Just how close does the finished product come to the target render?
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.
Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.
32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III
Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.
I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.
Such a wonderful studio. They deserve all their success.
The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.
Alex DS. from Link Cable Gaming writes: "Is the PlayStation 3 retro? This is a surprisingly hard question to answer as the system definitely has the age to be considered retro, having launched in 2006, over 15 years ago now. But with it being home to so many massive games, many of which still hold up today and in fact were released for the PlayStation 4 when that console was released, make the PS3 a retro console that doesn’t feel retro."
Typically, the term retro is given to items which are at least 20 years old (but not yet 40 years old).
Quick google search
No the PS3 is not yet a retro console. But if you're gonna put 1 game from a series in this list, then LBP2 should be there instead of the original, Motorstorm PR is also an overall better game than the 1st game and to put Tools of Destruction over A Crack in Time is a blasphemy when ACiT is the best game in the series.
This E3 is turning out to be great.
I have to give them credit, I didn't think they'd get this close.
Be real, give credit where it's due.
i really don't see it getting any closer than this. The trailer was impressive on many levels and the gameplay had parts that were even more impressive than the trailer. Offcourse it is impossible to get to that trailer but they have done an incredibly fantastic job at even getting this close at this stage in development. Nobody really thought they could do it so we all simply need to not critisize and give them their props where its due
The Guerrila QA man Seb even mentioned how people will say parts of the E3 2007 showing were prerendered, or CGI. None of the latest Killzone 2 media is pre-rendered. I mean, come on, look while they are swooping over the city into the distance, there is some texture pop up. And Guerrila wouldn't create some dodgy floor textures for a cutscene. The game will shock and awe, and I am immensely excited to see how it continues to develop. I am startled particularly by the detail in each characters face, and the sheer magnitude of things going on in the new media. In the E3 2005 trailer, you landed in a pretty desolate outpost. The sheer number of objects exploding is quite nice, and I am excited to see the incredible particle effects and lighting system in the other levels.
Wow.
i think it looks pretty close, the only real difference is the explosion clouds, that is all that is very different, and like mk_red says it is in pre pre alpha, so i think alot is going to be added before the game is released and will look better, and so well have to wait for a comparison when it finally comes out