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XBLA Review: Rez HD: "Game As Art" : XboxOZ360

XboxOZ360 writes:
"When originally released in 2001 Tetsuya Mizuguchi, inspired by modern abstract art, wanted to push the idea of technology and art through the medium of videogames. His template was an on rails shooter with simple conventional controls and an improbable story about a hacker who enters the virtual world to restore an artificial intelligence which is humanity's last hope. But the purpose of this was merely a platform from which he could convey the unique experience of synesthesia."
9.5 / 10
gaminoz - contributor
Published: 117 days ago | Review | Xbox 360 | Arcade
 
 
 

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