Peter Hines, VP of PR and Marketing for Bethesda, answers many questions about Fallout 3.
The 4-page interview covers these topics: a brief history of Fallout, the design team, fan expectations (and problems,) overviews of the storyline and NPCs, voice actors (Ron Pealman and Liam Nelson,) the music style, V.A.T.S. (Vault-tec Assisted Targeting System,) weapons and enemies, killing and violence, moral behaviors and dilemmas, and the mysterious "Corpse Eaten" statistic.
The article also includes new images of two NPCs, Nadia and Cyrus.
Interviewed/written by SPOnG's Adam Hartley on July 25, 2007.
The Fallout Anthology Edition is coming to PC very soon, and is packaged with some very S.P.E.C.I.A.L. bonuses.
It’s an awful downgrade to the last one they did
They included physical disc back then
I would love the classic fallout games on console. Closest I could find was atom rpg, I liked that one a lot
Getting free games is never a bad thing and Amazon Luna has new offerings for Fallout fans looking for free adventures in the Wasteland.
The most disappointing and infamous video game endings even sour the overall thoughts of a game. Most of these titles represent some of the finest entries in their respective series, marred by an ending we can't quite forgive.
There is no game called Final Fantasy VII Remake Part 2, but Rebirth had a great ending imo. Felt robbed by the ending at first, but the more I've seen it and during my 3rd playthrough, I started to understand and realize a lot more that make me appreciate the ending.
I was enjoying FFVII Remake, even though those whispers throughout the game were annoying. But the ending was so bad that I don't even want to play Rebirth. On top of that, from what I saw on reviews, the ending of Rebirth is even worse.
Also, I'm glad to see Zero Time Dilemma being recognized as the trainwreck it is. After the amazing two first games (especially the near perfect second one), the low quality of the trilogy end is baffling. The new characters are bad, the old characters don't feel like themselves, a surprise "alien technology" pops out of nowhere, the big twist was like "eh?", and it doesn't really finish the story nor explains the loose threads from the second game.