nintendo Switch tho i gotta say playing GTA4 & RDR1 on the go on the Nintendo Switch would be dope

Knightofelemia669d ago

I would buy Lollipop Chainsaw, Alice Madness Returns, Enslaved, Splatter House, Brutal Legends, Dante's Inferno, and Dead Space for sure if they were ported to the Switch.

Mobis-New-Nest669d ago

Deus Ex Human Revolution would be a great title to The Holy Grail of All Consoles aka The Nintendo Switch*. Also Haze Remastered, Grand Theft Auto 4 and 5 Remastered, Silent Hill HD Collection, Max Payne 3 Remastered, Call of Duty World At War Remastered, The Orange Box Remastered, Halo Master Chief Collection, Left 4 Dead 1 and 2 Remastered, Metal Gear Solid 4 Remastered, Afro Samurai Remastered, Demons Souls Remastered, Xmen Destiny Remastered, Jack and Daxter Collection, Def Jam Icon Remake, Folklore Remastered, Spiderman Edge of Time Remastered, Persona 5 remastered, the list goes on. (*Best Selling Console of All Time)

MontyeKristo669d ago (Edited 669d ago )

Can we just get a Bully 2? 😒

iplay1up2669d ago

Seriously? Isn't it time Nintendo make a Switch successor? I mean they have the sales and money.

Show all comments (8)
50°

The Value of Dynamic Environments

The author details just what made Arkham Asylum such a shining gem of a game, with incredible depth in design and stories told within the map itself, with an added bonus of an expertly crafted stage where players can perform to their highest degree.

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ghettogamer.net
50°

The Game Isn’t Open World: The Art of Linearity

Open world games are usually praised these days for their freedom, but what about linear games? Will Heath shares why linearity is important in video games, too, and why he prefers them over open world games.

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nintendolink.com
Zeldafan641155d ago

Linearity is fine so long as everything else is good = characters, music, story and gameplay.

AceRimmer3021154d ago

Great write-up! I've always found it funny when people complain about linear games. Have they never watched a movie, read a book, listened to an album? This article is point-on. It allows developers to really add intricate detail, flesh out specific characters and story. I really wish more games would go back to linearity and less fluff.