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IGN: 9 Page GTA IV Feature + 5 New Screenshots

Why is this the first true sequel to GTA III? How do you make a multiplayer component that still feels as free and open as the single-player of GTA? And what's Rockstar's take on downloadable content? IGN spoke with VP of Creative, Dan Houser and Rockstar North Art Director Aaron Garbut to get the answers.
xhi4 - contributor
Published: 283 days 4 hours ago | Interview | PlayStation 3 | Xbox 360
 
 
 

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