180°

Confirmed: PC Mirror's Edge slips

EA has announced that the much-hyped free-running FPS Mirror's Edge will launch on November 11th on Xbox 360 and PlayStation 3, with the PC version shipping "later in the winter". That of course means that it might not make 2008. Sad times for PC gamers.

The publisher also confirmed that a demo would be available prior to release on Xbox Live and PlayStation Network, allowing gamers to trial a segment of the single player mode. Starting September 26th, gamers who pre-order the game at selected retailers will also get an exclusive code that unlocks a Time Trial mode in the demo.

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dpadmagazine.com
Rick Astley5691d ago (Edited 5691d ago )

I'll go with the PS3 version. Lead platform + exclusive DLC for me thanks.

SullyDrake5691d ago

PS3 version day-one for me too.

JsonHenry5691d ago

As a PC gamer first and foremost - I can honestly say that I don't care one rip about this game.

But as a PS3/Xbox360 owner I can say that I will RENT it and give it a try. But I am not really expecting too much from this game. Been burnt a lot lately with over-hyped games not delivering.

dkgshiz5691d ago

They get games so late. Either way I wont be buying this. I would if its free roaming. But, no. Its not. You probably could beat this in 3 hours. I never buy games that are that short. Maybe I will buy it if it has online.

PopEmUp5691d ago

be pirate soon anyway so why worries

Panthers5691d ago

They are probably thinking about the security issues. I think the best thing to do is just forget PC all together.

fourteentoone5691d ago

EA have released Crysis and Crysis Warhead on Steam this week. It's possible that this may be a future platform for them. With 16 million accounts and a platform that is pretty tricky to pirate, it's a good platform for developers.

Crysis and Crysis Warhead have already zoomed to the top sellers on Steam. Retail boxes for PC games are outdated and should be scrapped from all stores. Digital distribution is the way forward, and I hope EA continue the trend. I'm not a fan of EA, but I was DELIGHTED to see that they released Crysis on Steam.

So Mirror's Edge may have slipped, but us PC gamers are getting used to getting games later than usual - albeit in an enhanced format.

omni_atlas5691d ago

they are releasing on ps3/xbox to combat the piracy nothing else. Though last I checked there are a couple thousand xbox torrents lying around in the net tubes...

rushbd5691d ago

the best bet is releasing your game on console only. specifically PS3. devs should realize that PS3 hasnt been yet hacked.

snp5690d ago (Edited 5690d ago )

Poor way to stop piracy. There's overlap between pc and consoles (owners). It's unlikely the console market will buy it a second time on pc (and there's only so many hardcore gamers).. Get it out late and folk - especially those who have already bought it on console, but are curious enough to want to take a look at the pc version - are probably 'more' likely to torrent it where they might otherwise have opted for the pc version.

Best way i think to eliminate some piracy would be selling two-for-ones. Release pc/360/ps3 versions, but also release for a small premium (say $10-15) 'dual' ps3/pc 360/pc versions. Include a download coupon for the pc version, if need be. I have no doubt a large number of the CoD4 pirates, for example, also feature in the 10 million legal console owners of the game. You can't expect owners to pay $40-60 for a second systems copy, but you might find a number of them (particularly if it avoids torrent virus corrupt files etc issues) will pay enough extra to make it worth it.)

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free2game5691d ago

I don't really understand how the PC version of all could be delayed. DICE being a historically PC developer, it being a more cheap and easy to develop for platform and all. Maybe Sony or Microsoft payed to have it delayed so they could hope to push more consoles for European markets.

mfwahwah5691d ago

Too much conspiracy theory. Truth? They need time to figure out how to stop piracy without getting the Spore Effect.

titntin5691d ago

See!!! Thats what happens when you make a system thats difficult to develop for and and a 'cell' which no one can program!!!

No - wait a minute.... :) :)

<sarcasm mode off>

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80°

Battlefield 2042 Mirror's Edge Easter Egg Surfaces in Season 4 Map

It seems that in Season 4, DICE has snuck in a Battlefield 2042 Mirror's Edge Easter egg in the new Flashpoint map.

220°

10 Old Games With Outstanding Graphics

GF365: "There are some games with extraordinary visuals that impress us to this day. Here are old games with outstanding graphics."

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gamefreaks365.com
ShwaaMan447d ago

Bioshock still looks fantastic, one of my all time favorites.

Yui_Suzumiya447d ago

Beyond: Two Souls on PS3 can compete with modern day graphics.

SonyStyled447d ago (Edited 447d ago )

Same as Killzone 2 and 3, uncharted 2 and 3, Infamous 2, Heavy Rain, Resistance 3

jasonismoney447d ago

I wish this was entirely true, but you might want to load up Killzone 2 and Resistance 3 again.

SonyStyled447d ago

@jason I watched some gameplay videos of KZ2 and R3 on my full screen. They are on par or succeed graphically to the first person shooters mentioned in the article that also launched on the seventh generation of consoles. Try the same and see what you think

cthulhucultist446d ago

Killzone 3 was super impressive! I could not believe the graphics back then as I was regularly pausing the game to stand in awe looking at the surroundings! Resistance however did not impress me that much. Heavy rain is also another amazing graphically speaking game. It almost felt next gen

Fist4achin447d ago

I always thought the first 3 Gears of War games looked great and still hold up for today.

SonyStyled447d ago

They did for their day. I recently played gears judgement with on the 360 and the draw distance was so blurry. The characters up close look great though

JEECE447d ago

Far Cry 2 was awesome. In addition to having demonstrably better physics and AI than later games in the series, it had a lot of design decisions that, criticized at the time, have since been praised in games like BOTW and Dark Souls.

iNcRiMiNaTi447d ago

It might not be super amazing by today's standard but I thought Mgs3 looked really good

JEECE447d ago

In terms of art style it still holds up.

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270°

Mirror's Edge achievement designer: "Achievements have been bad for gaming"

Ubisoft Massive lead gameplay designer Fredrik Thylander, previously of DICE where he worked on Battlefield and Mirror's Edge, has spoken out about achievements and trophies, arguing that they "have been bad for gaming."

Machina464d ago (Edited 464d ago )

The achievements in Mirror's Edge opened my eyes to a whole other way of approaching the game. Since some of the toughest and most rewarding ones are basically whole levels turned into time trials with very strict time requirements, they force you to become much better at the game - in a way that difficulty levels just don't - and made me appreciate the mechanics that much more (especially the momentum-based running and platforming).

They actually made the game better for those like me who really enjoyed the game but wanted more of it, basically adding a new level of difficulty that took a long time to master/overcome. It added some extra longevity to a very short game.

He says "it eats resources that could have made the game better". I'm curious what he thinks the time he spent designing the achievements for the game would've been better spent on, because I expect bang for buck-wise achievements are a pretty efficient way of adding value to a game for the people who end up loving it.

shinoff2183464d ago (Edited 464d ago )

I kinda see his point but I also see your point.

I've been trying to remember what games over the years have had their own trophies inside the game before trophies and such were a thing and all I can think of is the star ocean series

Christopher464d ago

I think his point, though not elucidated upon because of Twitter limitations, is not that they can be bad but that they are used improperly to extend gameplay rather than reward actions.

Nebaku463d ago

Harvest Moon: Magical Melody on the GCN did.

In fact it actually built the game around it.

RpgSama463d ago (Edited 463d ago )

I am very OCD about playing games that I can platinum, in that sense I probably avoided playing games that I knew I would be unable to 100% complete.

I do think there are other people like me and also feel there should be an option for you to individually deactivate getting trophies on specific games, just so you play them and they do not go to your account.

-Foxtrot463d ago (Edited 463d ago )

I don't know. I used to think Achievements / Trophies were ruining games at first but then I saw the positive, if you totally love a game then they would offer you replay value by going after the last achievements to 100% the game. It made you explore every last bit of the game to achieve this and sometimes pushed you into areas or scenarios you probably might have missed.

It was a blast to get them on Oblivion / Skyrim, Fallout, Witcher, God of War, Elden Ring etc

Don't get me wrong, I do think there's achievements which are annoying, the ones where you need to find all collectibles which end up being missable AND are like trying to find a needle in a haystack are a kick to the balls, you know the majority of us are just going to use a guide to find them so what's the point.

Kind of a shame Nintendo haven't gotten a full system in place, they are so behind.

jambola463d ago

Nintendo seem to either be ahead of their time by years
or behind by 10 years
no in between

Rimeskeem463d ago

I enjoy having something to go for and feeling accomplished when doing something hard. I just hate it when achievements are based on things you can't really control. Like when something is for MP and the MP is just dead.

MadLad463d ago (Edited 463d ago )

I used to be a hardcore achievement hunter back in the day, but I couldn't care less nowadays. I just want to play games the way I actually want to play them, and don't care to waste my time just to get a little pop-up.

AzubuFrost462d ago

I envy you sir. I just gotta have every single achievement whenever I play a game. On my Steam profile I have an 83% completion rate out of 35 games, and my OCD is telling me to keep upping that percentage higher.

MadLad462d ago

Yeah. Back then, though I'm not sure what my actual completion rate was, I was mainly an Xbox player. I had close to 80k gamer score during the 360 days.

It just doesn't excite me anymore. I have less than 20% completion on my Steam account, though I have a pretty asinine amount of games there at the same time.
But I don't really bother with any of this anymore. If there's an interesting achievement I might aim for it just because I find it fun, but usually I just get that pop-up, say "cool" and continue with the game.

Outlawzz463d ago

Never been a fan of achievements. I just want to play the game however it may present itself to me, there's an overflow of achievements to seek in real life lol

Great for those that enjoy them though, much respect to the platinum hunters, it ain't easy lol

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