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Haze Developer Interview -New Screens, Releasing Fall 2007

This is a global interview conducted at the UBIDAY event in Paris.

"Working on PS3 has allowed us to create vastly superior environments that verge on photorealism – full-screen effects, High Dynamic Range (HDR) and obscenely complex shaders. Its more challenging than ever before, but the power is greater than anything else that's out there."
TriggerHappy - contributor
Published: 595 days 7 hours ago | Interview | PlayStation 3 | Xbox 360 | PC
 
 
 

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