170°

Fallout 3: OXM screenshot scans and article excerpts

No Mutants Allowed has some excerpts from the OXM article of the issue that's out just now (in stands this Monday), as well as the screenshots in that article. It's not very text-heavy, and the text for the most part contains no new info and one mind-bogglingly stupid interview.

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nma-fallout.com
mighty_douche5891d ago

Ah, look/sounds absolutely amazing!

I've never played a Fallout game but have become really interested in this one over the last few months (mainly thanks to MK_Red), but with so many developers consentrating on multi-player, I'm having to look at other game genres to get my single-player fill!

Captain Tuttle5891d ago

If you can find copies of Fallout 1 & 2 give them a try. They're really fantastic, immersive games.

MK_Red5891d ago

Thanks mighty_douche.

Captain Tuttle speaks the truth.

Mr Playboy5891d ago

they are One of best developer, Oblivion was the game of year in 2007 for PS3 a truly masterpiece

looking forward for this game :)

Relcom5891d ago (Edited 5891d ago )

Only people who didn't play that think Oblivion was the best.

Oblivion took out all that was great about the elder scrolls series, but i think they will redeem themselves after Fallout 3.

By the way
Bethesda can you please add eyes and balls as targets to shoot at, i will miss it if its not in.

MK_Red5891d ago

True Relcom but the best TES games were both Morrowind and Daggerfall though Morro is indeed my fave. It had a unique feel in the Vvardenfel (Not sure about name).
Oblivion was indeed terrible compared to classics.

And Fallout 3 is indeed Bethesda's chance for redemption.

MK_Red5891d ago (Edited 5891d ago )

Holy moly OMG, Thanks TnS, NMA and OXM. AWesome awesome awesome. And the dog is here!!!
Reading now. I'm speechless.

PS, the STALKER feel is just awesome.

Captain Tuttle5891d ago

But remember, there can only ever be one Dogmeat. ;-)

MK_Red5891d ago

True. They shoudln't call this dog Dogmeat.
The real one, the legend can be only in one game: The legendary Fallout.

Hooby5891d ago

Hmm, I don't know any person wh0 ever found the need to repair weapons and armor fun, too bad that's still in. But I want to see these motorized warhammers I hear about...and other melee weapons.

Captain Tuttle5891d ago

I agree...take away the repair stuff and add more dialog. The one shot they showed of the speech mechanic wasn't very inspiring. Hopefully it's much more in depth.

MK_Red5891d ago

Agreed with both of you but the weapon part combining could be really fun and it kinda reminds me of Arcanium.

Also, in addition to dialogue which they should really focus on and make it deeper, I also hope that they bring back the groin shot for Vats which sadly is absent now :(

Captain Tuttle5891d ago (Edited 5891d ago )

In Arcanum you had to go back into town to get items repaired I think, which I never liked. It should be more Oblivion style, with a repair/science type skill and something similar to the hammers that have limited use at lower skill levels. The multitool would work.

MK_Red5891d ago

True but I believe the repair skill in Fallout could be used for that. And in Arcanium, the mixing / item making part was fun not the repairs.

Personally, I don't want to have a plasma refile that I have to repair but hey, let's hope for the best.

+ Show (1) more replyLast reply 5891d ago
MK_Red5891d ago

Finally, the dialogue system is kinda shown. At least it's not like Oblivion's dreaded keyword system. Hopefully the promised dialogue trees are there and are deeper than Mass Effect's.

Also, it's good to hear that those attacking Ghouls are not all of them, they are just the crazy feral ones so hopefully normal and civilized ones are still there.

OMG, Fallout + Burnout = My fave games in one! The inspiration for VATS system kills is Burnout's crash system!? Genius Bethesda, genius even though original Fallouts had really cool death animations and kinda were the same.

S.P.E.C.I.A.L = The best character design system ever! I'm always focusing on P.I.A.L or S.I.A.L.

Captain Tuttle5891d ago

And I hope they have a "Bloody Mess" perk.

MK_Red5891d ago

OMG, good call. Bubbles for you my friend.
Bloody Mess is always my main choice for trait along with Gifted.
The Sex Appeal should also return.

And let's not forget about perks. I want my Slayer dammit.

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130°

Fallout 3's Reveal Led To Death Threats And Bethesda's First Security Guard

The artist behind Fallout 4’s Deathclaw reveals just how bad things got back when Bethesda took over the series

anast5h ago

People are stupid I get it. No one should feel unsafe,

But I think they need to talk about why they cut so many corners during the development process and why none of their games ever look current. And why they think all of this is okay while they charge full price.

LucasRuinedChildhood5h ago

As much as Bethesda deserve criticism, that's not really relevant to the reveal of Fallout 3 in 2007.

VenomUK2h ago

The default angle Kotaku always go for is to highlight the worst in gaming.

I would’ve focused on the creative.

gold_drake1h ago

there is no "but". the hell lol
you dont send death threats, period.

210°

What Made Fallout 3 One Hell of a Game?

Bethesda's post-apocalyptic RPG remains an unabashed classic, more than a decade and a half on from its launch.

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gamingbolt.com
ZeekQuattro3d ago

For me its the fact that I could put hundreds of hours into it and still find areas I missed in my earlier runs. It was also my first FO and despite what I had to put up with at times such as overall crashs and killing my orginal PS3 with the YLOD it's still my favorite entry to this day.

-Foxtrot3d ago

Tons of reasons

But my silly little one…hunting for unique weapons and armour

Something Fallout 4 just didn’t really have as much because they replaced most of it with randomly generated customised weapons. Even Elder Scrolla doesn't do it as well.

Yui_Suzumiya1d 17h ago (Edited 1d 17h ago )

I remember during my first playthrough of Fallout 4 back in 2015 I somehow got an automatic combat rifle that shot explosive rounds by defeating a legendary creature. Unfortunately that was the only playthrough I ever got that weapon. It's a shame because it was absolutely epic!

Vits2d ago

Sense of exploration. That was why older Bethesda games were so good. They might have had glitches, broken mechanics, meh visuals, etc., but they were some of the best around when it came down to the sense of exploration. You could go wherever you wanted and you would find something cool; it might have been a faction, a weapon, an enemy and much more. And that is what they are lacking now. Skyrim still had a lot of that, but Fallout 4 dropped it by focusing on an interconnected world and more randomly generated rewards. Fallout 76 just kept that trend and added multiplayer, and Starfield went even further in killing it by creating a whole universe with parts completely isolated from each other.

EazyC2d ago

I think the retrospective of Fallout: New Vegas' existence has somewhat diminished the view of Fallout 3 in the eyes of many, but it getting out of the vault in Fallout 3 was, for me, the most remarkable experience I've had in a videogame.

I was 12 when it came out, and I remember I just saw the score it got in Gamemaster magazine (remember those!? 😅), and I just went to the shop and bought it with my pocket money.

Not knowing anything about the game, I thought the whole thing was going to be about growing up in a vault, especially given that I'd spent about 2 hours in it....I literally could.not.believe it when you got out and it was just this wasteland on every direction. Amazing.

Tody_ZA2d ago (Edited 2d ago )

Probably because these Bethesda games were hand crafted so that exploration meant something. Unlike Starfield where this sense of exploration is replaced with the illusion of scope and procedurally generated worlds. A player can always appreciate when they wonder into an unforgettable new encounter by accident or stumble across a new questline that becomes their favourite. Just like a player can always tell when they're ploughing through filler on auto pilot, that they'll forget the moment some resource numbers go up and nothing worth remembering occurred.

I mean, in Fallout 3 you could nuke an entire town as a SIDE QUEST. In The Elder Scrolls Oblivion and Skyrim, the Dark Brotherhood questlines were my favourite in any RPGs and you could completely avoid them if you didn't care for them. In The Witcher 3 side quests take you on ridiculously dark and mysterious storylines that are some of the best I've played in RPG history. There's a reason why people still talk about KOTOR to this day. Difference between a developer creating something or just padding a game world with stuff.

Fist4achin1d 23h ago

There were some side quests that could yld have been developed into an entirely separate game. Some great writing there.

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150°

Fallout Anthology Edition Looks Pretty S.P.E.C.I.A.L.

The Fallout Anthology Edition is coming to PC very soon, and is packaged with some very S.P.E.C.I.A.L. bonuses.

-Foxtrot11d ago

It’s an awful downgrade to the last one they did

They included physical disc back then

ocelot0710d ago

Forgot I ordered this until I got the dispatch email.

FPS_D3TH9d ago

I want the first two games to come to iPhone/android

Friendlygamer9d ago (Edited 9d ago )

I would love the classic fallout games on console. Closest I could find was atom rpg, I liked that one a lot

saint_seya9d ago

I though it was a new Killzone when i saw the image, looks like a hellghast..