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Microsoft: Sony is less supportive of creative staff

Speaking to Kikizo, Microsoft Games Studio's General Manager Kudo Tsunoda has made a few provocative remarks about the Redmond giant's rivals. Tsunoda, who joined Microsoft in January to help shape Gears of War 2, feels that his new employer offers more creative support than any other publisher.

"Every new game I've worked on I've tried to bring some innovation to the title, and not just be making something that's like a knock-off of some other game," he said. "And I think that's why I would want to come to MGS, and also why they would want me to work here. I think they're just always looking for people who can bring really innovative design ideas to the table."

"For some people working in games, it's so much easier to either knock a game that's already out there," he went on. "Or take pieces from a game and assemble it into something else. It's just like all the people who've copied the Gears cover system: "wow there's something that worked really well, let's put that into out game.""
Alternative Sources:
Kush_Reaper - contributor
Published: 345 days 23 hours ago | Interview | PlayStation 3 | Xbox 360
 
 
 
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