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560°
Gran Turismo 5's "Head Tracking" Explained
102
How GT5's "dark horse" feature could transform racing games forever.
Read Full Story >>
gtplanet.net
Alternative Sources:
Polyphony confirms GT5 head...
- eurogamer.net | By:
Columbo
Gran Turismo 5 Head Trackin...
- classygamer.blogspot.com | By:
Abriael
'Gran Turismo 5' to utilise...
- digitalspy.co.uk | By:
MaximusPrime
ThePioneer
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Published: 107 days 19 hours ago | News |
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Showing: 1 - 50 of 73 Comments
FiftyFourPointTwo
- 107 days 19 hours ago
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1 -
Gran Turismo 5.
Only on PS3. It only does EVERYTHING.
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sonarus
- 107 days 18 hours ago
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1.1 -
Lets be realistic. Unless the build shown at gamescon is an extremely old build, GT5 is not ready for release and should NOT be released this yr. I don't want a half game that will get completed with future patches i would much rather wait for a full game with quality features worth showing off. The game hardly even has damage done right, i honestly don't see how head tracking can be added in unless its already added in and still release the game for December
Unless there is going to be another GT5 prologue 2 or something...like i said GT5 is not ready for release
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THE MAX SPEED 21
- 107 days 18 hours ago
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1.2 -
I kinda agree with soranus. It feels like they'Re rushing GT5 for the 09 release to sell with SLim.
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Zedux
- 107 days 18 hours ago
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1.3 -
what did that turn 10 guy say about been "disappointed" with Gran Turismo and now Forza 3 was gonna take over!!
guess what in your dreams M$'s employee in your f*king dreams!
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beavis4play
- 107 days 18 hours ago
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1.4 - sonarus, i'm not necessarily agreeing or disagreeing with you......but.......
haven't you ever seen the message before a demo plays which states: " this demo is not a complete representation of what the final product will look and/or play like"?....or words to that effect.
just because the damage modeling didn't look "complete" to you at gamescom.......i'm guessing that was still a demo. (possibly from an old build) although, from what i've seen.....i'd take that game as is. it looked really nice. this "damage" thing seems to have become a new buzzword with a lot of people on the site.......
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siyrobbo
- 107 days 16 hours ago
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1.5 -
that example was rendered on 14 qs21 blade servers, they cost about $10,000 each. Also they were using an infra red camera not the ps eye
still might be good if they can pull it off on ps3 (can imagine leaning out of cover in uncharted 2, would be quite cool!)
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Game13a13y
- 107 days 14 hours ago
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1.6 - too many good news for PS3 in one day
wow, i don't mean to rub it in, but wow... seems like GT 5 gonna kill Forza 3 (the so-called definitive racing sim with no weather change, 2 discs, and "rewind" noob feature)
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Ju
- 107 days 12 hours ago
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1.7 -
Headtracking with the PS3/PS-Eye has been shown before (I think in 2007). That's not new in itself, it's just new in a high profile game.
(BTW: Those 14qs21 were used to raytrace those 3M triangles. PS3 got a RSX to do that).
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vhero
- 107 days 12 hours ago
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1.8 -
Now we know why GT5 has took so damn long with all this nice little features that is gonna make it THE ultimate racing game. I really think its on another level when compared to Forza etc...
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D4RkNIKON
- 107 days 10 hours ago
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1.9 -
My only complaint with this head tracking is.. When you turn your head in real life it is to see something next to you, when you do it in this game your eyes will still need to be looking forward (at the screen). The only way to really pull this off comfortably is to have three screens so that when you turn your head to the left, you can look at the screen on your left.
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zeeshan
- 107 days 9 hours ago
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1.10 -
FOR ALL THOSE PEOPLE COMPARING GT5 AND FORZA....
Please don't! GT5 is probably the biggest driving sim and Forza... well, I don't wana talk trash about it but lets just say GT5 owns Forza even though FORZA ain't bad but you just can't compare both of these games!
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1.11
XLiveGamer
| 107 days 8 hours ago - User only got 1 bubble -
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D4RkNIKON
- 107 days 7 hours ago
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1.12 - @XLiveGamer
Your comment shows your blind ignorance. Your one bubble shows that others tend to disagree with you. Your ignored by 50 users shows that, well lets make that 51.
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zeeshan
- 107 days 3 hours ago
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1.13 -
@xlive: Yeah, keep up and you'll soon run out of bubbles for sure!
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chaosatom
- 107 days 1 hour ago
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1.14 - WOW, Kudos to Yamauchi
for implementing it.
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x__JL__X
- 106 days 22 hours ago
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1.15 -
First let me say I didn't watch these videos so I don't know if this was covered in there or not (I'm guessing not since people are still saying you can't really pull it off). So now, for those saying that it would be hard or even impossible to truly pull off without hampering the gamer, not true at all. Got to actually look at it and even test it. Look at your tv, now turn your head yet keep your eyes fixed on the center of the tv. Not so hard is it? You can get some good motion in there before you hinder your vision of the screen. The only thing they need to do in this game is adjust the tracking ratio. For instance, if I turn my head only 10 degrees in real life, then the game needs to consider that as being like 20 degrees. That way you only have to turn your head 45 degrees (which gives you a very clear view of the tv still) to be able to make your character look straight to his left or right.
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likedamaster
- 106 days 19 hours ago
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1.16 -
G......I......M......M......I. .....C......K
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elitesupreme
- 106 days 12 hours ago
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1.17 - @siyrobbo 1.5
"Also they were using an infra red camera not the ps eye"
-> FYI, the PSeye IS an infrared camera. just saying.
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THE MAX SPEED 21
- 107 days 19 hours ago
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2 -
that's some sweet tech! would of liked to see it in motion though I thought by the name of the article they were going to show it.
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talltony
- 107 days 11 hours ago
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2.1 -
"Want to see how close your opponents are to catching up? Turn your head and look at the wing mirror. Want to see which gear you're using? Look down at the transmission and see for yourself as you would in a real car. Want to check out the racing line beyond the next corner? Look beyond the turn just like real drivers do."
Cool as Hell! This feature alone makes the game absolutely outstanding!
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ReservoirDog316
- 107 days 18 hours ago
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3 -
Looks really cool. But it looks like it'd give you a headache after awhile.
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starvinbull
- 107 days 18 hours ago
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3.1 -
It's a low tech way of doing 3D it could be patched into games with 3D cameras.
Headache? Pfft! That sounds like noob talk to me.
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ReservoirDog316
- 107 days 18 hours ago
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3.2 -
Noob? If you say so.
That word annoys me for some reason...
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beardpapa
- 107 days 18 hours ago
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3.3 -
That video on GTplanet is a poor representation of how head tracking would work in a racing game.
http://www.youtube.com/watc...
This guy uses a PC ir head tracking camera. Skim to 2/3rd of the video and he demonstrates it.
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ReservoirDog316
- 107 days 17 hours ago
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3.4 - @ beardpapa
Yeah it does look cool. Especially in that video. How do these people think up this stuff?
Anyways bubbles for the cool video.
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ThatArtGuy
- 107 days 17 hours ago
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3.5 -
Yeah, that link is awesome! Car video starts about 4:00 in.
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jleack
- 107 days 18 hours ago
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4 -
Holy god this is impressive. I am so getting a PlayStation Eye.
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lh_swe
- 107 days 16 hours ago
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4.1 - Same here
This looks awesome, one more step towards 3D gaming :)
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peeps
- 107 days 16 hours ago
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4.2 -
tbh it's only useful for racing games if you have a 3 monitor set up else you turn your head to the right and guess what, you're no longer looking at the screen
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vhero
- 107 days 12 hours ago
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4.3 -
@ above imagine it on FPS games looking over cover?
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Ju
- 107 days 11 hours ago
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4.4 -
Not just for 3 monitors. But I agree, most useful in c0ckpit view. E.g. take a look at the mirror, peek around inside the c0ckpit, etc. Should give you a complete new gaming experience, IMO.
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guerojose
- 107 days 11 hours ago
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4.5 - Re: 3 monitors
Mmmm, no, I think you've got it wrong. This wouldn't be for looking left-right onto adjoining monitors. Think of it more like looking thru a window (e.g. windshield). If you lean forward a bit, you can peer thru the window and get a bit more peripheral vision to your left or right. You're not turning your whole head to the side. This might well be useful for looking thru a corner, seeing the vehicle right alongside, etc.
I'm hoping this is indeed included in the final game.
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JHUX
- 107 days 5 hours ago
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4.6 - you wont have to take your eyes off the screen to turn
On the related videos I forgot which one I saw, but they explain the headtracking and how it will pick up your small head movements, so if you need to look behind you for any reason you wouldn't have to do a full head turn and look away from the screen, you could look behind you and still have your eyes looking at the screen.
I think it would be pretty much like this,
http://www.youtube.com/watc...
I found the link :D It's the part when he talks about motion scaling.
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x__JL__X
- 106 days 22 hours ago
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4.7 -
I don't know why people keep insisting that if you turn your head that your eyes turn with your head. You people do understand that your eyes aren't in a locked position of looking straight ahead at all times right? I mean I can sit here and look at the computer monitor, turning my head (quite a good ways at that) and the center point of my vision never changes. In other words: YOUR EYES MOVE TOO PEOPLE! They don't HAVE to follow your head movement. So there's room to work with there. More than enough.
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leeger
- 107 days 17 hours ago
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5 -
everyone is talking about damage. If damage is the best thing when it comes to racing games, then the greatest racing game of all time is Burnout Paradise! I like the customization capability of Forza 3 than it's damage, and I will be happy as well if GT5 has no damage. GT1,2,3, and 4 all has no damage but us it a bad game??????? Damage is nice addition but stop making such a big deal out of it.
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FiftyFourPointTwo
- 107 days 17 hours ago
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5.1 -
100% agree.
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Ravage27
- 107 days 13 hours ago
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5.2 - couldn't have agreed more
Lack of damage certainly won't take away anything from the driving experience imo.
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Jrome
- 107 days 10 hours ago
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5.3 -
Thank you for saying this, now I don't have to rant.
Agree 100% as well.
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Marquis_de_Sade
- 107 days 9 hours ago
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5.4 -
I'm going to buck the trend and disagree, it's true that the previous GT games have all been of a very high standard, but I expect some form of evolution in games. By following your way of thinking we don't want or need voice chat for multiplayer, no form of visual customisation.
Damage is a good feature in racing games, playing GT5 prologue on line is a pain, as the bumping penalty system is hardly foolproof, giving players a lasting penalty (damage) for shunting other players is a much better preventative method.
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Pennywise
- 107 days 6 hours ago
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5.5 -
I think the big deal about it was the fact they call this game a racing simulator. They are realistic in every aspect of driving except the fact the cars did not receive damage.
This feature just authenticates everything else. That is why it is important. This game needs to have EVERY feature.
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x__JL__X
- 106 days 22 hours ago
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5.6 -
100% agree with you leeger. I never understood the be-all-end-all mentality about damage. I have no use for it in the game really at all. Penalty for running into walls or something, yes. Actual damage? Could care less.
@Pennywise
But that shouldn't be held again PD. They have been one of the greatest driving sims (greatest ever on console), the actual physical damage though has nothing to do with them. Up until this point (and even now still to a degree it seems), they aren't ALLOWED to have that damage due to the car manufacturers not letting them.
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Aloren
- 107 days 17 hours ago
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6 -
This tech is old news...But it's about time we see it in games. That's actually what I considered to be one of the most obvious feature of Natal (which is supposed to be more precise).
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DaTruth
- 107 days ago
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6.1 -
In hundred million dollar movies they still stick a hundred balls to people for motion capture. Does anyone believe MS is going to do this with Natal for an affordable price, without the little balls? Why are they spending millions on studios for motion capture? Wouldn't somebody in the film and game business have figured this out before? And from what we've seen so far, it doesn't work!
Have you ever seen a dude behind a curtain? Bam... There it is!!!
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ExgamerLegends2
- 107 days 17 hours ago
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7 - O.o
I'm gonna say the same thing i said about Natal's head tracking in an FPS
"But if you turn your head you're not looking at the screen!!!"
Edit: Actually after looking at that vid beardpapa posted it does seem to work well. Much faster than flicking the analog back and forth.
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KnowledgeGod
- 107 days 17 hours ago
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8 - But if u turn your head u cant see tv!!!
no but really it sounds like it would mess up my driving line... >.>
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jkhan
- 107 days 17 hours ago
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9 -
I think this feature is not really about GT5 but about Playstation Eye, sony wants to push as much Playstation Eye cameras as possible, so when the motion controller finally arrives alot more people adopt to them as they already have the camera. In that sense they are trying to mitigate the initial cost of entry for Sony's motion controller. Lets see how much successful this strategy will be.
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Feral Gamer
- 107 days 17 hours ago
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10 -
Well, I for one don't want to move my head back and forth or lean to look around corners and what-not. Actually it may be fun but the novelty would wear off quickly.
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Dynablaster
- 107 days 17 hours ago
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11 - lol at this article
This article is full of fail. The video you provided is something thats completely different from what GT5 will have. The video is about full headtracking and changing the perspective according to position of your head. It requires a lot of processing power and completely redesigned game engine in order to Gt5 to have it.
What GT5 will have is just tracking your head movement to turns of right or left and then turning the camera to right or left which is what can you already do with D-pad on the wheel. Its just changing a CONTROL of whats already in the game. The camera movement is already in the game. Plz remove the video from this article. Its something completely different.
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Perkel
- 107 days 15 hours ago
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11.1 -
with head tracking you can actually lean in car dumbass
you can lean back lean forward and then look right.. you can't do that with just d-pad
ehh ..
watch...
http://www.youtube.com/watc...
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KilZoneGeneralStrife
- 107 days 17 hours ago
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12 - I wonder,
How long it would take for Che Chou and Dan Greenwald to trash talk this. . . Im buyin GT and FM3..but,its become T10 to trash talk. . ,well.the jokes gonna be on them when Polyphony delivers
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FiftyFourPointTwo
- 107 days 19 hours ago
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1 -
This is much much better than Flopza's rewind feature.
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Shaka2K6
| 107 days 18 hours ago - User only got 1 bubble -
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WenisWagon
- 107 days 17 hours ago
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1.2 -
Actually Shaka, if you bothered to read the article and watch the video you will know that this technology came from IBM/Johnny Chung Lee (who created the technology using the Wii remote ironically). Of course I would never expect a moron like yourself to bother knowing all of that.
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1.3
General Jewels
| 107 days 3 hours ago - User only got 1 bubble -
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Gamer1111
- 107 days ago
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1.4 -
sure sure...but ill take forza customization feature over this crap any day...
i mean whats the point to look away from your tv...ahahah so stupid
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TheMART at XboxFags
- 107 days 18 hours ago
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2 -
awesome!
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GamerForever
| 107 days 18 hours ago - User only got 1 bubble -
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NaiNaiNai
- 107 days 18 hours ago
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4 -
HOW the hell is this good news.
YOU HAVE TO TURN YOUR HEAD. yea then you won't be looking at the tv screen, and moving side to side does not turn your head so it won't feel right have to lean from side to side just to look at other drivers. just keep it on the left analog stick, that works fine as it is, don't need some gimic.
@below
WTF are you talking about. I won't even use that feature. thus the term "feature" I don't have to use it. but as well I don't have to pay a extra 30 bucks to turn my camera in-game.
so enjoy leaning back and forth like a jackass and having your camera screwing up while you race in a last gen, no weather/night racing, with half damage, and 1/2 the tracks of F3.
*its going to be funny when you have to look up and down in the game, XD stand and sit stand and sit. this entire Idea is full of fail.
kk ^.^
BTW you don't play racing games do you 54.2
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FiftyFourPointTwo
- 107 days 18 hours ago
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4.1 -
Enjoy your flopza's rewind function, bot.
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54percent
- 107 days 18 hours ago
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4.2 -
Bu-bu-bu-but Milooooooo!!!11
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Flawza Motorputt 3
- 107 days 18 hours ago
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4.3 -
LOL that is the most butthurt bs I've ever heard. Don't have to use the rewind button...kinda like how we don't have to hook up the camera. And as if Flawza has weather and night racing? Not that it matters to GT5, since it has been confirmed for it. I'll take the extra 600 cars, WRC and Nascar though, thank you very much. GT5 makes Flawza look like Mario Kart, and hell that's a bit generous. That is, if the 3sh*tty can even run the game before it blows up.
D-Nai-L
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NaiNaiNai
- 107 days 17 hours ago
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4.4 -
man you guys are stupid, you always seem to lump me with the other "bots".
A. Natal sucks, just like the wand, just like the wii, just like the eyetoy. they are all gimics that get old.
B. "GT5 has 900 cars". yea and what 42 tracks....but but it has nascar, yea and 2 tracks you race it on, thats a waste of 4+ cars right there, off road won't even have more then 8 tracks, F1 will be limited to series as well,how many corollas will the game have, do you really want to race your family wagon from 1992, how about the 20 versions of WRX all within 2 years of each other. number of cars means squat if they are all the same engine but one of them has a sun roof and the others a convertable.
C. Night racing and weather, the game is supposed to release this winter, yet.........There have been no pictures, videos, nothing of the weather system in the game, no night racing either.
D.Poor damage, they haven't even put damage on 1/10 of the cars and they are saying its going to release this winter as well. this game still has another 2-3 years of dev before it should be release. but you guys seem to like patchs so to you it will be fine.
what ever floats your boat, enjoy GT-HD .5 BETA.
*I debate with logic, you debate with, 54.2%!!!!!!!!!!!!!!!!!!!, FLOPZA 3, RROD!!!!!!!, NO GAMES!!!!!!.
doesn't matter what you say, I know I'm right and the intelligent people know I'm right as well.
@below
really fact, the 54.2 was announced on a pole, on the same site thats known for people screwing with the poles. they also state the ps3 had a 11+% fail rate on that same pole yet you people deny that, so how does your "fact" work if you won't accept everything from it.
No games = Fact
Really
Froza 3, Halo ODST, Halo Reach, Fable III, Mass Effect 2, Alan Wake, GTA gay tony *counts as game, since its longer then resistents 2* I can keep going, not to mention all the multiplats that can be played on the system as well.
those assumptions are all based on facts. please post the pictures of the weather system and night racing.
the fact that 1/10 of the cars having damage was stated by the Devs themselfs.
the fact that the majority of the cars int the game are not even racing cars nor would majority of them be modified for racing makes it lacking.
come on really, are you going to try and argue with me when I've already told you facts and all you can come up with is. but but but 54.2% and no games. even though I already shut that down to. and don't try and pull its going to be on PC BS, because its still not on the ps3 now is it.
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Flawza Motorputt 3
- 107 days 17 hours ago
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4.5 -
42 tracks? Try 80+. Oh and what's with all the other assumptions? Grasping at straws now are you? Have the Forza devs implement gear shifting animations, then talk. You're pretty much demoralized for supporting an inferior and faulty console and all the intelligent people know that as well. Your knees are practically shaking. Last time I checked, the 54.2 (more or less), RROD, and NO GAMES (post 2008) is logic. In fact, it's the truth.
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Wiitactics
- 107 days 13 hours ago
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4.6 -
In Gran Turismo the damage is not only cosmetic because it affects gameplay, that's why is so hard to implement. What other racing game you have seen that the damage affects the gameplay? This is your response: None.
And most of the info Nai has on his comment it's just BS so, ignore him.
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wxer
- 107 days 11 hours ago
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4.7 -
@NaiNaiNai
cant you just one day say something good about Sony or the PS3 ??
geeeeeeez and you guys call us haters ??!!!
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Abriael
- 107 days 8 hours ago
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4.8 - Umh...
Sorry to burst a pretty silly bubble here, but you don't have to look away from the screen. With the trackir the movements are gradually amplified as the focal point gets near to the corner of the screen. So no, you'll juat have to move your head a bit more to look behind you, which is still an HELL of a lot better and less cumbersome than having to control your viewpoint via your thumb.
If you don't recognize the potential of this tech, i'm afraid you're either a rabid forza fanboy or simply don't know what you're talking about.
And I'd really be curious to know why having "non racing" cars would be a flaw. Many "non racing" cars are used worldwide for amateur car racing or street racing, so your point is totally moot. They're actually quite often much more fun to race with that 200 MPH monsters.
Even in Forza 2 class C and D races are quite often the most interesting.
I understand that forza fanboys are panicking as GT5 features get released, but you're really grasping at straws. But in the end this is the open area, so fanboyish behavioir is to be expected.
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weazel
- 107 days 7 hours ago
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4.9 - NaiNaiNai
just you dude...
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weazel
- 107 days 7 hours ago
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4.10 - ...oh yeah! AND....
I hope you get a gold star off your 3rd grade teacher for your monumental 7,000,000 word essay entitled "How my butt hurts cause of all those bad people at sony and the dirty nasty people who buy playstations and not mama microsofts box of loveliness." Waaaaaaaaaaahhhhhhhhhhhhhh!
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TheMART at XboxFags
- 107 days 17 hours ago
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5 - @NaiNaiNai
CryCryCry
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news4noobs
- 107 days 17 hours ago
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6 - could transform racing games forever
LOL! ever heard of rFactor? they're doing this for years.
too many clueless NOOBS in gaming these days...
you're welcome!
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SimonSaysBuyPs3
- 107 days 8 hours ago
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6.1 - No
Not many people have heard of rfactor, and theres a reason, PC gaming is not as popular or social as console gaming, also costs more money. So its unfortunate they don't port games like rfactor.
Gran Turismo on the contrary is well known, its 2 player mode has always been infamous, and its just a fun game all round.
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Betass
- 107 days 8 hours ago
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7 - loool
HEY NaiNaiNai mass effect 2-fable3-are not exclusive lool you guyz are pathetic how many times we have 2 say that splinter cell 2 it will come for the ps3 2 so dont enjoy^^halo odst=expansion not a real full game,alan wake well all those promises remedy tell was sh1t after all but i dont complain them...360 pooor hardware a worst tech this gen its normal that this game fail...soo all they was able 2 do is a alone in the dark clone but with a better flashlight lool.do y think that forza will surpass gt5...lool never even the (BETA)HAS sell more than flopza 2 lool pathetic.GRAN TURISMO HAS A NAME AND THATS WHY EVEN IF FORZA IS BETTER THE GT BRAND WILL ALWAYS SURPASS FLOPZA.
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8
SSCOOLCHEA
| 107 days 1 hour ago - User only got 1 bubble -
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Gamer1111
- 107 days ago
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9 - Forza > gt5
1 reason...
forza you can customize the sh!t out of your car honestly who doesn't want that
ALL i ever hear is i need a good racing game ,but i want to customize my cars. <-----everyone says that. well get a forza game or NFS game not gt
gt5....have fun with stock cars and looking AWAY from your tv to turn left in the game...lol wth...nascar ahahahhaah why.....offroad gt5....ill take dirt 2 thanks
this site is full of ignorance
if this was a article about forza 3 using this "tech" it would be laughed at by ps3fannies....
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itchy18
- 106 days 22 hours ago
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9.1 -
k
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Gamer1111
- 106 days 21 hours ago
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9.2 -
kk
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patterson
- 107 days ago
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10 -
To the people saying that you won't be able to see what you're doing because you have to turn your head... no, you don't get it. A similar device used in the flight sim community uses something like this.
You only have to nod your head slightly in any direction and the viewpoint changes. It's easy to do since your eyes will still remain looking at the screen (unless of course your eyes are incapable of looking in any direction other than straight).
This will make for a more real experience since as you're preparing for a turn, you can nod your head in the direction to look at where you're turning as you turn. It's very much like real life. Guaranteed your race times will be better because of it since you're not just looking straight the whole time. You can actually setup your turns a lot better.
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Trinioutsider34
- 106 days 21 hours ago
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11 -
I Know Why I Don't Post Much On This Site-_-''
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360usetobegood
- 106 days 20 hours ago
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12 - Yea much better than the shiet box 360
Ha shiet
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