Last week, CVG reported that, GoldenEye would be making it to XBLA. However, an actual quote from the Magazine says otherwise about the real reason behind the cancellation of the title.
The magazine writes:
"This is no hoax. This is no fan-made ROM hack, PC Source mod or Photoshop fake. This is no joke, and contrary to the date on the cover, this is no April Fool either. This is the Nintendo 64's GoldenEye running on the Xbox 360, made by Rare, published by 007 license holders Activision and released over Live Arcade by Microsoft - and it's the best game you'll never play.
GoldenEye was set for release in the middle of this year, until it was cancelled late in 2007, apparently at the behest of Nintendo. As Oddjaw tells it, Nintendo America boss Reggie Fils-Aime was supposedly completely behind the idea, knowing well what the project would mean to gamers, especially when the deal was sweetened by Rare's offer to port the game to Wii, while making the rest of their back catalogue available on the Virtual Console.
The agreement between the parties allowed the game to be developed almost to completion before Nintendo's Japanese boss Satoru Iwata decided that under absolutely no circumstances would Nintendo allow the game to see release on another platform. While Ninty apparently have neither rights to the code nor any legal means to block the release, it's rumoured that the threat to Activision's relationship with Nintendo was enough for them to disband the project."
BY WIL HARRINGTON: From GoldenEye to Fortnite, from Zork to Horizon Zero Dawn, gamers have long had a vast selection of great single player and multiplayer options. Is one mode genuinely better than the other or is a balanced experience between both best? Let us dive in, shall we?
Single player or co-op, I usually have like one competitive MP game on the side I'll play for a couple years, BF used to be my go to but 2042 sucks and I haven't really found a good replacement
Single Player
Having developers create rich, lore filled worlds and giving us great single play driven stories always appeal more to me. When developers do multiplayer games it always feels the effort just hasn't been put into it, like they are expecting replay value and overall fun to come from gamers gaming with each other, especially with close friends.
Rather having a well crafted level that will capture you and draw you in they'd rather create a short generic like level which you need to grind over and over with your party. It's like they are hoping you are so distracted playing with your friends, talking amongst yourselves that you won't realise and when you finally do click on and start to get bored they'll flash a shiny new update or expansion in your face which really is just the rest of the game you WOULD have gotten it if was purely single player.
The reason for that is by playing by yourself you don't have any distractions and you are concentrating more on the world on screen. You then start to notice if the gameplay is short, repetitive, not fun, buggy, generic etc which is why developers have to try harder when doing single player games. I always feel that's why developers want GaaS titles because it doesn't mean more money for them but less work as you drip feed the game content.
Both.
I like tits growing games like jrpg and rage inducing games like Rocket League.
There’s been a lot of remakes in 2023 like Resident Evil 4 and Dead Space with plenty more on the way, and Kurt can’t help but ask: is this a good thing?
Nah, actually without a lot of these remakes I would forget why I loved gaming in the first place. So hard to just get a straightforward complete game out the box these days, remakes help fill that void considerably
no
there's hundreds of games every year
a handful are remakes
maybe it's because they are good remakes they stick with us
Not until we get
MGS4
Tenchu 1 and 2
SOCOM
KILLZONE 2
im sure there are other gems. These are a few of my favorites
I mean, Ive enjoyed them. So I cant sit here and say there's too many. For the most part they've all been very good remakes. As long they remain of high quality and people are buying and enjoying them, I think its fine. They help fill the gaps between new releases. This year alone Ive beaten The Last of Us Part 1, RE4, Metroid Prime Remaster, and Dead Space and I loved every single one of those games.
Compared to the abandoned 360 remaster, this re-release is a painful reminder of what could have been.
It still blows me away that Xbox couldn’t secure online multiplayer for this…. Like, why even bother then?
It should have been the cancelled rare remake that was a total rebuild of the game but we got poor emulation instead
Well you can't really blame Nintendo I guess. I mean, the game first appeared on their console and they were just not ready to let a competitor have one of their most acclaimed games.
*Sigh*, competition sucks sometimes. Hope we get to see the game re-released in the future on some sort of console though.
its from 2 generations ago it was one game, its not franchise, they don't own the developer anymore or the license its a prick move.
The best game youll never play heh
That game is chrono ressurection
i dont know why am saying this i never even played a chrono game. but am just having thsi weird feeling since ther was so much talk about it as an excellent rpg series
"For England James!"
360 doesnt have crap coming except Gears 2.