It has been confirmed by Gamespot Korea that, Ninja Gaiden 2, the sequel to one of the most acclaimed titles on the original Xbox, will be publicly shown to the world for the first time at this years Tokyo Game Show.
This was confirmed by an insider in the Japanese gaming industry. According to the insider, the PS3 version of the game has not been confirmed at the moment, but the game will in fact be shown for the Xbox 360 system.
Ninja Gaiden Sigma 2 debuted in 2009; ahead of Wo Long: Fallen Dynasty's launch, it's time to look back at one of Tecmo Koei's best titles.
With the release of games now slowing on the PlayStation 3, Twinfinite take a look at the 10 hardest platinum trophies on Sony's older system.
I almost got the Lost Planet 2 one, but that get no One in the Leaderboards was effed up.
Many of those trophies are just time consuming, if we are going to talk some seriously hard platinum trophies, put MGS4 in there.
I will never forget the day i got that Big Boss Emblem.
Complete the game in less than 5 hours
Use no continues
Use no health items
Kill no enemies
No alert phases
No special items
Complete the game on The Boss Extreme
One of my proudest trophies :)
I'm only one Trophy away from getting the Platinum in MGS4, but unfortunately it has to be that damn Songs of the Battlefield one that requires me to get all the emblems. It's such an eyesore to be so close only to be set up against such a daunting task
Mortal Kombat 9
Star Ocean: The Last Hope International
Lost Planet 2
Far Cry 2
Wipe Out HD
Ninja Gaiden Sigma 2
Super Street Fighter 4
Persona 4: arena
Raiden IV
NBA 2K16
"Perhaps extreme difficulties are still here, just presented in different ways. Multiplayer focused shooting games (for the most part), have average (to-below) difficulty within their campaigns. However, jumping online and playing competitively can produce a welcomed contest." KJ of Play Legit Writes
The industry doesn't use the word easy but "accessible" so yes games are easy.
I find the souls games a bit too hard personally but I think Bloodborne has perfectly balanced difficulty.
Too hard, actually. Well, not "hard" but complicated, with long boring tutorials, and unbalanced sections and they try your patience with collectathons, bulls*** missions and try to make up for it with half hearted multiplayey and/or bitchy trophies.
I prefer more indies these days. AAA can still be the best around but most are boring rehashes and DLC fests.
Can't wait.
I'm really hoping this shows up on the PS3, even if I have to wait a few months! Can't wait to play Ninja Gaiden on my DS, either!
Ps3
It is made by Itigaki. He is solely an XBOX 360 developer and has stated this many times.
The only reason why Ninja Gaiden was made for PS3 was bc it was many years later and lead by a different team by Hayashi. Team Ninja does not do ports of any of their games.
i will stick to HS for now thanks
will await more news on this later