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Game Console Architecture In-Depth

Over the course of the past ten years at Ars is proud to have run a ton of technical articles that people keep coming back to for reference and geek edification. Among their most popular articles have been those dedicated to the inner workings of popular game consoles, especially those from Sony and Microsoft. In this inaugural installment of Classic.Ars, a new series aimed at introducing Ars classics to newer readers, they take you deep inside the PlayStation 2, PlayStation 3, and Xbox 360.
BIoodmask - contributor
Published: 302 days 7 hours ago | Article | PlayStation 3 | Xbox 360 | PlayStation 2
 
 
 

Nintendo DS
Diehard GameFAN: Flower, Sun and Rain Review
Nintendo DS | Review
Fans of Suda51 and his prior works will likely find something to enjoy here, or at least convince themselves they did, but everyone else will find ...
10°

Industry News
What Are The Top 15 Selling Games In 2009 So Fa...
Industry News | News
Kotaku report's: We're at the mid-point for 2009. The year is half over, so it's time to look back and see what are the biggest selling games so fa...
90°

E3 2009
Splinter Cell: Conviction Xbox 360 Exclusivity ...
E3 2009 | Interview
In a video interview with AusGamers, Splinter Cell Associate Producer, Jean-Francois Poire is asked why the game was made exclusive to Microsoft. ...
10°

Wii
Dead Space Wii might not be a cheap cash in aft...
Wii | Article
Dead Space: Extraction for the Wii has raised some concerns, namely the impression that it's merely a lazy cash in, not a bonafide installment. New...
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