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MadWorld dev: Wii "too many of the same type of games"

Director of upcoming gore-fest from SEGA and Platinum games details why such a game is a good fit for Wii.

At SEGA's showcase event for its four-game deal with Platinum Games (the studio formerly known as Seeds, created by ex-Clover Studio staff) Mad World director Shigenori Nishikawa revealed why the decision was made to develop such a violent game for Nintendo's family-oriented console.

"We felt that the Wii Marketplace had too many of the same type of games - there was something missing in the line-up," stated Nishikawa. "That's why we created such a game as Mad World."
Cyrus365 - contributor
Published: 544 days 19 hours ago | News | Wii | Gaming
 
 
 

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