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CVG: Massive Mafia 2 preview

Preview: Steve Hogarty opens a violin case to find the sequel to the PC's finest free-roaming shooter

Faced with one of the developers of the original Mafia, there's only one question any fan really wants to ask. So I asked it. Why was that bloody racing mission so stupidly difficult?
kosha - contributor
Published: 64 days 19 hours ago | Preview | PlayStation 3 | Xbox 360 | PC
 
 

Showing: 1 - 7 of 7 Comments
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IIamback - 64 days 20 hours ago
1 -
that level was not that hard. It was challenging but not "impossible" to finish.
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kosha - 64 days 19 hours ago
1.1 -
Hopefully the cars are gonna be alot better on this version
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BeaArthur - 64 days 18 hours ago
1.2 -
kosha...if there was anything I hated about the original it was definitely driving around. The cars handled so poorly and accelerated so slowly. They may have been historically accurate (I don't know, I wasn't there) but they were a hassle.
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kosha - 64 days 17 hours ago
1.3 -
The cars were just plain awful and they would been the first thing i would changed if i was doing the sequel.
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wibble - 64 days 18 hours ago
2 -
It's looking good!
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kosha - 64 days 18 hours ago
2.1 -
I aggree this is probally gonna be gta4's first real opposition in the sandbox genre.
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Jonelo - 64 days 18 hours ago
3 -
"SMALL CONCERNS
There are some things to worry over. The reticule system has an assisted-aiming feature designed for controllers, leading your shots towards enemies in a way that's unnatural - 2K would do well to let PC gamers turn it off. That isn't to say Mafia II will be a console-led title, as everything else at the presentation suggested heavily that the PC version will, yet again, be the definitive one."

Nice . heal regeneration - source GameStar -. and autoaim in the PC version ...
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