170°

Soul Calibur IV: More New Character Announced

Another character have been announced for the upcoming Soul Calibur IV for PS3 and 360. This is another character created by a guest designer. This time from an anime character creator/director Hirokazu Hisayuki, famous for his works in "Mai-HiME/My-OtoHiME" projects and "Future GPX Cyber Formula" projects.

The new character's name is "Kamikirimusi", and she is a living survivor of the Japanese Demon race. How her story is tied to the Soul Calibur world and whether she will appear in the story mode is still unknown.

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Above information are taken and translated from the Japanese magazine scan.

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LiquifiedArt5771d ago

Looks really great. My only problem with the Soul Cal games is I feel they are concetrating on Female characters rather then Male. I think everyone would agree we need more badass male leads.

~my 2 cents

joemayo765771d ago

couldn't agree with you more, but still a solid fighter.

Just hope the "jiggling" isn't too over the top, or it might look like ur fighting in zero-gravity

ShinFuYux5771d ago

Once you get into a fight, small little details are over looked.

iamtehpwn5771d ago

"More new character"
Shouldn't characters be plural? =P

Sorry, I'm being a grammar Nazi.

Nitrowolf25771d ago

so how many character are there

Rusted5771d ago

hot damn, this game looks real packed up. Kudos for Namco-Bandai team. Never disappoints.

housegroove765771d ago

good god I wonder what the final character count is going to be?!! I know the character creator is in it so its technically unlimited, but Im talking official characters.

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130°

Soul Calibur IV - 15 Years of Soul

Soul Calibur IV launched worldwide 15 years ago, bringing with it the best performance of the series to date.

Terry_B269d ago

Hell no. It was the start of the downfall (SCV) of the series. Huge downstep from the giant SCIII

purple101269d ago

Switched to unreal engine. Ruined it.

Yi-Long268d ago (Edited 268d ago )

Used to love this series, probably my favorite 3D fighter, perhaps together with the now also dead Dead or Alive (2-3-4), but as with so many games in the fighting genre, their short-term greed (season passes) has made me lose all interest, sadly …

sagapo268d ago

Yeah, I remember playing Soul Caliber on my dreamcast at the time, that was insane!

sosro268d ago (Edited 268d ago )

the first three are much better games.

Walweeze268d ago

Loved Number 2 and 3( loved all the solo modes like chronicle of the sword ) so was super hyped when 4 came out but the lack of single player content was disappointing. Still love soul calibur to this day though

DarXyde267d ago

2 was definitely the golden era of Soul Calibur for me. I was a bit conflicted about it at times because there were 3 different versions (I liked the PS2 version for controls, I liked playing as Spawn the most, and I thought the addition of Link was really awesome). Even so, the single player content was outstanding. Easily the most fun I've had with a fighting game, followed closely by Tekken 5's single player modes

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40°

In defence of Soul Calibur 4's horrible Star Wars guest characters

From VG247: "Link suits the world of Soul Calibur. The elf-like little twink fit into the roster as well as any sword-wielding fantasy hero could – facing off against the likes of the machiavellian Frenchman Raphael, the inhuman hellspawn Astaroth, or the horny gimp Voldo, the Legend of Zelda guest character fits right in. Weaponry, aesthetic, move set… all of it gels with Soul Calibur’s camp high fantasy world – even when you’re pulling massive bombs out of God-knows-where and hurling them across the stage. It just fits.

You know what doesn’t fit, though? Lightsabers. No amount of sci-fi reasoning, magic, or blaming it on wizards can make Yoda, Darth Vader, and (eurgh) Starkiller fit in the war-torn European and Silk Road settings of Soul Calibur. It just doesn’t track. Why Bandai Namco decided to shoehorn the trio of characters into the fourth Soul Calibur game, then, remains a mystery; it’s damaging to both brands, it makes no sense canonically, and – more than anything else – it’s just all a bit tacky (or should that be Taki?)"

100°

Ranking The Soulcalibur Games From Worst To Best

Bandai Namco's other premier fighting game series, Soulcalibur, has been around for over 25 years, but what game is the best?

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Yi-Long995d ago

Really loved Soulcalibur on Dreamcast. Truly blew all competition away back then when it came to graphics and fluidity, and I liked the roster and arenas.

Haven’t bothered with the newest release because sadly fighting games these days have become too expensive. They’ll release a base-game, then add all the interesting characters through expensive season passes, so unless there’s a Complete Edition released (and if I’m still interested in the game by then), I’m better off just shrugging my shoulders and skipping it completely.

The direction the fighting game genre has picked for itself means it will now only appeal and sell to the hardcore fans of the genre, while the mainstream gamers will spend their money elsewhere.

FinalFantasyFanatic995d ago

I played Soul Calibur 2 on the PS2, it was great and I got pretty good at it, decimated most of my friends at that game. I recently got VI on the PS4 and it just doesn't have the same magic, plus it seems to have stuffed some extra mechanics in there that just complicate it too much for me, although I really do agree they're too expensive, I've always wanted to get all the DLC characters for Central Fiction, but it's way too expensive.

Kaze88995d ago

I prefer SC VI to the SC III. SC II had a really fast pace for a fighting game, when new SC III bursted into the scene it felt sluggish when compared to the second one. On SC VI they brought back the quicker pace of the game, but not as much on SC II, though I think it was a good decision. I wish they would go the MK11 route with their games, but we all know that Bandai Namco is not interested, they hardly gave the devs time and money to support SC VI.