"We're not ready to officially announce anything, but things are in the works. Look for the word in the coming month. We're going to ship with a full single player campaign and both offline and online multiplayer. We're also working with Nintendo now on getting LAN play working [via system link]." - Rob Nicholls, the game's designer.
Notice how he said Offline and Online AND ALSO LAN, meaning that the offline multiplayer is splitscreen. So far, the features confirmed are: 16+ Online Multiplayer, Voice Chat, Macthmaking, Customaizable : turning speed, cursor sensitivty, dead zone size, and running speed, Movable HUDS, 17 weapons +variants, 3 grenade types, LAN play, and splitscreen. Keep in mind that the game is still in it's early Alpha.
Video Gamer writes: "There's a rogue underworld of devs operating clandestinely, still creating Game Boy games. We've spoken to one of them."
VGChartz's Evan Norris: "Is Ocarina of Time as legendary as I remembered it? For the most part, yes. In spite of a handful of missteps — a few obtuse puzzles, some tedious backtracking, and a clunky stealth sequence — I don't believe the last 23 years have been unkind to it. Ocarina remains a brilliant example of the medium, a landmark game that shaped the future of its own franchise and 3D gaming in general. After more than two decades it retains its inventive dungeon design, challenging puzzles, dynamic combat, wistful storyline, unforgettable music, and empowering open-air freedom. I feel confident calling it one of the greatest games of the fifth generation, even if I'm no longer prepared to list it among the five best games ever made."
Pure unadulterated fun. They don't make them like this anymore...especially not the triple A industry.
GL compiles a list of some of the most mind-blowing video game narrative twists in recent memory, from The Last of Us to Outer Wilds
With articles like these cant you tag the games mentioned so that we can know ahead of time if there’s a spoiler to avoid?
Not clicking on your article otherwise.
That is the kind of 3rd party I support on the Wii.Good job High Voltage.
Nice, i didn't think the conduit would get very much attention but it's turning into a big Wii game. Maybe it'll be the game I actually turn my Wii on for, SMG was ok but the last really good Wii experience I had was MP3.
the wii really needs this.
im glad i ended up not buying a wii
i woudve been so bored
Stap, Wii needs this.
Nice, i hope the fools at crapcom and Ubisoft put some money on their wii crap, that way they might even sale some games