150°

Microsoft's Hardcore Kinect- Can it Convince Us?

Is 2012 Microsoft's last chance to prove that the Kinect can win over the hardcore?

zeal0us4498d ago (Edited 4498d ago )

I'm still having a hard time believing "Better with Kinect". Especially when it's just a feature that my headset probably can do. There are some decent Kinect games but the list tend to be very small imho.

Shadonic4498d ago

i agree they keep aiming for something small and in a game like mass effect i could of easily come up with a kinect control scheme that would work with it. There is already a control scheme that works for first person games and ubisoft has one that's ok for third person that could be improved over time. I'm hopeing that other designers are seeing this and are going for more hardcore stuff especially crytek with Ryse. I would like it if the focused on game play with kinect and story mostly and make something that grabs the player and puts in more immersion i mean were practically there like in the microsft video it had the kid speaking to the kung fu master well thats kind of like mass effect and for shooting theres the kinect fasst guy with the bulletstorm kinect so were practically there and it can do hardcore its just that not all of these ideas or features are not really being used in a game its like there just useing one feature in the most smallest way in their games as to not make the gamers shy away from their titles. IDK this is just my opinion.

VINNIEPAZ4497d ago

HEY EVERYBODY LOOK AT ME ON N4G AND I'M DISSING THE XBOX!!!!!!!!!!!!!!!!!!!!!!!!!! !!!

BUBBLE ME UP GUYS!!!!!!!!!!!!!

Hufandpuf4498d ago

Ghost Recon is a nice step, but I wouldn't count on it.

Queefy_B4498d ago

Why would i want to shout like a retard in mass effect 3 to take cover? kinect? GTFO

Shadonic4498d ago

biggest issue is players understanding of the controls and that companies are still not up to the level of understanding with kinect to make something like that Unlike maybe Rare or ubisoft with ghost recons attempt which is spot on and a few gestures could be added in to take care of cover and movement. Really it could be done this gen but it has a way better chance of being more precise and better next gen. Really the should go try full on hardcore this year with things like fighters,shooters and some adventure games using kinect so when next gen comes they will be more better at using the kinect to its fullest. really comeing up with a control scheme is easy it just takes alot of trial and error to get something that works for millions of different people in different shapes and sizes.

Jallen4498d ago

If ME3 can't convince me nothing can, so no. Doesn't really matter if it convinces me or not though; I still haven't got any room.

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150°

10 Biggest Xbox Mistakes of All Time (So Far)

The Xbox brand has done a lot of good over the years, but their various blunders are pretty wild to look back on in their magnitude.

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culturedvultures.com
piroh4d ago (Edited 4d ago )

Ironically number 9 can save them at this point (releasing games on multiple platforms)

ChasterMies2d ago

By “save them” you mean make more profit for Microsoft. Xbox will still be a dying hardware platform.

OtterX3d ago

You could add the naming scheme for the consoles, it just confuses customers. I know they wanted to avoid traditional numbering bc it would always be lower than their competitor, but this whole 360 then One then Series thing is confusing af. Imagine a Soccer Mom trying to figure this stuff out. I still mistakenly call the Series X the One from time to time on accident.

RNTody3d ago

Don't forget about the Xbox One, Xbox One X and Xbox Series X! Good luck to Soccer moms around the world.

S2Killinit2d ago (Edited 2d ago )

They did that on purpose to confuse and direct attention away from the generational numbering.

MS doesn’t like reminding people that they joined the industry after others had already been involved in gaming.

For instance, they called the xbox “360” to combat PlayStation “3” because they wanted to seem like “more” than “3”, so instead of xbox 2, they opted for xbox 360. Also this had the additional benefit of selling consoles to uninformed parents who might purchase a “360” instead of a “3” by mistake, or because they thought 360 was more than 3. Kind of a disingenuous move.

They have been continuing with their confusing naming patterns for pretty much the same reasons. Frankly, it fits with who and what they are as a brand.

FinalFantasyFanatic2d ago

I can understand their reasoning, but whoever came up with that naming scheme should be fired, bad naming schemes have killed consoles (I'm pretty sure it was the major reason for the downfall of the WiiU). They should have had unqiue names like Nintendo and Sega have had for their consoles, far less confusing for the consumer.

Cacabunga3d ago (Edited 3d ago )

Phil Spencer is the worst that has happened to Xbox.
They built a respectable brand up to Xbox one. Then this guy took over and things became a joke

Reaper22_3d ago

He still has his job. Something you can't say about Jim Ryan.

Cacabunga3d ago

Both bad execs. One is on job and one thankfully retired.

FinalFantasyFanatic2d ago (Edited 2d ago )

I didn't like either person, both people damaged their respective brands and produced worse outcomes, but Phil did save the Xbox brand from being retired by Microsoft. Although in hindsight, he should have just let it die, rather than languish in limbo like it is now.

Rainbowcookie1d 16h ago

Yeah but the one that was "bad" didn't even affect sales.

bunt-custardly3d ago

Phil Spencer was also on the team back when 360 was around, alongside Shane Kim, Peter Moore etc. I think the damage that did the most harm was the Don Mattrick "Always Online" console (ahead of its time basically). They handed Sony and Nintendo a free-pass when that was revealed. It went downhill from there. Then the corporate machine went into full swing to try and recover. They have to a degree as a games company for the masses, and less so for the core gamer. Outside USA, the Xbox brand does not sell as well as Japanese based consoles (citation needed).

Cacabunga3d ago

Want a decision maker. The always online and TV plans was a disaster yes, but they caught up by announcing 1st party games that gamers actually kept the hype going.. until this moron took over and introduced the PC day one release.. e all know where that ended..

S2Killinit2d ago

I dont think they were ever a respectable brand, not since the beginning, when their goal was never to be involved and share in the gaming space. I think the OG xbox was an exception because MS as a brand was still getting its foot in and so the people behind that were people of the gaming industry.

FinalFantasyFanatic2d ago

The 360 was the brand in its prime though, everything went downhill towards the end of that generation. Its staple games like Halo, Forza and Gears are what kept the console relevant and afloat for so long.

MaximusPrime_3d ago

Really good video.

I remember the days with RRoD was big news on here, N4G.

Microsoft had it turbulence number of years.

Looking at the success of Sea of Thieves despite being 6 years old, time to release Halo, Forza horizon 4 & 5 on PS5. It'll help their revenue

shinoff21833d ago (Edited 3d ago )

2 of the 4 games they did already sold really well. So it's definitely going down. Idk about halo or forza but I feel those studios they've bought in the last 5 years, their coming

ChasterMies3d ago

I found this video painful to watch. Can someone list them out?

Top 10 for me from are:
1. 2013 reveal presentation
2. Bundling Kinect 2 with Xbox One
3. RRoD or why rushing to market with hardware is always a bad idea.
4. Buying studios only to close them.
5. Ads on the Home Screen
6. Letting Halo die.
7. Letting Geard of War die.
8. Every console name
9. Charging for Xbox Live on Xbox 360 when Sony let PS3 players play online for free.
10. Cancelling release of OG Xbox games after the Xbox 360 launched.

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150°

Microsoft to Add Copilot AI to Video Games

Microsoft recently revealed its plans to incorporate Copilot directly into video games, with Minecraft being the first showcased example.

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xpgained.co.uk
Fishy Fingers7d ago (Edited 7d ago )

F*** AI

"Hey Copilot, what's a good meme to prove I dislike AI".... https://giphy.com/clips/sou...

Einhander19727d ago

Two trillion dollar company that just can't wait to put as many people possible out of work as fast as possible.

It feels like every single thing they do is making gaming worse and destroying the industry.

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darthv727d ago

....you know it takes people to program the AI.... right? It isnt like it is sentient. We haven't reach skynet level of situation or anywhere close to the matrix just yet.

That's next Thursday.

Einhander19726d ago (Edited 6d ago )

It takes a people to program the AI then that AI is used for who knows how many games eliminating countless jobs which only grows as AI is used for more and more game creation functions.

What you're saying is so ridiculously short sighted and truly larking any kind of understanding and foresight.

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CaptainFaisal7d ago

Why all the hate? Im actually excited about this! Always wanted this kind of immersion, and an AI companion with me all the time helping me out knowing the status of my skills/inventory/progress and giving me tips on the best approach or how to craft something specific is game changing for the industry.

Hate all you want about AI, but this is just the start and I can see the potential already. You wont be complaining in the next 5-10 years about this, but rather complain if a game hasn’t implemented it.

MrDead7d ago

Yes we can't wait for the work of others to be used without the need to pay them so that MS can profit even more from the people they fire.

I_am_Batman7d ago (Edited 7d ago )

There is no chance I'd ever use something like this, especially if it's not part of the core game design, but a layer on top of it. It's way too much handholding. Many games already feel like busy work, because they don't let the player figure things out on their own. Having a real-time interactive guide defeats the purpose of playing the game in the first place in my opinion.

If this were to become the standard like you predict, we'll see more and more video games get away with bad design, because people will just be used to ask for help from the AI companion anyway.

Number1TailzFan7d ago

Well Nintendo don't need this with some of their games these days, with invincible characters, items, easy bosses etc.. they do the hand holding built in

helicoptergirl7d ago

Takes "hand holding" in games to a whole new level.

BlackDoomAx6d ago

Because human nature xD Almost every new technology had these kind of comments.

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70°

Activision team is opening a new game studio in Poland 'Elsewhere Entertainment' to build new AAA IP

Microsoft's Activision subsidiary announced today that it is opening a new game development studio to take advantage of the huge talent pool growing in Poland. It'll be the second Activision studio based in the region, joining Infinity Ward Krakow, although this studio is, in fact, not working on Call of Duty.

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windowscentral.com
Psychonaut8511d ago

They’re not working on Call of Duty? Give it time.