No Dpad:
Arguably, the first mega-hit for the App Store was a deceptively simple game called Flight Control. The idea of using the iPhone's touch feature to draw flight paths that would safely land a fleet of planes was a shining example of ingenuity and creativeness for the scrappy new gaming device. Riding on the success of this title, games like The Battle of Pirate Bay and Harbor Master followed, bringing a unique gaming experience that could only come from a touch platform. Although these titles operated under similar principles, they brought enough diversity and excitement to the iPhone that the mechanics became something of a new cult genre for the device. Now enters 33rd Division.