The Playstation 3's Cell processor is compared to nVidia's flagship beast the Geforce 8800. Check out the article to see the results, which might surprise you.
Release date and expected launch time for when the Fallout 4 next-gen update will come out along with how to download.
WTMG's Leo Faria: "A Difficult Game About Climbing is obviously frustrating, and I don’t exactly think it’s a fun pasttime, but it’s exponentially more enjoyable than the horrendous Getting Over It With Bennett Foddy. It’s actually beatable with enough trial and error. Its mechanics, whilst not exactly polished to the brim, work as intended, with no intentional input lag. It’s still clearly meant for Let’s Play youtubers to film themselves losing their minds over it, but it can still be a passable challenge if you’re up for the task."
WTMG's Leo Faria: "I loved that New Star GP ended up being nothing like what I was expecting from it. I thought I was going to get a simple and straightforward love letter to Virtua Racing, only for it to be something more akin to the best F1 racing games from the mid to late 90s, with a perfect blend of accessible physics and simulation elements. New Star GP is adorably retro in its visuals and vibes, but it’s got some surprising amount of depth and an interesting career mode. A little hidden gem in the racing scene, without a doubt."
HA!
Nice find.
http://www.ps3fanboy.com/20...
"MotorStorm only uses between 15 and 20 percent of available SPU resource, so we're aiming to achieve a 5 fold increase in SPU performance, which should allow us to do some awesome stuff!"
If this is true, can't they use the other 75-80 percent of power for more graphical awesomeness? Man, the future of ps3 graphics is going to be AWESOME!!!!
so they can put this into lamens terms, lol not as computer literate as I would like to be.
im confident in the idea that the cell kicks ass. so does this prove it or simply say that its possble for it to kick ass
well the 8800GTX is more powerful then the 2900HD which is pretty much built on the unified shader architecture that was used by ATi to make the xenox gpu for the xbox360. but this is not a normal benchmark they are using "Ray-tracing" its a new type of rendering mechanism that increases realism you can say, but its very hard to render atm because we dont have sufficient clock speeds, nor enough ammount of cores.
to learn more about ray tracing go to
http://en.wikipedia.org/wik...