Criterion Games have made an official statement explaining why Burnout Paradise requires a HDD for full online play on the Xbox 360.
Met with derision from existing Burnout-series fans at the time, Burnout Paradise remains arguably the greatest open-world racing game of all time. Here's why.
I played through the remaster quite recently. It's not as good as I remember, but I think a lot of that is because the "open world" thing was still pretty fresh back then.
I do think there's a gap in the market for a game like Burnout. With the new gen they could really make car damage a huge selling point again.
Burnout paradise remastered and original are my favorite, i got the platinum trophy for both games the nighthawk is my favorite car
Personally don't give a shit for open world racers. Give me a new Motorstorm, Split second, Outrun.
Cultured Vultures: The Burnout series has plenty of great games to play, but which one is definitively the best? We're here to rank them all.
I think the crash mode should comeback. Tryng to make the most damage was very cool.
Burnout 2 should be above 3 imo. The aftertouch takedown mechanic slowed down the gameplay too much in 3.
I love Takedown, Revenge, and Paradise. Dominator was okay, but it clearly felt like a B-tier game.
After playing those awesome games, I went back to try out part 1 and it was rough. I didn't like the controls (whereas the others felt perfect to me), the elevator music was generic and not enjoyable to listen to.
Finally the game's difficulty was extremely high. I could beat all single player races in Takedown, Revenge, Paradise, Dominator, but could not get first place in the very first race for the first Burnout game. It demands perfection and one slight mistake is all it takes to lose. I have yet to play part 2, but I'm hoping it's more like part 3 than part 1.
Burnout Takedown is my favorite racing game of all time. My wife was addicted to crash mode.
No more Need For Speed, it's time to bring back Burnout.
Its long long overdue but the problem is its just not a big money spinner. Thats why EA ditched it. Alex Ward has gone his own way with Three Fields Entertainment & made Dangerous Driving but its very low budget.
Burnout with real life car mechanic costs sounds about right if you want EA to go for it.
Here's the thing, EA is sitting on so many great IPs i would like to return, but at the same thing i feel like modern EA would find a way to ruin it. Besides Respawn, EA hasn't dropped anything good for almost 2 generations IMO.
Absolutely loved these games back in the day. Paradise was good too but didn't quite have the feel of the old games
Glad to see they saw didn't try to keep ushing the core model where if it doesn't work, we don't do it [to the other 360 model]
Maybe Microsoft will throw in a hard drive. but lawlz @ if Japan [or anywhere] buys the core model and find out they can't play Burnout.
XBOX 360 has always given gamers "the choice" on enhancing their gameplay experiences. You've had "the choice" if you wanted a high definition movie upgrade to your platform. You've had "the choice" if you want to play your games online with other users or not. You have "the choice" to download demos upon launch, or WAIT B3YOND weeks to download the very same demo that can be downloaded sooner on it's competitor platform.
At no surprise, Dark Sniper reveals that XBOX owners, even with the purchase of XBOX Live, have "the choice" on wheather or not he/she wants to play Burnout Paradise by upgrading or not upgrading to an overpriced hard drive.
For those who enjoy the online experience and is forced to purchase a hard drive, please note that for the price of a 20GB XBOX hard drive, you can get at least 150 gigs of space to place in your PLAYSTATION® 3 hard drive. Last but not least, all PLAYSTATION® 3 owners regardless of the SKU, are able to enjoy a rich, detailed and superior online service of Burnout Paradise on PLAYSTATION® 3.
$niper
Microsoft please get rid of the core or make it in very limited numbers.
As can be seen the harddrive is becoming more important in game development.
there are tonns of used 20gb HDD for dales at game stops and such, afterall, what r u going to do with your old 20gig after you upgrade. Game retailers should offer you 10 bucks trade in value and then re-sell them for $20, or something to that effect.
"We opened a dialogue with Microsoft to attempt to discover a possible solution and all possible technical options were investigated to retain the seamless freedom of Burnout without requiring the HDD. Unfortunately a solution was not available and we decided together that it would be in the best interests of the Burnout community if we require the HDD for full online play."
Nice going... I wonder now if this can be applied to any developer now... where they'll make games that require the HDD for data caching or whatever and just leave the poor Core owners SOL. But in any event, kudos to them.