10°

Edge: Bringing More Depth to Consoles

Edge writes: "It was a fervent love of PC-based shooters that led to the creation of London-based Splash Damage in 2001.

But despite those PC roots, studio founder and creative director Paul Wedgwood is bringing his studio into the console age. While that statement is enough to make the hardcore PC elitists cringe with thoughts of "dumbing down" games for the console masses, Wedgwood's angle is the opposite: to bring more PC-like depth to areas he sees as generally lacking in the console space.

He did it with Enemy Territory: Quake Wars, which appeared on PC, Xbox 360 and PC, and to Wedgwood, it would seem that deepening the console experience is more of a personal mission than a money-driven business strategy. Luckily, the philosophy appears to be working out financially as well."
Cyrus365 - contributor
Published: 369 days 14 hours ago | Interview | PlayStation 3 | Xbox 360 | PC
 
 
 

Multi
The Horror of Microsoft (or maybe it's time to ...
Multi | Article
James Zahn writes: "For Christmas 2007 my wife bought me an XBOX Arcade Console for the sole purpose of jamming out on ROCK BAND (which s...

Xbox 360
Britxbox: Tower Bloxx Deluxe Review
Xbox 360 | Review
The draw of the game though is in its simplicity, and it's the standard quick play mode which has kept Britxbox hooked this week. There's nothing q...

Mobile
Manomio secures C64 licenses for Hewson back ca...
Mobile | News
The old people of the iPhone world breathed a sigh of relief when Manomio's celebrated (though troubled) C64 emulator finally made its way back to ...

Gaming
Zombie Thursday: Mario
Gaming | Article
TheSixthAxis: 'It's Zombie Thursday, and you don't know what that means. I suppose I'll have to explain it to you, then. Thursday is now a day of z...
About N4G
N4G is a social game news site that covers the game industry 24 hours a day, 7 days a week.
More Info... | Submit News