As you may already know and bitch about, some EA PC games only allow the owner to install the game on five machines. Back in December, EA released a de-authorization tool for Spore which allowed users to switch these five authorizations around between machines. Now they've unveiled a new tool that allows you to do this for over a dozen different games with SecuROM.
An executive of Electronic Arts Japan has criticised the Japanese video game ratings board for allowing upcoming action game Stellar Blade to be released uncensored while EA's own Dead Space was banned in the country.
He’s got a point. If a game is M-Rated, which is the equivalent of an R rating, I don’t get why you need to censor anything. The rating is the indicator of the content and the age appropriate. If it’s appropriate for adults… why treat them like children? 🤷♂️
I don't know if the EA executive is going off the one close up of an arm being cut off in the demo. Maybe it's uncensored because it's the arm of a cyborg or it doesn't happen that often (didn’t see EVE dismemberment when killed in the demo) .
In the states there's a certain amount of swear words allowed to a PG13 movie before it is deemed R. So maybe it's the same in Japan for gore?
The remake teased an expanded universe, but now a sequel has no chance of delivering on it.
Honestly i believe it was mainly as retaliation for the original devs breaking off and making colisto protocol. They've done this a few times, ignoring fan demands for the return of a belived ip until someone does it for them, then they retaliate by only then announcing an entry. Colisto protocol was announced and EA announced the remake shortly after, Session finally hit consoles and skate 4 was announced, shortly after Undisputed was shown off, talks started happening about a new fight night.
It was a solid game and we'll have to move on and accept it for what it is. Just because we're not getting a sequel (original or remake) doesn't mean there's no point anymore in what is a great, tense, well-paced single player experience. No one's taking Dead Space Remake away.
I just hope that the game isn't so technically stitched together on PC that driver updates render the game unplayable like what happened with me and my RTX 4070 last year, requiring a driver downgrade just months after the game came out. If you're a console player then you've got no worries.
Most likely for EA to cash in on the remake craze that followed Capcom when they started remaking RE games. I am glad EA did it I enjoy the game. DS is one of my favorite franchises love the sci fi horror shit. What I don't like is EA not remaking DS2. So DS1 remake did not do well with the numbers so what. DS2 has a solid fanbase and is probably the best entry in the franchise depending on the fan. DS2 remake would have been a day one for me but I got a reminder on why I hate EA. Scrap the DS2 remake for a shitty Iron Man game.
It's because the gaming community want remakes and remasters over new games.
I think that is for the best of the franchise o be left alone then to be turned into a game as a service or something like that, EA has the awful habit of trying to monetize everything.
Isaac Clarke of Dead Space fame has appeared in many games, both as a playable character and an Easter Egg. Have you played them all?
... many people will just shrug their shoulders and download a crap-free version instead.
It's 'nice' that EA releases this 'tool' now, but obviously it never should have come to this.
As far as PC games are concerned, there shouldn't be big box retail anymore. DRM and piracy will always exist in this market. Release games exclusivity online with Steam and Stardock's Goo. With Goo in particular you could sell your "used" games. It has a lot of potential.
More on topic- Good for EA. Perhaps this is a sign of change on their DRM stance.
... Piracy is a result of the problem.
Not every game is worth 60 bucks. Not everyone is able to buy every game they're interested in, but they will still want to check it out.
First of all, the industry needs to adjust their pricing-strategy. A Call of Duty or a Mass Effect or another A-title IS worth 60 bucks. But games like Call of Juarez with xbox1 quality graphics and 'old' gameplay!?
Some people will want to check that out because of the setting etc, but there won't be many that are going to splash out 60 bucks on that when they can buy a GREAT game for the same price.
Just release games like that where you know it's not GREAT, but maybe just 'good', for 30 bucks orso.
Same thing for games like NHL09. Yeah I can understand you sell a new NHL game for 60 bucks in North-America... but in Europe for 60 euros while no-one is interested in the sport, but people ARE interested in the gameplay!? Release it for 30 bucks and it's a nice Xmas present and it will sell well.... but for 60 bucks people in Europe aren't going to buy that!
The problem is that the industry thinks A; that every game is worth 50+ bucks, and B; the budget gamers have is limited, so they make choices about what is worth buying, and what they are going to download and check out that way.
Also, the industry needs to look at their DLC tactics, cause for me DLC-scamming/milking is a reason to not buy a game at all.
In fact, i think it will drive people to piracy, cause you feel ripped off by these developers and so you won't care about 'loyalty' or 'supporting the industry' etc.