Critical Gamer Writes: Today, we give you our interview with Left 4 Dead 2 writer Chet Faliszek. Good enough in itself; but it's turned up two very interesting comments.
A huge chunk of what makes the Left 4 Dead games so good is Valve's exclusive 'AI Director' which controls enemy behaviour, placement, and even the music; so no two games are ever exactly alike, and nothing is predictable. But could the Director be adapted for a single player game? We asked Chet and he replied:
"We have definitely thought along those lines. Replayability is just as important in single player games as it is in multiplayer games. The AI Director helps us bring that to our games so you should be looking out for variations on it in the future."