460°

Square Is Shifting Strategy To Aggressively Pursue Multiplat Releases,Focus On Quality Over Quantity

Square Enix is shifting its strategy to aggressively pursue multiplatform releases and focus on quality over quantity.

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CantThinkOfAUsername15d ago

Yup, it's official. FFXVI and FFVII Rebirth didn't sell as much as they expected.

gold_drake15d ago

read the report, where exactly does it say what u just said ? lol

TheEroica14d ago

Denial isn't just a river in Egypt for some gamers.... 🤣

Barlos15d ago

It's your interpretation. That doesn't make it 'official'.

CantThinkOfAUsername15d ago

- 1% increase in net sales compared to a year with Forspoken and Octopath Traveller II, which didn't sell more than 3 millions combined (and I'm being generous).

- A 38.3% decrease in operating income despite the release of 'High-Definition' titles namely FFXVI, FF Pixels Remaster, Dragon Quest Monsters, and FFVII Rebirth.

- Aggressive multiplatform strategy one year after saying that exclusivity with PlayStation was mutually desired.

Sure, it's all in my head.

Sonic188115d ago (Edited 15d ago )

Probably for PC and the upcoming Nintendo Switch 2. Square Enix games doesn't sell to well on Xbox

Extermin8or3_15d ago

Nothing sells well on Xbox that's precisely Microsoft's problem

The3faces15d ago

Apparently they don't sell well on PlayStation either.

Lightning7715d ago

Square named Drops Xbox as part of their multiplatform approach in their quarterly reports.

Like it matters MS will probably find away to close them down to.

FinalFantasyFanatic14d ago

I can see them going for PS5/Switch/PC for the most part, it'll mostly likely be the Switch 2 by the time their next game enters development, which is probably a good thing since the Switch is struggling with 3rd party games. If they're hurting for money/sales, I don't see them bothering with Xbox, that's just wasted time/money for them.

+ Show (1) more replyLast reply 14d ago
DarXyde15d ago

I mean, maybe? They'll want as much as possible and I figure they could have been hoping for greater impact on PlayStation, but that's good reason to reflect and realize the resources and development cycle of these games aren't very sustainable. The solution is to make more affordable games with shorter dev cycles, then once in a while bring out the big guns.

I think Final Fantasy VII Re make and Rebirth would do really well if it was multiplatform. Specifically, if Nintendo gets their hardware up to snuff, and the rumors are promising. I don't really have much faith in its performance on Xbox, but Nintendo gamers really commit to buying their games. At one point, Breath of the Wild for Switch outsold the Switch itself.

Granted, Zelda always solos everything except GTA, but Nintendo folk are avid Final Fantasy fans. I think it would do exceptionally. Nintendo just needs to make porting easy and inexpensive and they'll get more games.

FinalFantasyFanatic14d ago

I don't think the exclusivity hurts them as badly as they think, I think it's a range of factors, like the quality of the games, high sales expectations, ESG/DEI, censorship, development costs/time... I also suspect that Square-Enix is extremely inefficient with their resources, they struggled/avoided towns in the FF13 trilogy, and FF14 was mostly wilderness with little to do apart from derp about in the wild (they also avoid towns and making a lot of characters there too). But FF14 also went through development hell, I think Square-Enix just needs to overall how they do everything, because the way they manage that studio just isn't working.

Christopher15d ago

The two most profitable games for them didn't sell as much as expected. Yes. Make it make sense.

MrCrimson15d ago

I interpret it as - they want to be multiplatform, as they will sell more copies.

EternalTitan15d ago

16 isnt even a JRPG let alone a final fantasy game.
So glad that it bombed.

itsmebryan14d ago

Square finally realized what Sony figured out recently, their installed base is not enough. We are going to see a lot less exclusives from everyone moving forward.

MajorLazer14d ago

PS5 is nearly at 60 million only half-way through its life-cycle, but sure, the install base is not enough.

EternalTitan13d ago (Edited 13d ago )

Good exclusives always sell despite install base. Look at Nintendo's recent Zelda.
Its just 16 was awful.

itsmebryan12d ago

@major
It is not enough if it was Sony's operating income wouldn't be down 26% and the company would not have lost $10 billion of value after they missed their sales target .

Christopher12d ago

Looks to me more like they need multiplatform because they've been failing completely everywhere else. Honestly, Square needs to rethink it's non-FF games. They've been failing hard over there in that regard.

+ Show (7) more repliesLast reply 12d ago
CrashMania15d ago (Edited 15d ago )

Hopefully the next Nintendo system isn't a potato and it can contribute to FF sales in future as well, in addition to PC releases. If this ensures the long term health for SE and franchises than like FF and KH then I'm all for it.

NotoriousWhiz15d ago

Adding Nintendo and PC customers is the best way to increase sales and long term success. Not going to get that from Xbox.

shinoff218315d ago

Hopefully square brings all the lose switch exclusives over to.

Hofstaderman15d ago

Will there be a XBOX for Square to release games on? Or a MS Games service?

thesoftware73015d ago

Hof,

You must not have heard they are launching new hardware and have already committed to a Next-Gen Xbox.

But, for some reason, I think you already knew that and wanted to spin a silly narrative; besides, why wouldn't they release games on the SX/SS? You do know these consoles will still be here, right?

Hofstaderman15d ago (Edited 15d ago )

Optics. They have a STATED plan to do so. Thats not commitment. The shareholders and board are calling the shots now. Lets see if they have the appetite for hardware because they are owed 80 Billion Dollars already. Investment in hardware, R and D and marketing is how much again? That cost with the history of their hardware performance....at most maybe a handheld. What I am certain of XBOX is finished, the writing has been on the wall before the studio closures. Its MS Games and they are not hardware. They are software because MS is a software company. Expect them to be folded in the Surface team.

DarXyde15d ago

*hardware

I believe they committed to hardware.

I hate to nitpick, but that's kind of the company they are. You have to.

15d ago
Michiel198915d ago

@hofstaderman the board and shareholders have always called the shots or had a huge impact on decisions.

Xbox finished lmao, the writing has been on the wall? mate they just spend 70 BILLION dollars, and you see the writing is on the wall that they're done. 0 idea what you're talking about. They grafiti'd on the wall and you still can't see it.

+ Show (1) more replyLast reply 15d ago
Aloymetal15d ago

No to both, not worth the effort, money and time on an already dying brand.

15d ago
thesoftware73015d ago

"They have a STATED plan to do so. That's not commitment."

Huh? What are you talking about? They announced they would be unveiling new Hardware this holiday season; how else are they supposed to commit to it?

" Lets see if they have the appetite for hardware because they are owed 80 Billion Dollars already"

What a silly statement, you think this deal was approved so they could make 80 billion in less than a year? This is a long-term commitment, a future-proofing of profit.

"What I am certain of XBOX is finished,"

No, you are not certain of this lol; as you stated, if they make even a Handheld in the form of a Steam-Deck that can dock to a TV/monitor, wouldn't that be just changing the form factor but still XBOX?

Closing these studios has really got you guys delusional; that is what happens in companies, in a changing market: you acquire, and you trim; like it or not, that is the way things are done. Lets look.

Where is the new Psygnosis with a new wipeout?
What happened to Japan Studio? Pixl Opus? London Studio?
Where is Zipper Interactive?

I can list more, but you see, closing devs doesn't mean your company is finished, especially when you have like 30+ dev teams.

Extermin8or3_15d ago

They won't be unveiling the hardware this holiday season it will be like the series x and s they got a tease at the game awards 2018. But no details until year of their release in 2020 lol

Relientk7715d ago

Please tell me the Dragon Quest III HD-2D Remake is still coming. I feel like I've been waiting forever for that game.

gold_drake15d ago

i think the juggernauts kingdom hearts (disney provides the money for that one) final fantasy and dragon quest are fine, the rest not as much

Michiel198915d ago

I'm kinda worried about the future of DQ though, Toriyama and the composer both passed away. Huge blow to the franchise.

FinalFantasyFanatic14d ago

@Michiel1989,
Akira Toriyama had an understudy though, he emulates his style, so maybe he'll do the art for Dragon Quest games, I would love to see Nobue Uematsu do music for the series though, that could be fun if they could convince him.

FinalFantasyFanatic14d ago

I'll be so p*ssed if that doesn't go ahead, also, where's DQ12 at? They've been silent on that for so long, and it was announced years ago.

@gold_Drake,
I'm pretty sure they can siphon some profit from A Realm Reborn to keep FF and Dragon Quest going too. I think the company would have gone bankrupt if it wasn't for that cash cow.

gold_drake14d ago

14 is definitely brings in the a consistant cashflow

Charal15d ago (Edited 15d ago )

Another sign that dedicated consoles market is in trouble, while PC seems more and more attractive to big publishers.

Having a good gaming PC and a PS5 myself, given current trend form both Sony and MS I am less and less playing on PS5, waiting for exclusives to release on PC, so I understand the logic behind the new strategy.

anast15d ago

Post those numbers. Then your comment might make sense.

thesoftware73015d ago (Edited 15d ago )

Ants,

I get that we don't know exactly without numbers, but come on, man, we can clearly see what's happening.

The console market has not grown much, the highest-selling console in history is still the PS2. You can play the " prove it" game all you want, but Sony's more aggressive PC push, SE completely rebooting their company/business, after being mainly exclusive to one console and showing a sizeable profit loss is telling.

PC is a high seller, and your doubtful PS5 dominant stance does not change the clear writing on the wall, straight from Sony's mouth, that they need to be, and will be more aggressive in the very lucrative PC market.

So, in other words, PC market is indeed looking more and more attractive to Pubs.

anast15d ago

@730

Numbers?

I'm willing to bet the farm that ¨PC gamers are not the dominate number compared to console, but I don't know because I don't have numbers. However, the price point of entry can allow us to infer what I had just stated.

anast15d ago

I don't click on links on forums. Tell me why that .com source is legit.

Tacoboto15d ago

What an ironic thing to say on a link-agreggate site like N4G. Explains your comment history perfectly.

Michiel198915d ago

asks for numbers. receives numbers and then continues to say I don't wanna click a website (because it might shatter my illusion)

anast14d ago (Edited 14d ago )

@All the people with that good 'ol folk wisdom

It's ironic how I clearly asked for the site and people still can't even answer this simple question.

Tell me how many people click on random links on forums?

Tell me the site and I will look. I don't mind being wrong and I'm barely intelligent enough to change my mind with something substantial.

All the numbers I have seen is that PC doesn't even come close console gaming in revenue, and nothing touches mobile gaming. More people touching something doesn't mean anything. It just means more people own PC for work and touch Steam every now and again, those numbers mean even less.

Charal14d ago

Anast I wasn’t expecting more from you and I haven’t be disappointed.

Don’t believe any number if you want, but things cannot be more evident that most of games companies are pushing to get the most they can from PC market.

Hell, we have both MS and Sony that are releasing their biggest franchise on PC with no or less and less delay vs console release, that is never seen before in the industry.

What is surprising me is that PC is not cheap in term of hardware cost, a rig close to PS5/XBX perfs may be close to double the price I guess, and close to 4x for a good gaming PC.
Plus, PC gaming does not have physical release anymore.

So a lot of supposed advantages from console market are not there but PC market is successful anyway, it would be very interesting to understand it.
Maybe one big argument is that we are more likely to need a PC at home, were we can work with, browse, and game, than a dedicated gaming machine. That why handled console market have been crushed by smartphones, we could see a repeating pattern here.

+ Show (5) more repliesLast reply 14d ago
Babadook714d ago

From what I can ascertain PC is a smaller market than PS. There are occasionally times when PC looks to be stronger but overall it's still behind.

FinalFantasyFanatic14d ago

PC also has a lot more competition, especially when people can easily buy and play older games from 20 or so years ago on it.

anast12d ago

PC has the potential to be a bigger player, but the market is smaller in terms of revenue nonetheless. People conflate sign up numbers with money spent on a product.

anast14d ago

You probably need to worry about yourself and your own expectations.

You still haven't even complete the simplest task in telling me the name of the website. Let that sink in. I asked for the name of the website so I can look at it and you couldn't even complete that task.

Show all comments (113)
140°

[Exclusive] Xbox Reaches Agreement With Batman: Arkham Trilogy Creators For A New AAA Game

Ex-Rocksteady directors' Hundred Star is collaborating with Xbox Game Studios Publishing for its first-ever AAA game.

Lightning771h ago(Edited 1h ago)

Highly doubt it'll be an actual Batman game that IP belongs to WB Games along with other DC property.

They're making an action adventure game. IMO I think it needs to be another Marvel game despite MS already have Blade as that action Marvel game. Dead Pool? Punisher?

Realistically it'll probably be a new IP entirely.

The_Hooligan20m ago

I agree with you. I think I'll be a brand new IP. Now it could be a superhero themed, kind of like infamous. Speaking of which, Suckerpunch needs to make one after Ghost 2.

neutralgamer199215m ago

would love a infamous collection for ps5/pc

MIDGETonSTILTS1713m ago(Edited 13m ago)

I hope these devs needed support to start/finish (like Stalker 2), vs are basically done with the game but wanted to secure an exclusivity-bonus because they know Xbox needs a system seller (like Titanfall).

It’s a bit strange that they’d rather invest in this game than Tangoworks’ TWO canceled projects; or just trust a single dev from their existing massive stable of talent to emerge with a system-seller themselves anytime soon.

Either way, it is just cool that we’ll likely get a new IP from the geniuses behind the Arkham Trilogy. I wonder how creative they’ll get now that they aren’t married to an established franchise.

darthv7211m ago

This is about the former co-founders of Rocksteady and their new studio. So naturally it makes people think its Batman related with the way its worded, even though its not.

180°

Resident Evil Zero and Code Veronica Remakes are reportedly in the works, not Resident Evil 1

Industry insider Dusk Golem reveals that there is no Resident Evil 1 Remake in the works. Instead, Capcom are reportedly in active development of Resident Evil Zero and Code Veronica.

-Foxtrot1d 7h ago

RE Zero would be better to do first over RE1 because they can tie the story into RE1 more.

The original RE Remake was weird because Rebecca never mentioned anything about what happened in Zero and it felt so disjointed because Zero was developed during the Remake and they clearly didn't share any notes with one another.

Cacabunga5h ago

Wise decision. 2 of my favorites!

Knightofelemia1d 4h ago

Give me Dino Crisis dammit Capcom

TGG_overlord10h ago

And all it took was +24 years + a phone call from me lol.

GotGame8182h ago

LOL! A phone call from you? ROFL! They have been remaking RE games for YEARS! It was a matter of time!

Show all comments (15)
270°

Metal: Hellsinger dev says he is against Game Pass after seeing how it affects sales

Founder of Metal: Hellsinger studio says he wasn't against Game Pass until their game launched on Microsoft's service, which affected game sales.

TheProfessional15h ago(Edited 15h ago)

Why did PS copy gamepass if it's so terrible and unprofitable? PS Now was before gamepass but it was streaming trash that no one had any interest in.

And honestly the way the industry releases overpriced and broken games with day one season passes and dlc who wouldn't want to just pay for a subscription instead of $70 per game?

Only biased PS fans would defend paying more to a corporation rather than an option that's cheaper for the consumer overall. If it's from an indie studio that needs the sales that's different but games published by larger companies are fine on a subscription model. Also any of these devs who complain did decide to put their games on gamepass in thr first place.

ocelot0714h ago

Ahhh yes the typical but but but Sony in a Microsoft article.

When did Sony copy Microsoft? I havent seen Sony's big day one titles such as God of war Ragnarok or GT7? Do you want to know why they are not on the service? Because people are still willing to PAY for the games. Sony has already admitted they lost millions putting Horizon Forbidden West and Ratchet & Clank on PS+ Extra.

"larger companies are fine on a subscription model" Oh really? So why is all the cod games yet to be on it? Where is elden ring? Resident Evil 4 Remake? Street Fighter 6? Boulders Gate 3? Alan Wake 2? Where are they of gamepass is great and big publishers are fine putting newer games on it?

I'll tell you where they are. They are currently still selling for their respected publisher's. You know actually making them money. That money they can use to fund the next project.

who wouldn't want to just pay for a subscription instead of $70 per game?

I'm one of the millions who much rather pay $70 so fully support the publisher. Why do we do this? Well for starters I rather just pay for it rather than keep renting it each month. If we all just kept renting years ago blockbuster would still be around. Secondly, I rather we have AAA titles in 10 years time to enjoy. Rather than play mobile quality crap from a subscription.

Tell me how this is a good thing for gaming going forward. The last time I subbed to Gamepass was October 2023. During that one month subscription I played the newly released Starfield, Forza and a few other titles. All for the cost of about $7. Since then Microsoft have not released anything I want to try out or put anything on GP I want to try. So they last made $7 from me 8 months ago.

In the last 3 months. I have bought Sea of Thieves on PS5 (earning MS more money on that than my 1 month subscription to gamepass). Resident Evil 4 for £20 and Diablo 4 for £25 (again earning MS more buying this than buying a sub). Tell me how it's best for gaming I pay $7 and play the latest and greatest for a month. Rather than just buying what I want even if it means waiting a few months and getting it cheaper than full price yet earning the publisher more than renting said games of a monthly sub.

darthv726h ago

...but didn't this game leave GP and then join PS+?

If a sub service is so bad, why get into another one right away?

Cacabunga5h ago(Edited 5h ago)

Finally devs waking up! More will follow .. reminds me of capcom during PS3,360 era almost going bankrupt they released extremely poor games because Xbox gave them paychecks not to release them on PS3 for as period. Sales were terrible and they went away from that.

Hofstaderman13h ago

Sony has never released new titles day one. They experimented with Forbidden West which was fairly new and quickly discovered that it cannabalized sales. XBOX gamepass was always an act of desperation to remain relevant and in their desperation they effectively dug their grave where today everybody is biding their time for their formerly exclusive titles. In a nutshell GamePass made XBOX not relevant.

Plague-Doctor276h ago

It wasn't desperation. Subscription Models had a very different outlook in 2017 and then with the gaming surge during COVID reaching critical mass seemed more and more possible.

Phil convinced Satya to chase a trend and it hasn't worked out

shinoff21831h ago(Edited 1h ago)

Pretty much. People can say what they want but Ms said it themselves with the court papers. It was definitely desperation. Xbox was getting it handed to them. They were desperate.

lellkay12h ago

Literally dev who put game on gamepass:
It's not good

TheProfessional: but but sony but sony

S2Killinit12h ago(Edited 11h ago)

Sony didnt copy MS. MS copied Sony, then MS went on to make xbox a subscription device. Remember that part? Yeah.

MrNinosan11h ago

You're not too bright, right?

First of all, Sony didn't copy Microsoft regarding PS+ and GamePass, which you admit to early in your comment, but with some faults. PSNow was not only streaming.
The mentality at Xbox gamers, is to NOT buy games, because they are used to get it on GamePass, preferbly day 1 like with all Xbox Studios games.

This is not a thing at PS+ and never was.
Sure there was plenty day 1 games on PS+ like, Rocket League, Stray, Sea of Stars, Tchia, Operation Tango etc, but those didn't take away from gamers that it was more like a "bonus" than a "thing".

Playstation gamers buy games, a lot of games and PS+ has been proving to be way better for business than GamePass, both by actually having more subscribers but also no eating up sales.

dveio11h ago(Edited 11h ago)

"Only biased PS fans would defend paying more to a corporation rather than an option that's cheaper for the consumer overall.“

How can you possibly come to this conclusion?

First, you pay for a subscription.

Then download games. But games will eventually leave the service. You will again need to buy them if you want to play them ever again. Or if you cancel your subscription. Right?

Eventhough this may NOT have an effect on every subscriber, this IS in fact the economical motiviation behind the service like GP.

If you are not already paying "double" this way, you pay at a 1.2 or maybe even at a 1.5 ratio eventually than opposed to simply buying the game in the first place.

As I said, this maybe doesn't apply to every subscriber. But this doesn't erase the fact of this business model existing. And possibly keep growing.

It's driving me nuts at times that especially the die hard Xboxers seem not to understand what they are actually cheering for foolishly.

The Wood10h ago

xbots always tryna group...

..they'll never understand or refuse to acknowledge why these two console brands are miles apart. Gamespass isn't the golden egg some would have you believe. Its hit its peak and is nowhere near the demanded target of subs by the purse holders

The Wood10h ago(Edited 10h ago)

xbots always tryna group...

..they'll never understand or refuse to acknowledge why these two console brands are miles apart. Gamespass isn't the golden egg some would have you believe. Its hit its peak and is nowhere near the demanded target of subs by the purse holders. on top of that it seems more devs on top of the devs that have shunned the service are not seeing the value of subs vs actual sales. Sell first, sub later works better than sub off the bat. MSGaming has a major sea change decision to make regarding COD. Do they release it dod and lose a high portion of up front revenue or either up the price of gp on the whole or create an even higher sub tier to cushion the blow or don't release it on gp at all and potentially damage the good will gesture reiterated not too long ago. The acquisition money wasn't free money....they'll have to pick their poison

anast8h ago

"Why did PS copy gamepass if it's so terrible and unprofitable?"

They didn't copy GP. They aren't dumb enough to put their exclusives day 1.

"Who wouldn't want to just pay for a subscription instead of $70 per game?"

People who don't like to rent things.

outsider16247h ago

It's funny when he says who wouldn't pay for a subscription instead of paying 70$. Well no shit...if MS keeps releasing average titles who wouldnt..🤣

Cockney5h ago(Edited 5h ago)

The reason is playstation didn't copy anybody and they don't release broken games, their games are still not day 1 and Ps players still buy games so ps+ is just an option for those that want a subscription service, the fact playstation doesn’t push it front and centre should tell you a lot.
On xbox gamepass IS front and centre with an option to buy games on the side, look how that is panning out for them!
Xbox fans are the only ones trumpeting this from the rooftops

shinoff21834h ago

Weren't we able to download ps3 on ps3 and ps4 on ps4 systems back then I really don't remember.

Truth is Ms still copied Sony and made a couple adjustments. One adjustment being day one games which clearly has been xboxs issue hence the ps5 releases, and they groomed the base to not buy games.

romulus232h ago

To be fair it takes it's own level of bias to not see the harm day one game pass is doing to xbox and the industry as a whole. Harm that xbox themselves have admitted to.

ChasterMies2h ago(Edited 2h ago)

“Why did PS copy gamepass”

This is a long story that spans decades. Sony subscription services for games (PS+ and PS Now) before Microsoft. Sony and Microsoft weren’t the only ones. We’ve seen OnLive die, Google’s Stadia die, and disc rental services die. What made Game Pass successful is the amount of money Microsoft is able to lose. Everyone expected Sony to offer a one-to-one Game Pass competitor and they did. To actually make money, Somy sells its own games for at least a year before relegating them to PS+. Sony also has scale. More PS5s sold means more users which means more money. Will these subscription services last? Probably not. Few things do.

+ Show (11) more repliesLast reply 1h ago
Skuletor15h ago

I feel no sympathy for the guy, it doesn't take a genius to figure out that putting your game on gamepass would affect sales.

JEECE9h ago

Seriously, how is it that devs need one of their games to bomb in sales due to Gamepass for them to realize what so many people could easily predict? Like people joke about "armchair CEOs" on here, but at least with respect to the effect of Gamepass, we keep seeing that the armchair CEOs are actually smarter than the real heads of these indie studios.

Skuletor2h ago

Probably short-sightedness when he saw that initial Microsoft check, temporarily made all reason jump out the window 🤑

shinoff21831h ago

In some of the devs defense they know the game won't sell. So why not take the gamepass check. Hopefully yaluza/like a dragon sell decent on Xbox. I'd like to keep this series around.

dveio13h ago(Edited 13h ago)

The 'day-one' feature is the breaker or maker with GP, business-wise.

GP is no Netflix.

Because, from all the Marvel's Avengers to Sicarios, illustratively speaking, they all had their box office money. Before they had entered Netflix.

This concept shows you what Microsoft have actually put themselves into.

And what situation studios put themselves into if they go day-one into GP.

solideagle8h ago

GP/PS Extra day one is best suited for GAAS or free to play games

truthBombs13h ago

Why not sell your game the traditional way first? Then after about 6 months to a year put it on a sub service.

Day one on gamepass is a gamble. It works for some (Pal world) and not for others.

anast8h ago

It's the old psych. experiment. Set out some candy and tell the person they can have it all now, or if they wait, they can have double the amount. Most choose the first option, then complain when it doesn't work out for them.

Show all comments (48)