The development costs of Bandai Namco Entertainment's latest fighting game, Tekken 8, is 2 to 3 times higher than that of Tekken 7.
Bandai Namco has also revealed that the Tekken 8 Season 1 second character will be Lidia Sobieska! Check out the Season 1 trailer.
Bandai Namco Entertainment has revealed the Tekken 8 roadmap for free updates coming this 2024 and it includes a free new map and more.
Fahad from eXputer: "Bandai Namco has been banning excessive rage quitters in Tekken 8, but their solution doesn't punish those who don't rage quit as often."
This "issue" has been blown way out of proportions. I have never seen someone rage quit on anyone that i've watched and i personally have maybe close to 200h in myself and this has never happened to me. Sure if they can make it like MK great but this is such a none issue imho.
I'm ok with banning serial pluggers in ranked matches. But what I would like to see happen instead is to put people with higher than acceptable disconnect percentages into matches with other pluggers until they stop disconnecting. Let the pluggers play together in separate lobbies until they learn to lose gracefully.
As well as the measures they have implemented why can't they just seamlessly change the inputs from player to AI player so the player can continue the match and still recieve the match points.
Comparing Tekken 8 development costs to Tekken 7 as a way to justify cash shops is disingenuous at best, Tekken 7 released in arcades a good few years before console released so isn't fair to compare that to the development cycle of Tekken 8. I'm not bothered by the cash shop and actually expected it but them sneakily revealing it a month after release and after all the positive reviews deserves being called out for what it is.
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Tekken 8 doing gangbusters so far
That is the challenge for AAA development. 2-3x the cost of the previous but will it generate 4-6x in sales to justify further development and studio solvency? If justified by reviews and Metacritic, gamers need to be purchasing these AAA at nearly full price if they want more games in that series.
That depends on their view. Are they in it for the money or need the money to stay in business where it's a passion? It's hard for me to accept this idea that they don't make enough when I paid for Tekken 7 twice -- for deluxe edition then the definitive. I still resent that I paid twice with no prorated discount. I think when a developer gets a little taste of success that leads to a vicious cycle of insatiable thirst for more.. like much more in order to be incentivized. Either they haven't learned to manage better or their ego is in the way. I wouldn't mind if they just built on a new IP where they didn't need to invest that much .. and still satisfy gamers. It's not like they started from scratch. It's evolving previous builds. If servers are not sustainable with current technology then find a new blueprint that works. I'm not for microtransactions. I want a final product. Microtransactions should be limited on optional consumables like clothing. But not withholding characters or other significant part of the game. I won't be buying Tekken 8 if it's true that there are cash shops. Keep that away.
If you don't want the transactions, don't buy. Developers deserve the right to make extra money. Cellphone games make money for trash.