From PS3 Attitude: "After some reports that Sony may lose the latest versions of the Havok middleware engine, due to a new agreement with Microsoft, we spoke to David Coghlan at Havok about the claims.
David is Havok's Vice President of Development and he was more than happy to squash the rumours that their deal with Microsoft would harm Sony or the PS3 platform in any way..."
Even though the Super is out, this Chinese brand is releasing a base RTX 4080 - and it comes with AIO liquid cooling and a striking design.
Jack writes: "Here's our compilation of the best gaming monitor deals available on the LG store during their Gaming Week sales event - lasts until May 5th."
Plenty of unforgettable games have completely messed up their players throughout the years, all the way back from the PS1 days to the dark recesses of the modern internet.
That website looks about as credible as a check cashing/car title loan place. No thanks.
Perfectly credible source.
...and a no brainer. Anyone who who tried to infer any differently from a simple licensing agreement, was obviously delusional at best, or just plain 'troll baiting for hits' at worst.
I am no professional but from all i gather it just means that the Havok engine will be included in the dev kits of 360's, which in turn will reduce game development cost's because you don't have to start obtaining a separate license and tool kit's from havok.
But if your making a multiplat 360/PS3 game, then you would have to get the license and tool kits from Havok for the PS3 version, further increasing the difference in dev costs between the PS3 and 360 when havok utilization is concerned.
EDIT: This might not matter to big publishers like EA and Ubisoft since they have their own licensing agreement with Havok, but will make a difference to the smaller studios.
N4G professionals feel free to correct me if i am wrong.
Yes Havok is a good engine, yes it is used by many games but is it the be all an end all of physics? Hardly. Say havok was wiped off the planet now, I'd wager that other companies would replace it fairly quickly and fairly competently. And it is just an engine after all, it doesn't mean great games just because developers use it. It is the creative use of engines that really makes the difference.
Anyway I feel like I am kind of stating the obvious. In my mind there is no way that Havok would be anything other than multi-platform. Think of how much they would limit their customer base by if they were.
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