190°

Rock Band: The Complete Licensed Track List

IGN writes: "Rock Band is arriving in stores on November 20. Along with a guitar, mic, and drum kit, the $169.99 package includes 58 songs (45 licensed tracks, and 13 more that are unlockable)".

LittleMagnet6026d ago

Great number of masters compared to covers, and awesome selections! Master tracks of Won't Get Fooled Again, Don't Fear The Reaper and Foreplay/Long Time will be so great to play.

All the good vastly outweighs any bad.

MACHone6026d ago

I was scanning the track list and wasn't very happy with most of the older tracks, but my God, when I got to the 2000s and my eyes laid to rest on 'Welcome Home' by Coheed and Cambria, I nearly fell out of my seat! I TOTALLY suggested that song back when they were taking suggestions on their website and I am absolutely THRILLED to see that song in there! (I also suggested 'Deadbolt' by Thrice, which if anyone else has heard, they know why it would be awesome to play in a Rock Band/Guitar Hero game!)

jaja14346026d ago

Guitar-yes
Bass-Yes
Drums-Yes
Mic-HELL NO. I really have no desire to hear any of my friends sing. :)

Know what would be cool though? A Xylophone!

MunicipalBlack6026d ago

When I look at the songs that are going to be available there are maybe 6 that I don't know and every other song I love. Then there's all the downloadable content that'll be offered as well. RB is gonna rock!

ScentlessApprentice76026d ago

There are Definately some great bands in there like The Ramones and RHCP that make the lineup worthwhile, but they could have included tracks from some more definite 90's groups like Pearl Jam and Social Distortion. Of course instead they got to put in crappy bubble-gum pop rock like Fallout Boy (they stole that from The Simpsons BTW).

In Bloom is a great Nirvana track (great track to try and play to and rock out to when you're drunk or something) I personally hoped that another great Nirvana track like "Aneurysm" or "Return of the Rat" would have made it in there.

eclipsegryph6026d ago

Someone stole Fallout Boy from "The Simpsons"? I'm afraid I don't get the reference.

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130°

Rock Band Doesn't Need Plastic Instruments to Work

TheGamer Writes "Harmonix has proven plenty of times it can make Rock Band work without instruments."

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thegamer.com
Christopher486d ago

I mean, yeah, but was anyone saying otherwise? The fact is people liked the plastic instruments rather than pressing buttons on a controller. They enjoyed the simulated experience.

isarai486d ago

"Work"? No, but to be good? It's absolutely necessary. Not having the accessories is like playing a lightgun shooter with an analog stick sure it works, but one experience is completely unique and fun as hell, and other is torture trying to make do playing in a way it was never meant to be played

LucasRuinedChildhood486d ago (Edited 486d ago )

"trying to make do in a way it was never meant to be played"

I disagree. The accessories were a fun gimmick (and very marketable) but they were added AFTER the genre had been well established with games like Frequency and Amplitude (both also made by Harmonix).

The gameplay formula is different on a controller - there's a focus on switching lanes and contributing to all of the instruments.

Never played Frequency, but Amplitude and Rock Band Blitz were really good. I would love to get more of that kind of game. It's basically a different part of the genre, and stands on its own.

isarai485d ago

The insurmountable difference in popularity between Amplitude and Rock Band proves my point

LucasRuinedChildhood485d ago (Edited 485d ago )

Popularity isn't proof of quality. If it was, then Harmonix wouldn't be making music for Fortnite now. lol. Our disagreement wasn't over which one is more popular. Amplitude and Blitz just aren't "torture" to play.

Rock Band 4 and Guitar Hero Live failed to revive their sub-genre, and Rock Band 4 caused Mad Catz to have to file for bankruptcy. Doesn't mean that instrument-based music games are bad.

It does mean that there's too much overhead and risk for anyone to take a gamble on a big budget game that needs instrument accessories now though.

For the genre to thrive, for now, it needs to do so without the instrument accessories. That's just a fact, unfortunately.

VR games like Beat Sabre (a new sub-genre) and traditional music games make more sense and are more viable right now.

LucasRuinedChildhood485d ago (Edited 485d ago )

*"If quality is always proved by popularity, then Harmonix wouldn't be making music for Fortnite now."

Yi-Long486d ago

I think CHEAP plastic instruments is THE reason why the instrument-genre ‘died’.

People invested in buying the game AND the peripherals, so the guitar, the dj-set, the drum, whatever, and the experience was absolutely fantastic. Great fun, great music, etc.

But then the instruments would break. A button would stop working, or your hits wouldn’t register, and that kind of hardware failure would end in you not being able to play the game as intended, and thus you not getting the scores you deserve.

So, now you had a great game, but a broken instrument, and nobody is gonna buy a new plastic instrument every 3-6 months in order to keep playing the game.

A solution would have been to release better quality instruments (obviously), at a slightly higher price, so you could have kept the new games coming and the genre alive, but sadly, that didn’t happen.

dumahim485d ago (Edited 485d ago )

The only issue I ever had with any of the hardware was the drum pedal on the original rock band set stared to crack in half. The reason I, and other friends I know who played, lost interest is they weren't putting out new tracks that we were interested in anymore. I think earlier this year I looked through the releases for the last 2 years or so, and there was maybe 3 songs I would have bought.

slayernz485d ago

Yeah I had this happen too with my drum controller, I ended up attaching a metal strip to it which fixed it up nicely.

sinspirit486d ago

Can it work? Yes. Does it compare? No.

monkey602485d ago

Bust a Groove, Gitaroo Man and Parrapa the Rappa were such good games. Neither needed any extra peripherals

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60°

My Kids Stole My Controller: Chapter 3 – Junior Gaming

Player 2's long-form feature about kids and video games continues with a look at introducing toddlers to games for the first time.

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player2.net.au
150°

Why the Guitar Hero and Rock Band Series Failed

Music rhythm games dominated the video game market in the mid-2000s. Unfortunately, the genre would fall from grace shortly after finding success.

darthv721439d ago

More like faded away than failed. Failed implies it was new and didnt take off... that is not the case. Rhythm games were hugely popular but the lights dimmed and the show is over.

You would think the current situation would cause a resurgence but im actually seeing more people picking up real instruments and learning to play. My son is one who started out on GH and now he plays real guitar.

1439d ago Replies(1)
toxic-inferno1438d ago

I also got into playing guitar through Guitar Hero and Rock Band. And I know at least three other people who did the same.

Still get Rock Band out a few times a year. I really don't think you can say it failed when they're still bring out DLC every week! They must be making enough money from it to keep the licensing going!

Abnor_Mal1438d ago

Basically the reason the artist Prince did not want his music on those types of games. As he believed it was better for kids to actually learn to play a real instrument than to play with toys that really did not teach how to read music and how to actually play an instrument correctly.

A lot of music now a days is just done on a sound board and the creator has no real clue if the music was put on a sheet in front of them to play. The term musician has taken on a new meaning in recent times.

SpeedDemon1439d ago

I lost interest when they stopped allowing you to use the controller to play with, just couldn't get into playing with the guitar.

TheHan1439d ago

Rock band 4 allows controller. Though I just bought RB4 again so I can replay my favorite music rhythm game.

SpeedDemon1438d ago

I didn't know that. I haven't played a lot of Rock Band, but have a lot of Guitar Hero, I'll definitely check it out.

addictedtochaos1438d ago

Not the sole reason, but over saturation by Activision releasing 5 GH games in one year, charging full price for all of them while only Metallica and GH5 were worth it.

cell9891438d ago

I still play the Metallica edition

Gaming4Life19811438d ago

I dont think these games failed at all. People aren't going to keep buying games and peripherals over and over. All songs need to work on either rockband or guitar hero thru updates. Guitar hero live was actually good but rockband with all its songs and same equipment killed it.

Sophisticated_Chap1438d ago

I'm sure part of the reason they faded away, at least over the long term, was that you couldn't download them digitally.

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