From the preview : "In building the single-player game, the developers used a process which embodies this approach: taking favorite parts of UT and using them to mold something new. UT3 revolves around the new Warfare mode which draws on the best parts of the Assault and Onslaught modes in prior UTs. As a quick refresher, Assault appeared in the first Unreal Tournament. It served up set piece battles where one team defended a base against an assault by the other team, which needed to break in and accomplish simple goals like destroying computer stations. In later versions, the mode became more refined but the basics remained the same. Onslaught debuted in UT2K4, and quickly became the game's defining mode. Teams faced off on large maps where the goal was to destroy the reactor located within the enemy base. The catch was that to get there, you had to seize control of power nodes that linked you to the reactor core before you could damage it."
Opinion is divided on this one for sure! Is motion blur good for gaming? Why do developers include it?
I hate any game that has motion blur and the first thing I do is switch off the motion blur in games. It just makes me nauseous.
I agree with Alex here, many implementations are terrible but when it is done right it improves the experience.
Alex from GamersFTW writes:
“In all seriousness though, I feel like DOOM’s success will be measured by how much the game has to offer. Graphically it’s looking spectacular, and I’m sure the latest multiplayer trailer caught all of our attention. Personally, the game is beginning to remind me of those late nights playing Unreal Tournament 3, which is totally a good thing. This, in addition to the promise of user-generated content, is making DOOM look like the best first-person shooter I’ve seen in ages.”
The campaign looks brilliant, like a true nostalgia trip to the original DOOM titles of old! The multiplayer equally looks like a trip down memory lane to fast-paced and frantic arena games a-la Quake, and honestly the MP REALLY makes me want to the get game at launch to capitalise on the hype. Problem is I'm not overly fussed with multiplayer typically in games, they can get weary after a while, and buying a game solely for its MP is risky - especially on console - as it's heavily dependant on the community!
Rock to my left, hard place to my right..
EDIT: On the MP note, does anyone know if it'll have bots available, similar to Unreal Tournament 3? I still give that a quick play time to time with bots (and all the mad mutators).
Its basically a "console" ahead, in terms of graphics, of another shooter called Homefront thats getting ready to release. LOL
Great selections as always and they are...
Final Fantasy
Metal Gear Solid
Super Smash Bros.
Crypt of the Necrodancer
Unreal Tournament
Advance Wars
Payday 2
How smoothe is it? Mouse and keys?
you know this game is going to be the end all of shooters for a long while when it hits. Bungie better have something incredable in halo3, and not just improved graphics. UT3 is going to be crazy. UT04 is still the best FPS shooter ive played online, and you know epic's not going to mess there baby up!!!
Too bad that 1UP sucks so much that I can't even see the article.