Dave Snell is currently annoyed with a big trend in gaming at the moment - the gradual death of fun in videogames due to improved realism. Before the flamers warm up the fires of vitriol let him clarify; games are fun, just not anywhere near as much as they used to be. Dave picked up the excellent Saints Row 2 the other day, and discovered two things: firstly, it is a far better game (in the purest sense) than Grand Theft Auto IV, and secondly, it recalls the reasons why he plays: out-and-out fun.
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It definitely had a negative impact on GTA4, that game just lacked fun.
I feel that excessive realism is kind of killing gameplay and a perfect example is gta 4. I still play saints row 2 ove gta 4 because you can do so many more wacky stufff which you can't do in gta. Sometimes, realism is not what we consumers want or need, developers need to realize that.
Yes
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Where I differ is when dealing with shooters. The complete lack of realism in most shooters is killing that particular genre for me. Sure, they look realistic but the gameplay leaves a lot to be desired and all because making them easier to play opens the game up to a larger player base and more sales. In other words, because a lot of the players can't handle realism, we are all forced to play with "Lincoln Logs" when what we really want is an Erector set. ;D Just my .02