X-Play writes: "The original Gears of War combined a polished cover system, visuals that were perfect for showing off an entertainment system to your friends, and a lean towards cooperative gameplay that made gamers happy, and Microsoft even happier. Does Gears of War 2 improve on the original significantly, or is it indeed, Gears 1.5?"
TimeShift had a fairly muted launch in 2007, and while it doesn't rewrite the FPS rulebook it does offer an enjoyable campaign even now.
Never heard of this game until someone mentioned it here last year. Played it and it basically represents most games from the PS3/Xbox360 era—good graphics, amazing physics, and extremely fun gameplay (time powers rock), but barely any story, weird pacing, and at least one annoying AF level. I finished Prototype last week and the same applies, except Strike Teams. Fuck Strike Teams.
This could be fun as they make great tables. Go big or go extinct. Prime your senses for a neural handshake and step into the cockpit of a Jaeger. It is on you to cancel the apocalypse when Pacific Rim Pinball comes to Pinball FX on May 16.
GL compiles a list of some of the most mind-blowing video game narrative twists in recent memory, from The Last of Us to Outer Wilds
With articles like these cant you tag the games mentioned so that we can know ahead of time if there’s a spoiler to avoid?
Not clicking on your article otherwise.
Droids can't call them biased, or disregard this.
Doing so would negate the R2 5 out of 5.
very good review.
now im off to buy it, instead of reading news about it like i have for the past year!!
I'm surprised they didn't touch on the low-res textures repetitive gameplay and glitches found in Gears of war 2