20°

Activision Dates Enemy Territory: Quake Wars

This is one of those times where everyone just turned around and went, "wait...where'd that game go?" It's Enemy Territory: Quake Wars, and while we heard a whole lot about this promising title late last year, it mysteriously dropped off the radar for a few months.

Well, it's back. According to IGN, Activision has finally revealed a release date for the PS3 and Xbox 360 versions of this promising shooter: it'll hit stores on May 30. The PC version has already been available for quite some time now, so console players have been itching to get their hands on it. If you're not too familiar with the game (heck, you might've forgotten), here's a brief description:

"Experience the ultimate team and mission-based online warfare, defined by the acclaimed Wolfenstein: Enemy Territory, now set in the legendary QUAKE universe. Choose to play as the human Global Defense Forces or the invading alien menace, the Strogg. Each side has distinct classes, vehicles, and weapons to choose from, giving players countless ways to join the battle."

With all the enemies, vehicles, and interesting terrain present in Enemy Territory: Quake Wars, this could be one of the best console titles of 2008. Of course, the competition will be stiff...but then again, it's always stiff these days. Head back our way again at the end of May to check out our review.

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psxextreme.com
Pathard5844d ago

I know a few console players just dying to get a copy..

I've have the PC version, so, I know it's good. The game was like a mix of BF2 and Quake. I loved the fact that I could bunny jump my way around everything, unlike in BF2 where you jump once and your dude's out of energy.
I love BF2, still play it.. but Quake Wars got the better of me. I'm a Quake fan, and a large scale Quake is awesome.

50°

Quake Games Ranked from Worst to Best

BLG writes, "Alongside the Wolfenstein and DOOM franchises, there are the Quake games. Known for fast-paced and insane multiplayer deathmatch action, there was a time Quake was best known for its single-player design.

That all changed as time passed (i.e., after Quake 3 Arena). Multiplayer deathmatches were never the same.

As other FPS games leaned more into improved narrative and storytelling, id Software delivered a genre-defining multiplayer experience.

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bosslevelgamer.com
MadLad606d ago

Quake 3, and the iterations, will always be one of the best multiplayer series releases.
As far as campaigns, I think 1 and 4 are great, but that 2 was garbage.

Quake Champions was a joke on and didn't capitalize on much of anything that made the series great.

70°

AMD Catalyst 12.4 WHQL Released

DSOGaming writes: "AMD has released the WHQL version of their Catalyst 12.4 drivers. These drivers introduce some new features to the AMD Radeon HD 7900, AMD Radeon HD 7800, and AMD Radeon HD 7700 Series, such as Windows XP 32/64Bit support, Level of Detail (LOD) Image Quality enhancements when Super Sampling is enabled and significant performance enhancements (up to 80%) when MLAA is enabled. In addition, there have been various fixes for Skyrim, RAGE, Enemy Territory, and STALKER: Call of Pripyat."

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dsogaming.com
80°

The History of Quake | Mad Overdose

MadOverdose.com writes: Quake. A name synonymous with gamers and truly an important part of gaming history that alongside Unreal Tournament, helped develop competitive online multiplayer into the juggernaut that we know it as today. Of course, online gaming has grown substantially since the games original release and now spans a multitude of different genres. But this article is just going to focus on the series that bought it to the mainstream audience. Developed by id Software and released June 22nd 1996, Quake would spawn a legacy of games that would forever change the way we think about online gaming. But where is it now?

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madoverdose.com
TheDopeFiend4814d ago

Quake......2 took up LOADS of my time when i was a teenager, it was the first online game i played, the memories

Kleptic4814d ago

I started online gaming with Doom 2 back in like late 94 or whatever it was...My parents had just bought a Gateway 2000 486 desktop around that time, and I got it for Christmas...a few friends in town also got it, and we'd play 1 on 1 dial up for literally 8 hours at a time over christmas break...

that same computer was a terd at running Quake 1...I had it, but it was frustrating as it would chug so hard that even as a kid i couldn't play it much...My parents upgraded to a Dell something or other in 97 just a few months before Quake II released...and i was set...it had a Nvidia Riva 128 gpu (this was back when Voodoo cards ruled the planet) and was my first experience with accelerated PC graphics...but I later found out that the Riva 128 did not yet support OpenGL...and I was stuck playing Quake II for nearly a full year on software rendering...and was pissed haha...

but eventually a driver was released, and there was no looking back...I can't say I liked Quake II more than the Romero based shooters before, especially atmosphere wise (I wanted hell back)...but playing Quake II on dial up through kali.net was some of the absolute most fun I had ever had...I've been a shooter fan ever since...

I love reading articles like this...reminds me of the first games i played, and why I love this hobby so much...I think I am very lucky age wise, that I grew up in the perfect window of when gaming really got its legs...

Picnic4814d ago (Edited 4814d ago )

'Believe it or not, Quake was originally conceived as an RPG, focusing on melee combat and set in the medieval ages'

Yes I can completely imagine that. I can't remember the first 2 games too well but Quake 3 definitely has a medieval feel with its huge open symmetrical courts leading off to maze-like smaller passages and antechambers. One level features twin moats in to a small castle. There's at least one very futuristic level but the game definitely appears inspired by medieval times as well which, I feel , adds to its mysteriously brutal atmosphere.

Kleptic4814d ago

I got this book with Doom 2 for christmas the year it released...I wish I could find it, I still have it somewhere packed up...

http://www.valorebooks.com/...

The last 30 pages or so are a huge interview with Romero and Carmack about Quake's development...this was back before the internet was really anything yet...they don't usually put such in depth exclusive interviews in strategy guides anymore...but either way, they talk about its 'rpg' nature and where the title was going, all before it was changed into a shooter overall...and its awesome...

To me Oblivion turned into almost exactly what iD was talking about with Quake...Quake was going to be frist person, but almost all hand to hand combat with 'spells and magic' available eventually...and that you would literally have to cut an enemy apart in order to kill them, not just shoot them with a big gun...If you ever find this book, or get a way to read that interview, do it...and play a few hours of Oblivion, its insane how many things Oblivion does that Carmack and Romero spoke of 10 years before...

Relientk774814d ago (Edited 4814d ago )

Quake 2 is an awesome game

Mista T4814d ago

I wish iD would make a true Quake game. If successful, it could become a multiplayer king this gen

kramun4814d ago

The first Quake set the bar as far as fps games could go at the time. And the shambler was scary as f**k.

meetajhu4814d ago (Edited 4814d ago )

It also set the bar for 3d graphics and it was the first game to support gpu(graphics card) and introduced OpenGL. Infact it was the first true 3d game with 3d world. Can't wait for RAge

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