A gamble that could pay off, or backfire.
"Following a great event in November of last year, DevGAMM Lisbon is coming back to the beautiful and sunny Cascais region to catch up with old friends, connect with game developers from around the world, hear from seasoned professionals, and have a great time all around." - DevGAMM.
A look into the sad trajectory of indie games from high successful releases to complete irrelevancy in just a few weeks or months.
That's the thing with gaming there's always new experiences to have why spend months or years playing a single game when there's a new experience right around the corner.
Indie or AAA if your building your game expecting long term player counts you'll probably be disappointed as gamers often enjoy something for a few weeks and move on only to return if it's truely a classic.
Out of all the generations I've experienced there's games from 30 plus years ago I still dust off and play like super Mario bros, earthbound, vice city and san Andreas being games I treasure and revisit every few years but I'm not going back to play a game designed to keep me engaged for months on end because it's also designed to milk my wallet in most cases.
Build a great game that people love make it playable offline and ask does it matter if the concurrent player count is under 100 a year post launch more often that not it doesn't
The price of entry is too high to take chances like I used to. Was looking at V Rising and that ranges from $50-$130 CAD. That’s a lot for an indie imo. By the time it goes on sale, the player count might be dwindling. But that’s the trade-off, I guess.
"Nordic Game has revealed the winners of this year’s Nordic Game Awards, which took place on Thursday, May 23, during NG24 Spring and streamed live from Slagthuset in Malmö, Sweden." - Nordic Game.
Xbox is pretty much irrelevant at this point and PlayStation will open up a massive player base for Xbox games.
I hate the idea of consoles losing exclusive games, I'd be gutted if Sony or Nintendo started putting their games on whatever willy nilly as you've got to have that special "ooomf" to justify the purchase of each one.
However in Xbox's case they've been heading down this path for years now, not just because of Microsoft's new business goals but because of their own silly decisions. Microsoft buying up two massive publishers paved the way for them to become a huge third party publisher themselves and in years to come more games will come to other consoles
If you think they will stop at just 4 games then you are lying to yourselves
I won't like exclusives for platforms entirely go away because it negs the validity of a purchase.
My thing is, making a game exclusively for one console allows the developers to get closer to to the medal, and get more out of their games than other developers on their platform. That's why first party games no matter the platform or generation have always been a step above everyone else, and have spearheaded technology far ahead of anyone else besides the rare outliers like Rockstar.
That has always been a huge draw for me as a gamer, and it would really suck to see that go away.