The PlayStation 3 version of PlatinumGames' Bayonetta has become somewhat of a point of contention, given that the developer of the game has handed off development duties to Sega for that platform and that it reportedly... doesn't look so good.
Well, Kotaku decided to check the PS3 version of the non-stop climax action game for themselves at TGS, just to see how evenly the two versions of the game were matched. Having played the Xbox 360 version a few times, they felt nervously qualified to determine the differences between the two.
The creator of the Bayonetta franchise Hideki Kamiya appeared in an interview and discussed the plans for the future of the series.
Carve your burning fist through this list featuring the best beat'em ups you can experience on the PlayStation 3.
Bayonetta's character design and abilities have changed a lot since the series debuted in 2009, with new costumes and dark arts in every title.
By Michael Mcwhertor, a well-established Microsoft troll.
why are the editors from kotaku and 1up.com looking for issues in the PS3 version of the game? Obviously they're not there, so what the hell?