Rock Paper Shotgun: "CDP have spent the months since the release of The Witcher 2: Assassins Of Kings putting yet more work into the title. This all comes to a head with the release of the 2.0 patch on the 29th. This enormo-patch adds a load of content (even – gasp – a tutorial!).
We spoke to CDP’s development director Adam Badowski to find out what the Polish development studio had been up to, and how they’d reacted to the feedback on their game. We also asked whether it would take four years to get to sequel, and were told that the team are still considering whether to make a full-blown expansion…"
Embody's Immerse Gamepack Cyberpunk 2077, created in collaboration with the CD PROJEKT RED sound team, is set to take audio immersion to a whole new level! Get ready to dive deeper into Night City's soundscape than ever before.
CD Projekt Red is confident in the transition from its in-house Red Engine to Unreal Engine 5 for the next Witcher game.
My main concern with UE5, is that some developers have resorted to very low resolutions in order to enable the advanced feature set of this engine and sustain the frame rate.
In open world games, especially those with excellent graphics, we cant realistically expect 60fps from consoles (PS5 pro set aside as we do not know exactly how performant it will be) without huge compromises.
Thus the new Witcher game will probably require more powerful consoles to experience it the way the developers intended and in that sense, it reminds me of Cyberpunk situation.
It was released in current gen systems albeit in dire state (even PS4 Pro and Xbox One X suffered) requiring next generation consoles to achieve a desirable (and still not ideal) result.
I am quietly confident that they are going to make one hell of a jaw dropping witcher considering what they achieved with cyberpunk, i reckon they will bring a new level of what can be expected from ue5 BUT i reckon it will be a ps6/rtx 5090 game.
The next Witcher game will still be an RPG but players can expect new things as CD Projekt Red want to push boundaries and discover new ways of storytelling.
Bethesda seems like a studio that is "stuck in the same spot". Development wise. Glad CDPR are wary of that element in game design.
Everyone that hasn't brought this game that has a decent PC (even ones that don't should buy it as they my upgrade in the future) is a bad person. And everyone with a 360 should pre order the game even the ones that have already got the PC version!
We need more developers like them and they need more money so they can hire more people and make more great games!
The Witcher 2 was already my favourite game of the year so far and it's about to get even better.
I will get witcher2 for the 360 for sure. I don't have a pc that can run it.
I have nothing but admiration for this team, constantly improving the an amazing game with a relatively small number of employees. The big boys in the industry could learn a few things from them!