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CRank: 5Score: 10100

User Review : MAG

Ups
  • Sound: THX certified with DTS HD and Dolby HD.{Team work: The game enforces team work with the FRAGO bonuses.{Dedicated Servers: Ensure that 256 players can play lag free.
Downs
  • Graphics: Not at Killzone 2 levels but at MW levels.{Multiplayer only (no single player).

Hate MW2? This game is for you.

This game is easily going to fly under the radar of many gamers because of the low review scores that gaming sites are giving it. This is really a shame because the game is great fun, and most sites are giving reviews for the beta. I will compare this game to Mw2 mostly because that is the most recent FPS everyone has played.

Balance - Whereas MW2 was the most unbalanced game of recent memory (akimbo shotty comes to mind), MAG is really balance. When you are in the armory you get 3400 credits to spec out your character. Even though you get new weapons and armor the cap makes it so that you really have to think about what type of player you are and make armor yourself accordingly. You can also create custom classes that combine multiple classes like a medic with repair abilities. Another major difference in the balance of the game is that in MAG only Squadleaders, platoon leaders and Officers in command can call in airstrikes. The airstrikes only work if the anti-air has been destroyed. MAG is easily the most balanced game of recent memory.

Maps - Massive would be a good way to describe the maps in MAG. The only FPS with a map close in size is pyrus rise. But even then the maps have lots of targets to destroy (Anti-aircraft missiles, Sensor Arrays, Gates, Blockades, Bridges, Cooling towers, vehicle depots etc). The large size also justifies one of the features not present in other games which is parachuting. Instead of a spawn grenade people can parachute into an area specified by a leader. The problem with parachuting though is getting shot out of the sky. If you're a sniper this is a great way to get on top of buildings that have no roof top access.

Sound/Graphics - The game is THX certified Dolby and DTS HD audio. Most sounds are uncompressed with the music being the only compressed sounds. This is one game you'll want to have a surround for. The binaural localization will help you out more than the shot locator indicator. But the latter is really well done with a white, yellow or red mark that tells you if the shots are far away, near to you or are hitting you respectively. Of MAG and MW2, MAG blows MW2 out of the water in the sound department with the latter using compressed sound for all of the audio. As for graphics it is harder to determine the winner. The environments in MAG especially the foliage are much better done and probably the first difference you will notice of the two. Other than that the graphics are pretty similar but with MW2 having the overall edge. The game has nothing on killzone 2 in the graphics department.

Online - One of the things that really bugged me about MW2 was the use of peer to peer connections. When a host didn't want to play anymore the game would stop and a new host would have to be chosen. There would also be lag if the host had a poor connection. MAG doesn't have any of these problems since it uses dedicated servers. The only lag you will experience is once in maybe 5 games you will be moving and your character will go to the position he was a couple seconds before and the games resumes normally. The dedicated servers also allow for the most advertised feature of the game 256 players at once compared to the 24 maximum on MW2. This increase in the number of players give the gamer a feeling that they are involved in a WAR.

Team work - A oft overlooked feature on MAG is the team work factor. With most other games team work can be done but for the most part everyone is a lone wolf; MW2 is the most glaring example of this. The game forces team work by giving FRAGO points for kills, repairs, assists, healing and resuscitations around the object. The FRAGO bonus just doubles the points you get for the aforementioned actions. The Squad leader can assign the FRAGO to almost anything on the map. There are also bonuses for the soldiers who stick with their squad or platoon leader or the officer in command such as increasing armor, decreasing reload times and the time to set charges.

The game is a very addictive game and if you are itching for a new FPS to play you will not be disappointed with this game. It is best to find a squad to play with and using a headset will increase the amount of fun this game affords. The gameplay is about 200hrs to get the platinum trophy, in other words the price per hour is really low about 30 cents an hour.

Rating 9/10

Score
10.0
Graphics
8.0
Sound
10.0
Gameplay
10.0
Fun Factor
10.0
Online
Overall
9.0
Shendow5194d ago

That is about close to what I would score it, hope you are on Raven or "I Kill You" lol or just run you over.

Anyways great game and lets have fun killing one another.

earbus5187d ago

I agree that its more approachable than mw 2 i just played mag beta too mutch over indulged like cod 4 beta ,in australia games are around 100 bux so sadly im waiting for a preowned copy from what ive played great fun but id score it 8 out of 10. sorry about the lay out of my post using ps3 to post.

470°

MAG was one of the most ambitious shooters ever and deserves a PS5 sequel

Zipper Interactive were once one of Sony's most important studios and became a household name due to their work on the SOCOM U.S. Navy SEALs series during the PlayStation 2's heyday. Their most ambitious title was MAG. Could it make a comeback?

Read Full Story >>
gamerevolution.com
yellowgerbil1552d ago

Best game ever. I had put over 1700hrs into that game before it deteriorated too far with cheaters getting out of the map and sadly decided it was time to let it die (Zipper had already been closed down by that time).

_SilverHawk_1552d ago

Amazing game. Hopefully sony makes a sequel

XisThatKid1552d ago

This is the game in modern gaming that even got me into shooters i spent literally days with this game Raven All the way. War against the the mighty D ride oh so edgy S.V.E.R.

NecrumOddBoy1552d ago

Original Battle Royale. No microtransactions. Definitely ahead of time.

XBox4eva691552d ago

It's almost as far from battle royale as you can get. o_O

frostypants1552d ago

It didn't have a BR mode.

Da12RespectA1551d ago

That wasn't a battle royale game at all.

rdgneoz31551d ago

3 teams of 32 fighting it out would be considered Battle Royaleish. If you're gonna saying teams are OK when you start doing teams of 2 or 3 or 4, then 32v32v32 should work. And on besides that, it had 128 v 128 which was insanely fun.

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Muzikguy1552d ago (Edited 1552d ago )

I personally hadn't played much of it. I did spend a lot of time in PlanetSide 2 though (somewhat like MAG). Games like these tend to get overrun by cheaters and then ruined too often.

Teflon021552d ago

MAG didn't have that issue as far as I remember. I use to love the 256 matches. That game had an amazing community. Everyone actually communicated and played together. No one B****ed at the team. Everyone understood there was so much going on that if things are going wrong. Everyone had to think of new strategies.
Fav moment was when all 3 other squads 32 took their objectives but we were struggling with ours and had one more to blow up. The other leaders were communicating asking if the 2 nearest squads should send ppl. Our leader was like Naw I got a idea. So he told us all to die and set ourselves at the nearest hills prone without being seen. So we all did and surrounded the areas.
He said everyone on his count throw your grenades. Then snipers go all out and everyone else run in. They won't be able to get everyone and if needed the snipers go in about 10 seconds after.

Everyone did that and I got to the objective and set it off. 9 of us survived and got it. felt amazing to say I got the objective, cover me in that moment. Wish it was PS4 so I could have saved that moment
It was literally the coolest moment I had in a online shooter, closest since was BF4.

Muzikguy1552d ago

@Teflon

That does indeed sound like an awesome moment. One that makes games like these memorable for sure. It does seem like MAG had a lot more cooperation than most any online shooter

Teflon021552d ago

It did because you absolutely can't get no where in it without teamwork. It also didn't have an extremely big base of players. Everyone who played really wanted to play. I really hope they bring it back and do the same thing to only have serious players get into the big matches again

UltraNova1552d ago

Wow, what a run! This game looks better than PUBG!

Muzikguy1552d ago

Watching that video you wouldn't think the game was on PS3.

Spenok1552d ago

I adored this game too. Some of my best FPS online memories on it. So freaking good.

I'd love to see another game like this come out at some point. And NOT like Planetside... M.A.G. was something special.

yellowgerbil1552d ago

Yeah problem is if it existed now adays, it would likely be riddled with xp boosts and dance moves and all that other pay garbage...
MAG and Warhawk are the only 2 online games I ever got into, and both need a PROPER sequel on PS5.
Remember the first time I got 100 kills in a match, was in a turret with a repair kit and just mowed down wave after wave on Valors map.

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1550d ago
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PrinceOfAnger1552d ago

I had so much fun with this game

TGGJustin1552d ago

This is a game that was ahead of its time. Had it came out on PS4 it would've done much better. I put hundreds of hours into this despite the problems it had on PS3.

UnholyLight1552d ago

Really interesting as an Xbox owner at the time. This game had captured my interest as a kid but I never got a chance to play it. Being on PS4 and soon possibly PS5, I would love to see this franchise brought back to life. I imagine with the power of next gen it would be really quite fun.

From what I hear and what I remember, this game was FAR ahead of it's time. A real shame it never truly took off from my understanding.

grifter0241552d ago

I'm an xbox boy since mech warrior but got a ps3 slim for mag. If you liked halo or cod you'd have had a blast in mag. Was one of the first games you could actually do something other than shooting and still make a difference in game.

spicelicka1551d ago

PS4 needs something like it. In the multiplayer space it's far behind the Xbox, there are no quality multiplayer games on it that aren't on other consoles.

Dirtnapstor1552d ago

Yes, yes, and yes. Way ahead of it's time. Would love to see a PS5 variant of this game.

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120°

Modern Warfare Ground War mode has MAG vibes

Erina Rose, Sausage Roll writes, "Call of Duty: Modern War introduced a new, improved, Ground War game mode this weekend that reminds us of the old PlayStation 3 classic, MAG."

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sausageroll.com.au
ilikestuff1677d ago (Edited 1677d ago )

I never played mag, I did play this beta however, and if mag was like this beta then (fart noises) for mag.

1677d ago
TheGamez1001677d ago

Man do I miss mag and zipper.

TheSinsibleOne1677d ago

Seriously though. Nowadays this and next gen are practically begging for a new MAG.

zodiac9091677d ago

How did we go from having games like resistance 1, 2, warhawk with 30 vs 30 player battles, and M.A.G. with 128 vs 128 players, ON LAST GEN to now having 20 vs 20...such a step back.

JEECE1677d ago

Because Sony hadn't figured out how to market their exclusives yet. Plus at that time COD craze was at its peak. So "generic high school bro #7," who was the primary purchaser of FPSs at that time (or at least represented a crowd necessary to sustain a playerbase), if he even had a PS3, would have just seen a game like MAG as a "copycat of Black Ops, man."

Not to mention MAG was pretty terribly uninviting for new people after awhile, because it was more skill-based. This was great for veterans, but if you weren't willing to put in the time getting destroyed for awhile, you would never appreciate the game. The Battlefield: Bad Company and BF:3 games out during that gen were far more accessible to lower level players.

Vegamyster1677d ago

Battlefield 4 was at the start of the generation and had 64 players, to me it depends more on how the map/gameplay is utilized, i enjoyed the 20vs20 modes more in the MW Beta than the 64 player ground war mode.

1677d ago
moomoo3191677d ago

It feels absolutely nothing like MAG lol. Way more battlefield vibes

xX-oldboy-Xx1677d ago

And even those are very small vibes, it still feels like COD at the end of the day.

390°

MAG: The Greatest Game You Never Played

Almost 10 years ago the greatest first person shooter came out and most of you probably never heard of it, never got to play it and never will.

Read Full Story >>
sausageroll.com.au
FiLTHY ESKiMO1796d ago

Who would the next gen version nor that Zippers gone?

_SilverHawk_1796d ago

I remember this game and it was amazing. I would like it if Sony would make another one because this game was ahead of it's time.

RememberThe3571795d ago

It was an amazing concept and it was a cool game, it was just ahead of it's time. I played the sh!t outta MAG, but the game itself played just okay. I'd love to have seen a sequel, even just a spiritual successor, especially with the next gen coming and the way cloud computing has advanced a game like that nowadays would be awesome.

Elwenil1795d ago

It may have been amazing if you played for SVER, but if you played for Raven or Valor, it was an unbalanced mess. I had some fun with it, but the player count was an illusion at best and false advertising at it's worst. The map and faction balance was so ridiculously skewed you knew who was going to win as soon as you saw what team you were against. It definitely had some interesting ideas, but was far from an amazing experience in my opinion. I would have much rather Zipper have made another SOCOM game rather than MAG.

darthv721795d ago

that game would make for a great battle royale release. So many players all at once... it was ahead of its time for a console shooter.

TheGamez1001796d ago

Was such an underrated game. One of my most favorite fps of last gen. So unfortunate zipper was closed down. Imagine if it was a success and thered be a 2nd game by now.....

TekoIie1796d ago (Edited 1796d ago )

I can think of many better games that I've yet to play...

"Almost 10 years ago the greatest first person shooter came out"

HAH. So is Planetside 2 now the best FPS ever? Because it does everything MAG can and does it far better. I'm afraid that MAG is basically your standard FPS but uses scale as it's selling point. The vast majority of shooters that focus on smaller scale matches have gameplay leaps and bounds better than MAG so it is definitely not the greatest FPS.

I know many people are going to try and refute this by telling me to look at the three factions but MAG has literally no character. The game is call 'Massive. Action. Game' for gods sake which is a contender for 'The Worst Title a Game Could Have' award. I've never been a fan of Zipper but I hear great things about them from their PS2 days. However, with MP gaining popularity in the generation that followed I think it says a lot that they couldn't keep up with the competition.

Knushwood Butt1796d ago

'HAH. So is Planetside 2 now the best FPS ever? Because it does everything MAG can and does it far better.'.

It was released years later.

Was there anything offering what MAG did when MAG was released?

TekoIie1796d ago

"Was there anything offering what MAG did when MAG was released?"

Yes, Planetside 1.

Knushwood Butt1796d ago

Fair enough.

Can't say I've played it, but I enjoyed MAG for a while.

FantasticBoss1795d ago

MAG was one of the very few games trying to do scale like it did, but I think it missed the mark. Wish it could have had a sequel though as they may have been able to iterate on it to create something pretty neat.

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Profchaos1795d ago

Sony had a awesome approach to online in the PS2 days with SOCOM co op that had games working together to achieve a tactical goal they pioneered voice chat on the PS2 for SOCOM but as they steamrolled ahead it was clear team Deathmatch would take over in popularity which shifted zippers approach so all their experience amounted for not much when designing online in the PS3 era.
It still was a decent game but couldn't stand out compared to cod which had millions of players consistently

yellowgerbil1796d ago

Loved mag had over 1700hrs into it across many accounts, remember my first 100 kill sabotage game, was insane

BLow1795d ago

Yes, so do I and not that game they released on PS3. I'm talking the one Zipper did and not Slant Six. At least Slant Six tried to do the series justice once they fixed the issues.

The one Zipper did didn't feel like Socom to me. It felt more like Ghost Recon to be honest. I absolutely loved the voice commands and I figured they would be even better on next gen hardware. They didn't even bother doing anything.

Maybe, I just wanted it more grounded and not so techy if that makes sense. I just wanted to go into jungles or missions just using my wits and patience and not have to use a bunch of gadgets. I wanted to be able to give orders with my voice to squad members. Yeah, they can at least have earpieces lol.

It's hard to explain but I know the old school Socom players know what I'm saying. Socom just had a certain feeling and the new game didn't feel that way. Slant Six yes. Zipper no...

We can only hope but if they bring it back they have to do it right. If not don't bother and just make something new. I rather have the memories I had with Socom be mostly positive than negative. Unless you pull a God of War, don't bother lol.

I've already said too much but that goes to show how much I loved Socom. Especially 1 and 2.....

Deathdeliverer1795d ago (Edited 1795d ago )

Game was simply ahead of its time. If mag came out now with improved graphics people would be blown away. Back then people whined about the graphics even though it had players literally everywhere. It was several great games in one. Battlefield, Ghost Recon, and Call of duty.

Hungryalpaca1795d ago

What exactly was it ahead of its time in? Player count? Planetside released in 2003 and and played count per match was over 300.

xkvcq1794d ago (Edited 1794d ago )

The BETA for MAG was one of my fondest gaming moments. I was highly anticipating the start of the beta servers but I had school that day. I had started downloading it that morning as soon as it was available and just when it finished downloading I found out school was cancelled, last minute, because of weather. BEST. SNOW DAY. EVER. I played the beta all day, continuing to put off my homework :P

TekoIie1794d ago (Edited 1794d ago )

Well have I got news for you pal! Planetside 2 has been available for nearly 4 years on the PS4 and longer on PC and people still aren't blown away. Maybe the novelty of scale is actually overrated and people don't care as much about it which is why MAG failed when multiplayer shooters were at peak popularity during it's lifetime?

If you were blown away by 256 players in 2010 why would you not have been blown away by 1000 roughly 2-3 years later?

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