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Fallout 3: Design and Development of the Pip-Boy Model 3000

Istvan Pely (Lead Artist, Bethesda) writes:

"For Fallout 3 we sought to create an interface system that was functional, unique and entertaining. The core of this is the Pip-Boy, a classic element of the series that exists as both an important object in-game as well as the player's primary method of interacting with his character. This diary entry will provide some insight into the process that a team of artists, designers and programmers undertook to create and implement the Pip-Boy 3000."
BIoodmask - contributor
Published: 523 days 10 hours ago | Article | PlayStation 3 | Xbox 360 | PC
 
 
 

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