
"When you think of FPSs, or well, nearly any game involving a gun and a protagonist, it's easy to assume that by planting a bullet between an enemy's eyes, you've disposed of them properly. Their corpse falls to the ground, and you're free to move on, dropping more fiends like flies in your wake. In Dead Space, this notion is turned on its head with the incorporation of a process affectionately known as "strategic dismemberment.""