
Replay Studio's Stephan Beier, producer on Velvet Assassin, reveals his favorite close kill method in their current title in the works for Gamecock. It involves a trench knife and a Nazi crotch. Beier also touches on how Replay Studios worked diligently to recreate the World War II era from weapons and uniforms and stay true to the real life exploits of Violette Szabo, the inspiration for the game's protagonist, Violette Summer.