10°

A Bit of Difficulty

Kombo: One aspect of gaming that I suspect will always challenge designers -- and sometimes gamers, ironically enough -- is properly tuning the game difficulty.

Not all games should be easy, not all games should be hard. And not all games should be held to the same standard; different types of games demand different design.

Two games from late last year on opposite ends of the spectrum but well tuned all the same: Mega Man 9 and Prince of Persia. Both were spoken of frequently for their difficulty.
Nineball2112 - contributor
Published: 139 days 23 hours ago | Article | PlayStation 3 | Xbox 360 | Wii
 
 
 

Industry News
PopCap Expands To DSiWare
Industry News | News
Casual game powerhouse PopCap is bringing some of its leading franchises to Nintendo's DSi for the first time by launching Bookworm and Bejeweled a...

Multi
Gameplanet Review: Borderlands: The Zombie Isla...
Multi | Review
The Zombie Island of Dr Ned is a great start for Borderlands DLC and hopefully it will only get better from here. It adds something new to both the...

Gaming
Shattering The Boundaries: Sidhe's Big User Tes...
Gaming | Article
Gamasutra: Brick-breaking games have been around for years, on pretty much every platform you can think of. Many have tried to take this classic ge...

Industry News
G*: NCsoft Re-Examining Console MMOs
Industry News | News
In a discussion at G* in Busan, South Korea, NCsoft PR team leader Jin-Won Yun has revealed that the company is looking into bringing a multi-platf...
About N4G
N4G is a social game news site that covers the game industry 24 hours a day, 7 days a week.
More Info... | Submit News