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Game Console Architecture In-Depth

Over the course of the past ten years at Ars is proud to have run a ton of technical articles that people keep coming back to for reference and geek edification. Among their most popular articles have been those dedicated to the inner workings of popular game consoles, especially those from Sony and Microsoft. In this inaugural installment of Classic.Ars, a new series aimed at introducing Ars classics to newer readers, they take you deep inside the PlayStation 2, PlayStation 3, and Xbox 360.
BIoodmask - contributor
Published: 124 days ago | Article | PlayStation 3 | Xbox 360 | PlayStation 2
 
 
 

Xbox 360
GTA IV: The Lost And Damned - 1 New Screen Shot
Xbox 360 | Screenshots
AutoGaming writes: "Here we have one new additional screen shot from GTA IV: The Lost And Damned that you all may have missed."

Tech
Interview: Robbie Bach Explains Why There's No ...
Tech | Interview
Giz writes: "At CES, I interviewed Robbie Bach, big boss of Microsoft's Entertainments and Devices division, asking big questions about Z...

Tech
Stringer stresses convergence to save CE industry
Tech | Article
It was fitting that in a city created as an elaborate fantasy world that a knight would get up on stage and tell us how to save the princess. How...
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PlayStation 3
Killzone 2 Bullet Physics
PlayStation 3 | Video
A video showing Killzone 2's Bullet physics.
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