Epic Mickey was originally a multi format game before legendary game developer Warren Spector and Disney Interactive Studios took the decision to make it Wii exclusive.
In an interview with ONM due to be published in issue 50 (On sale 20/11), Spector revealed that Disney Interactive Studios allowed him to focus on the Wii version alone in order to make the very best game he could.
Despite Walt Disney's mixed history with video games, these games embody the magic of Disney the best.
When you think of Disney and video games, the first image that comes to your head could be a variety of things. Perhaps it's Kingdom Hearts, which remains one of the best Square Enix games due in little part to Disney’s influence.
Otherwise, it could be a classic game, since Disney has been mostly absent from the gaming world lately, save for some mobile ventures. Whether it be a nostalgic adventure with classic characters or a movie tie-in that makes an impression, let’s dust off Disney’s videogame legacy and find those quality standouts.
listen .. Donald Duck in Maui Mallard
and World of illusion are the best disney games.
With the news of Aladdin and Lion King re-releasing, we got to think about nine other games we'd love to see get the same treatment.
Why are you making an article that amounts to the Disney Afternoon Collection? More classic Disney games should be handled like Mickey Castle of Illusion or Ducktales
Quackshot and Gargoyles
They need to bring back the Gargoyles cartoon or do something with that amazing IP
The Lion King and Aladdin treatment? No, that id not a trestment. That is a lazy cashgrab. They should have remade those two like DuckTales was remade.
A great myth did the rounds in the gaming industry in the early 2000s: gamers were told nobody wanted 3D platformers anymore.
It was easier for companies to force this narrative on gamers than admit the inconvenient truth: that they simply weren’t up to the job of making entertaining 3D platformers. And they couldn’t be bothered trying.
There's always demand for a major genre during any given time frame. Late 90s into the mid 2000s, 3D platformers were pretty big. Crash, Jak & Daxter, Spyro, Mario, Donkey Kong, Banjo Kazooie, just about every licensed movie game to be made ever, and so many more lesser known titles embraced the trend. In the end though, it isn't so much that interest waned in that genre, but it increased drastically last gen in the FPS genre in particular. We got shooters, shooters, and more shooters that dominated annual release discussion and dominated the online communities, both first and third person cover. The Western RPG began to flourish as well, and the Japanese RPG gained attention as game design continued to transform in a newly discovered realm of HD development leading to the critically acclaimed Souls series.
The gaming landscape transformed, and straight, no frills platforming titles started to seem less enticing. They stopped being made because the demand wasn't really there. At this point though, gaming is experiencing a bit of renaissance. What was old is new again. Sony is reviving classic titles by the handful, and everyone is loving it. 3D platformers are coming back to prominence, and gamers couldn't be happier. Gaming may be hitting one of the best balances it has had in a long while now.
"How Fake News Condemned the 3D Platformer" - Wait...CNN caused the death of 3D platformers...
article is as stupid as it gets
in order for you to understand why something isn't being made you have to actually understand economics, you could not trick a community of people into believing something is not successful or not wanted , it is simply based on the numbers and in order for there to actually be strong sales of 3D Platformers there actually has to be a real demand.
In fact if such a demand actually existed you would actually see the Platformers that I've released selling absolutely unrealistic sales numbers because of the high demand ie titles like Ratchet and Clank should be seeing ridiculous millions of units being sold because they are basically one of the few Platformers that would release to a market begging for the concept.
This is what happens when you have an open market that is in demand of a concept they are not getting.
When LittleBigPlanet in Minecraft released those games went on to sell millions of units simply because the concept of creating content that other gamers are able to share and play was in demand, this is why you saw other titles like Terraria and even Mario maker made was because there was a demand.
THE DEMAND COMES BEFORE THE GAME, THE PEOPLE ARE ASKING FOR SOMETHING LIKE THIS BEFORE THE GAME IS MADE.
So what this idiotic article is basically saying is that Millions upon millions of people want something that they're actively not buying? 😂😂😂 28514;😂
You cannot manipulate a market through news like that bud, if the community wants something they're going to buy it and the numbers will show the demand.
All genres in all mediums have their highs and lows.
Haha, that's going to anger a lot of people. It's good that he didn't just want to put out a shoddy port.
Can't wait to play the game anyway.
So long its not KH3
Whoah. That's good to see that at least some people are treating the Wii is a serious console, instead of just giving it a rail-shooter and acting like they're owed something.
'focus on the Wii version alone in order to make the very best game he could'
something doesn't seem right....
he should have focused and made the game based on its game art
that would have made it "the very best game he could"